Re: Development on version 2.x (Iberian Peninsula Project)
Posted: 04 Apr 2019 21:59
I understand that. But i also look at american truck simulator and the mexico mod expansions, and i see that it could be possible. I mean, its perfectly possible to add cities within 50km or so, ive been playing (i was, unfortunately i dont have the guts to endure such terrible game optimization) ATS for a while with the Mexico expansion and i loved it. Cities are really close each other and makes the game more realistic and challenging. Now, of course the work itself on the assets of those cities and environment is pretty low - quality, because the people who did it was more focused on quainty than quality, but that is my whole point.EdgeGladiator wrote: ↑02 Apr 2019 19:16Take into account that we are at 1:19 scale, and unfortunately it's almost impossible to include these cities unless you sacrifice Madrid itself. If we take the example of France, cities such as Saint-Denis, Montreuil, Argenteuil (near Paris) or Villeurbanne (near Lyon) are more populated and larger than cities like Clermont-Fd, Limoges or Bourges but they are not there because they look impossible to include. And same example in Germany etc...
I prefer Quality over quantity. So, im perfectly ok with not including those cities because i know the work done is going to be HQ, i was just pointing out that it could be possible but if done right, it will take sooooo much time.. that its better to just avoid it.
Also i understand that to make the mod more balanced with the rest of Europe we cant have so many cities in Spain. It will look weird compared with the rest lol.