Development on version 1.x (France edition)

Here we will update you with the latest progress.
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Falcon
Posts: 2
Joined: 03 Oct 2013 15:06

01 Nov 2013 12:32

Hello/bonjour,

The screens are really looking amazing, but I have a question to the road textures.
I lived in France for a couple of years an on the motorways, they normally don't have these lines between the rigth driving lane and the lane for vehicels wich have technical problems (don't know the right word for it). In real live, I think they only have parts of a line wich give you an information of your distance to the next vehicle.
1 trait = danger
2 traits = securité
I hope you understand what I mean. I was just wondering why you don't have these lines on the road. Is it because the road-textures are for the complete map (not only France) ?

But as I already said, great work! ;)

Kutchek
Posts: 346
Joined: 01 Aug 2013 22:35
Location: Finistère, Bretagne, France

01 Nov 2013 12:45

thank you

You're right about the External lines on the side of the road. Unfortunately, SCS is not an option for these lines. now FLD provide in his pack, roads without External lines and we can take continuous lines that are raillings. But doing that would require work enormously. I do not think I would.

Falcon
Posts: 2
Joined: 03 Oct 2013 15:06

01 Nov 2013 16:47

Ah okay, I see. I think this mod will be good enought even without these lines... :D

RoadRageDude
Posts: 838
Joined: 22 Oct 2013 00:10
Donation rank:

01 Nov 2013 21:03

um will there be a town with a railway going through it? Cause some towns in the real world have it to but i think its mostly rural.

godzyla
Posts: 18
Joined: 21 Aug 2013 08:53
Location: Toulouse

02 Nov 2013 00:20

Ther are not so much railway crossing zones in cities.
For example, in Toulouse, there are 15 of them (only inside the city bypass, A620+A61+A62). Only 4 of them at least have been used by lorries.
I'm not talking about neither the tramway that nor the underground that passes over the bypass at the exits number 15 (A61, between the sation "La Roseraie" and the terminus "Balma-Gramont") and 26 (A620 between sations "Bagatelle" and "Mirail-Université").

There are a lot of details in every cities. Because of scale, proMods team has to make choices. For example, they worked on an Ariane 5 3d model for the "Cité de l'Espace" at Toulouse on A61 between exits 17 "Lasbordes" and 18 "Montaudran". There are plenty of examples, like the "Ernest Wallon" Stadium you can see at the exit 31 "Minimes" with a huge logo of "Stade Toulousain" Rugby Club. I just mentionned the city bypass for the moment, make an extrapolation with the city-centre that is forbidden for lorries and suburbs with the airport. There are too many things to add they must choose the most important things to implement.

Kutchek
Posts: 346
Joined: 01 Aug 2013 22:35
Location: Finistère, Bretagne, France

02 Nov 2013 13:07

There are 2 cities Lorient and Le Mans where tracks intersect roads
Attachments
2013-11-02_00001.jpg
Lorient
2013-11-02_00001.jpg (467.34 KiB) Viewed 3306 times
2013-11-02_00002.jpg
Le Mans
2013-11-02_00002.jpg (399.6 KiB) Viewed 3306 times

zizou
Posts: 4
Joined: 29 Oct 2013 19:19
Location: Rabat, Morocco

02 Nov 2013 14:27

Wow realy nice job :)

Slatkus
Posts: 64
Joined: 30 Sep 2013 00:54
Donation rank:

02 Nov 2013 19:00

Kutchek wrote:There are 2 cities Lorient and Le Mans where tracks intersect roads
Le Mans is city from the original map. Is there railroad crossing as well or you just add it to promods?

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MandelSoft
Lead Developer
Posts: 3835
Joined: 08 Aug 2013 10:48
Location: Delft [NL]

02 Nov 2013 19:43

Check again. Le Mans is not on the original map...
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Tuppence870
Posts: 64
Joined: 07 Sep 2013 11:50
Location: Shropshire / Coventry

02 Nov 2013 23:19

Kutchek wrote:There are 2 cities Lorient and Le Mans where tracks intersect roads
Speaking of tracks in Le Mans, is any part of the Circuit de la Sarthe included, since the race track follows sections of the D338, D139 and D140?



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