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Re: [REL] RusMap 2.4.2 [1.41.x]

Posted: 15 Aug 2021 23:05
by Sergey061
TruckerPoland11 wrote:
15 Aug 2021 19:16
aaaaaaaaa.jpg

1. It's an error ?
2. please show me where it is on the map ( ETS 2 ) ----- Kola
1. Yes, this is my fault. Forgot to add an empty sector to hide part of the Rusmap road.
2. For Cola to appear on the map, you need to use PM256_RM2.4.2_connect_vRusMap.


1. Да, это моя ошибка. Забыл добавить пустой сектор чтобы спрятать часть дороги Русмап.
2. Чтобы на карте появилась Кола, нужно использовать PM256_RM2.4.2_connect_vRusMap.

Re: [REL] RusMap 2.4.2 [1.41.x]

Posted: 15 Aug 2021 23:07
by Sergey061
gordon84 wrote:
15 Aug 2021 21:10
Image

looks like something is missing
I tested both RC and it's nothing difference
s the Peter addon connected? If so, delete it, it is no longer supported by us and from version 2.4.2 it will harm the map ...

Аддон "Питер" подключен? Если да - удалите, он больше нами не поддерживается и с версии 2.4.2 будет наносить вред карте...

Re: [REL] RusMap 2.4.2 [1.41.x]

Posted: 15 Aug 2021 23:20
by OMNI du 31
.

Re: [REL] RusMap 2.4.2 [1.41.x]

Posted: 16 Aug 2021 08:32
by Evoker_CZE
Sylar7653, so I tried to play it without Iberia, and it's just fine. So I think, Iberia is just compatible, not required.

Přidáno za 4 minuty 57 sekund:
Tragger, why I have 2 road connection files, which one I have to use? In that load order, there is only 1 road connection file, but I have 2 of them,
1st is named PM256_RM2.4.2_connect_vProMods.scs
and 2nd is named PM256_RM2.4.2_connect_vRusMap.scs

Re: [REL] RusMap 2.4.2 [1.41.x]

Posted: 16 Aug 2021 09:46
by TruckerPoland11
Hi @Sergey061

I changed the order, it's okay now ?
thanks
ets2_20210816_104416_00.png
ets2_20210816_104416_00.png (1 MiB) Viewed 443 times
ets2_20210816_104308_00.png
ets2_20210816_104308_00.png (699.11 KiB) Viewed 443 times

Re: [REL] RusMap 2.4.2 [1.41.x]

Posted: 16 Aug 2021 10:35
by Sylar7653
Evoker_CZE wrote:
16 Aug 2021 08:37
Sylar7653, so I tried to play it without Iberia, and it's just fine. So I think, Iberia is just compatible, not required.
Thank you, I will try it out.

Re: [REL] RusMap 2.4.2 [1.41.x]

Posted: 16 Aug 2021 10:54
by SETrucker
TruckerPoland11 wrote:
16 Aug 2021 09:46
Hi @Sergey061

I changed the order, it's okay now ?
thanks

ets2_20210816_104416_00.png
ets2_20210816_104308_00.png
Here's my load in Mod manager further down the list:

ROEX EN city names
ROEX31-SR10.5
ROEXall-RusMap242RC
ROEXall-MiddleEast2.56 RC
ROEXall-Promods256RC v2 - Switch to this - (ROEX3-Promods255-PolandReb 25 RC)
1.RX31defmap
2.RX31prefabs
3.RX31model
4.RX31model2
5.RX31assets
Kirov Sibir Fix
Kirov Caps Fix
vk.com/ets2_kirov MAP
vk.com/ets2_kirov MODELS
SZM English city names
SZM Addon
Promods 2.55_RusMap2.4.1_PL_Rebuilding_2.5 Road Connection - Switch to this - (PM256_RM2.4.2_Connect_vRusMap)
RusMap Map_v2.4.2
RusMap_model_v2.4.2
RusMap_model2_v2.4.2

Re: [REL] RusMap 2.4.2 [1.41.x]

Posted: 16 Aug 2021 15:21
by slider916
I do have a crash when teleporting into Seidlce with this combo with the ProMods/Rusmap Murmansk connector.

I then teleported into Warsaw and zoomed over to Seidlce and when I got there it crashed as well.

I just tried it with the ProMods/ProMods Murmansk Connector and was able to successfully teleport to Seidlce

Don't know if others are experiencing this issue?

I'm using ProMods, RusMap, and RoEXT as my main map comnbos.

Re: [REL] RusMap 2.4.2 [1.41.x]

Posted: 16 Aug 2021 16:47
by Sergey061
TruckerPoland11 wrote:
16 Aug 2021 09:46
Hi @Sergey061

I changed the order, it's okay now ?
thanks

ets2_20210816_104416_00.png
ets2_20210816_104308_00.png
You don't need to connect two connectors at the same time .. Use one of your choice ..

Не нужно подключать два коннектора одновременно.. Используйте какой то один на свой выбор..

Re: [REL] RusMap 2.4.2 [1.41.x]

Posted: 16 Aug 2021 18:02
by Tjolahopla
The "RusMap_2.4.2.7z.001" provided via the free server is not possible to open or execute any sort of action to. And with other zip tools you're hit with the message: This archive is corrupt. Would be nice of ya to fix it so people could actually use the mod