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Re: ProMods 2.01

Posted: 05 Feb 2016 23:56
by Stuferus
sounds good mandelsoft.. *plays ats while waiting to be back in europe*

Re: ProMods 2.01

Posted: 06 Feb 2016 00:41
by ScuL
I'm flying 18000km to my homeland this week so no time for distribution, however it's a good opportunity to test some more

Re: ProMods 2.01

Posted: 06 Feb 2016 00:53
by smith121363
11,185 miles one way. That's almost how many miles I drove in ProMods (I mean ETS 2) yesterday. :lol: I hope the trip was planned and not an emergency.

Re: ProMods 2.01

Posted: 06 Feb 2016 02:50
by RootlessAgrarian
dear devs, take your time. although we are all just slavering and twitching for the next release, better it should be solid and ready to go, not rushed out and flakey. there's plenty that is working fine to play with :-)

is there any hope that someday, RusMap, Balkans Project and ROS might be absorbed into PM -- v3 maybe? -- like Poland Rebuilding was into v2 iirc? that would be pretty darned cool.

Re: ProMods 2.01

Posted: 06 Feb 2016 03:21
by adrian007
@ Scul safe flight mate .
Adrian 8-)

Re: ProMods 2.01

Posted: 06 Feb 2016 09:35
by ETS2-User
RusMap no because it also needs to be compatible with other maps. ROS no for the same reason and it's ugly. PB perhaps partly if they keep improving.

Re: ProMods 2.01

Posted: 07 Feb 2016 19:50
by Flywheel
We'll surely there is no rush. More time for testing can only be a good outcome for everybody. I have spent a few days driving ATS to a standstill and it is nearly time to return to V2 which is going superbly now I know which areas to avoid. Truely wonderful map.

Re: ProMods 2.01

Posted: 14 Feb 2016 14:09
by fajnymarcin0
Any news about the 2.01 fix guys. I just feel like i hardly can wait any longer :D Anyway great map and awsome work

Re: ProMods 2.01

Posted: 14 Feb 2016 14:42
by adgjl
When there's news, you'll hear it. ScuL needs to return home before it can be distributed.

Promods Bugs

Posted: 14 Feb 2016 19:32
by Ximizo
I was going to complain until I saw this... thanks for trying to fix the bugs i guess...