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Re: Development on version 2.x (Poland Edition)

Posted: 16 Jul 2017 13:55
by Noah_Lukas
If you mean the promods map than no because it would need a looooooooooooooooooooooooooooooooong time and lots of people to make the whole map bigger ;)

Re: Development on version 2.x (Poland Edition)

Posted: 16 Jul 2017 16:21
by Darkfizch
Na man you just stretch out the roads a little bit here and there, piece of cake.

Re: Development on version 2.x (Poland Edition)

Posted: 16 Jul 2017 16:25
by Vøytek
Interesting idea, try it then ;)

Re: Development on version 2.x (Poland Edition)

Posted: 16 Jul 2017 16:38
by Horizon™
[/quote]
ItsEdvinas wrote:
16 Jul 2017 13:51
Hello,
my question will be a little bit of topic, could ets2 map be rebuilded to 1:10 ?
There are quite a few reasons why we are not doing such thing, and it is mainly because of the time it will consume to re-do the areas that base game, DLCs or ProMods map has covered, which will cause the development of new areas to halt, and instead make the older areas bigger.

Another issue with rebuilding to certain scale, is the loss of compatibility with rest of the maps, such as RusMap, and of course DLCs. In addition to that, we don't have enough man-power to increase the scale of our map pack.
Darkfizch wrote:
16 Jul 2017 16:21
Na man you just stretch out the roads a little bit here and there, piece of cake.
If that was that easy, SCS Software would've done the re-scale of West Coast in the matter of 2-4 weeks, if they only stretch out the roads. However, lots of things are involved into re-scaling - the new areas would need to be made, rebuilding of interchanges and cities, bug-fixing, inserting new models (and even landmarks, that may have been missed), and so on... It is not just "stretching". ;)

Re: Development on version 2.x (Poland Edition)

Posted: 16 Jul 2017 16:47
by Noah_Lukas
DeusHorizon wrote:
16 Jul 2017 16:38

If that was that easy, SCS Software would've done the re-scale of West Coast in the matter of 2-4 weeks, if they only stretch out the roads. However, lots of things are involved into re-scaling - the new areas would need to be made, rebuilding of interchanges and cities, bug-fixing, inserting new models (and even landmarks, that may have been missed), and so on... It is not just "stretching". ;)
That's what I wanted to say :D

Re: Development on version 2.x (Poland Edition)

Posted: 19 Jul 2017 17:53
by HixoPL
Hi :)
2.2 is being prepared, but some new areas are already under development ;) Some time ago I posted screens from A2, Września and Modła interchange, but it can't be relased without new Poznań :D These screens are from DK92, approaching Poznań from east ;)

Image
Image

Re: Development on version 2.x (Poland Edition)

Posted: 19 Jul 2017 17:58
by jakub1231
Great :D

Re: Development on version 2.x (Poland Edition)

Posted: 19 Jul 2017 18:51
by Noah_Lukas
Looks really nice :D

Re: Development on version 2.x (Poland Edition)

Posted: 19 Jul 2017 19:06
by Mooner_37
nice pics

Re: Development on version 2.x (Poland Edition)

Posted: 19 Jul 2017 19:58
by mateush05
Very nice :D