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Re: ProMods v1.5.2 does NOT work with patch 1.9

Posted: 12 Mar 2014 00:56
by Nikon
MandelSoft wrote:We are making great progress and we are trying to iron out the majority of the problems we have now. Some problems (like disappearing AI on some prefabs) couldn't be fixed at the moment (for the prefabs, we have to wait on FLD to fix them), but the majority of the conversion has been completed and the map is in pretty good shape now.

The number of additions in this version is pretty low (three new cities, one rebuilt city, a few new roads and some map tweaks), but we do have quite some material that is quite near completion for whatever comes after v1.6; it's just not ready in time to include it in v1.6. However, most of the notorious bugs from v1.52 are now fixed, including the dreaded Invisible Wall bugs...

I think we can keep to our promise to release the public version of v1.6 once the non-beta patch 1.9 comes out... ;)

it will be great if release the public version of v1.6 :o ;)

Re: ProMods v1.5.2 does NOT work with patch 1.9

Posted: 12 Mar 2014 09:09
by Valid Username
Nico wrote:Roads are the same... only the ai behaves themselves alittle more

Well, then I'm going senile, because I could swear I've seen some tweaks on a number of roads. :lol:

Can't wait for the update anyway... But take all the time you need. And I also guessing that the updated Poland rebuild will be released approximately in the same time-span, since you're working together. Right? Anyway, as I said, I'm really looking forward to the update. (Especially for the new upgrades on my home town and country as a whole)

Re: ProMods v1.5.2 does NOT work with patch 1.9

Posted: 12 Mar 2014 09:11
by Nico
I don't speak Radol very often. No idea how far he is with converting the map....

Re: ProMods v1.5.2 does NOT work with patch 1.9

Posted: 12 Mar 2014 10:55
by Timopm
Valid Username wrote:
Nico wrote:Roads are the same... only the ai behaves themselves alittle more

Well, then I'm going senile, because I could swear I've seen some tweaks on a number of roads. :lol:
You're right according to the changelog:

Code: Select all

Code:
    Brand new traffic car AI system;
    Improved maneuverability, touches to suspension and collision physics (more work planned still);
    Early support for Oculus Rift and gamepad-controlled mouse cursor;
    Improved handling of automatic gearbox (more gears, interaction with cruise control);
    Improved compatibility with semi-broken prefabs used in mods;
    Improved error handling in radio playback.

Models:
    Scania Streamline improvements (model, textures, paint jobs, new parts and accessories) - you may need visit truck dealer and re-purchase some parts;
    Volvo FH16 improvements (interior, wipers, shadows);
    Iveco Hi-way improvements (dashboard computer, shadows);
    Paintjobs are properly applied on add-ons in interior views;
    Map improvements.

Sound:
    V8 engine sounds for Scania R and Scania Streamline.
There are more changes than only the AI.

Re: ProMods v1.5.2 does NOT work with patch 1.9

Posted: 13 Mar 2014 19:25
by Scaniadriver
good to read this - i think after that more than half of my mods doesnt work anymore.so i think its better to stay at current version for my way.

Re: ProMods v1.5.2 does NOT work with patch 1.9

Posted: 14 Mar 2014 18:25
by marvix
Thanks to all for the very good info. Not willing to give up Pro Mods, far too much good stuff to not be able to use.

Re: ProMods v1.5.2 does NOT work with patch 1.9

Posted: 16 Mar 2014 23:55
by iceman0870
some video would be nice though

Re: ProMods v1.5.2 does NOT work with patch 1.9

Posted: 17 Mar 2014 10:43
by SM2700
Of what? you want proof promods doesn't work with 1.9 at the moment?

Re: ProMods v1.5.2 does NOT work with patch 1.9

Posted: 17 Mar 2014 11:54
by NokiaSpecialist
iceman0870 wrote:some video would be nice though
Look up Dasquirrelnuts on Youtube, you'll find that his latest videos are of patch 1.9 and a beta version of Promods 1.6.

Re: ProMods v1.5.2 does NOT work with patch 1.9

Posted: 17 Mar 2014 14:08
by Nico
We are talking about 1.52 here... that version does indeed not work.

Paul got acces to an old beta build (1.55 if Im correct.)