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Re: Development on version 2.x (Austria Rebuilding Project)
Posted: 15 Sep 2017 14:28
by Scania r410
Can you please make Austrain and Czech Republics border like in real life? That will be great!
https://www.google.lv/maps/place/692+01 ... 16.6376881
Re: Development on version 2.x (Austria Rebuilding Project)
Posted: 23 Oct 2017 15:54
by mateush05
Nova Rock anyone?
Nice idea with that
Re: Development on version 2.x (Austria Rebuilding Project)
Posted: 05 Nov 2017 12:54
by bmwGTR
Hi,
since vienna rebuilding is now finished, what are the next plans for rebuildings in Austria?
Best regards,
bmwGTR
Re: Development on version 2.x (Austria Rebuilding Project)
Posted: 06 Nov 2017 12:02
by ETS2-User
Vorarlberg.
Re: Development on version 2.x (Austria Rebuilding Project)
Posted: 06 Nov 2017 13:36
by bmwGTR
Hi,
thanks for the reply - looking forward to some new good content in Vorarlberg
Best regards,
bmwGTR
Re: Development on version 2.x (Austria Rebuilding Project)
Posted: 09 Nov 2017 04:32
by YNM
I haven't been to the new Vienna, but just from the map I can see it's massive...
I do understand that the parts represented mostly involves things to the south of the city (so the industrial areas of Modling, Baden etc. - sorry if it's not precise !) and some bits to the east (like Hainburg a.d. Donau -where's the quarry btw ?), but is ProMods moving toward "Bigger is Better" nowadays ? I appreciate the realism and detailing - that's what makes ProMods a far better option than vanilla or any DLCs released so far - but would a more "area proportional" approach be better ? For instance, I haven't see any of the smaller (but equally distant) industrial and commercial areas to the north of Vienna being modelled - one comes handily close to the junction between S1 and A5 though. There are ofc other examples but it's not appropriate here.
Re: Development on version 2.x (Austria Rebuilding Project)
Posted: 09 Nov 2017 13:01
by RobertKNL
Why don't you check out the new Vienna first, instead of basing your judgment on a map?
Re: Development on version 2.x (Austria Rebuilding Project)
Posted: 09 Nov 2017 14:02
by YNM
RobertKNL wrote: ↑09 Nov 2017 13:01
Why don't you check out the new Vienna first, instead of basing your judgment on a map?
Map is love, map is life
Alright, I might be a bit too hard considering the detailed junctions included, but it just occupied my mind as I saw it, cosidering the other "giant" (folkestone rail terminal/yard). I guess ProMods can have it how they see fit, I'm nowhere near an European, but it's just an input. Probably a bad one though.
Re: Development on version 2.x (Austria Rebuilding Project)
Posted: 09 Nov 2017 22:28
by Darkfizch
On the one hand I agree with you, but I also appreciate being able to drive through an immersive, massive metro area which the base map severaly lacks. I think I prefer it the way it is now. Sometimes realistic proportions have to make way in order to keep the immersion.
Re: Development on version 2.x (Austria Rebuilding Project)
Posted: 10 Nov 2017 00:18
by ETS2-User
Keep in mind that I started Vienna almost 2 years ago with not too much experience in city building. I know that there are far more efficient ways and my future work will be more proportional.