[WIP] Rotterdam Map on 1:1 Scale

You can share and discuss other ETS2 map mods here
Post Reply
Starfruit 017
Posts: 666
Joined: 26 Mar 2014 21:22
Location: Blank

04 Oct 2015 22:35

Is this really on scale 1:1?
Join my forum : My Forum!

View my Projects: My Map Work

User avatar
gregory.huizer
Posts: 249
Joined: 30 Apr 2014 08:19
Donation rank:
Location: Rotterdam

05 Oct 2015 07:30

It's very close to 1:1 scale...

User avatar
gregory.huizer
Posts: 249
Joined: 30 Apr 2014 08:19
Donation rank:
Location: Rotterdam

18 Oct 2015 12:48

My planning at the moment...

Getting to a first release, including:

- Barendrecht Reijerwaard;
- Barendrecht Dierenstein;
- Barendrecht Vaanpark;
- Ridderkerk Cornelisland;
- Heerjansdam Gors


Still a lot of space to cover, though...
Had some setbacks on the way, but I'm still going :!:

User avatar
gregory.huizer
Posts: 249
Joined: 30 Apr 2014 08:19
Donation rank:
Location: Rotterdam

19 Oct 2015 12:12

Constructing Ridderkerk Cornelisland with the new PostNL distribution center...

Image
Image
Image
Image

Lenz95
Posts: 24
Joined: 17 Oct 2015 18:19
Location: Gourock, Inverclyde, Scotland

29 Oct 2015 20:09

1:1 Scale semms do be a big problem. The whole map is 1:19 and the time is adapted to the map scale, I fear, that there could be problems with puncutally deliveries... :?
Last edited by ETS2-User on 29 Oct 2015 23:31, edited 1 time in total.
Reason: Corrected wrong information about scale ;)
Visit the other project I've joined: http://forum.gtaberlin.de/

User avatar
gregory.huizer
Posts: 249
Joined: 30 Apr 2014 08:19
Donation rank:
Location: Rotterdam

29 Oct 2015 22:27

You can change that in the Editor settings - Map - Map scale and set both values to 1...
Than you should also change the economy_data.sii file accordingly.
Distances are true and so is the time so 1 km IRL = 1 km in-game and 1 minute IRL = 1 minute in-game.

User avatar
Volleybal4life
Moderator
Posts: 7813
Joined: 01 Jun 2014 15:49
Donation rank:
Location: Reeuwijk, South Holland, The Netherlands
Contact:

30 Oct 2015 08:07

So you mean that driving from The Hague to Rotterdam actually takes as long in the game as you would drive it in real life??

So, for instance, I leave real-life The Hague at 9.00AM I'll arrive in Rotterdam at 9.30AM, if I would do that in game, I will more or less arrive at the same time? And it will take me an actual 30min?
Spamming the forum since June 2014
Weekly driving vids

Some say, I'm addicted to ETS2. But then I say. No, it's ProMods, it's a way of life.
No. 3 forum spammer!

You want a game map?
You get a game map! (ETS2 (WIP))
You get a game map! (ATS (WIP))

User avatar
gregory.huizer
Posts: 249
Joined: 30 Apr 2014 08:19
Donation rank:
Location: Rotterdam

30 Oct 2015 08:11

Yes... Even though The Hague won't be in this map you will be able to drive real-life circumstances...

User avatar
Volleybal4life
Moderator
Posts: 7813
Joined: 01 Jun 2014 15:49
Donation rank:
Location: Reeuwijk, South Holland, The Netherlands
Contact:

30 Oct 2015 08:15

I know The Hague won't be on the map. I took it for the example :)

But that is a cool feature :D
Spamming the forum since June 2014
Weekly driving vids

Some say, I'm addicted to ETS2. But then I say. No, it's ProMods, it's a way of life.
No. 3 forum spammer!

You want a game map?
You get a game map! (ETS2 (WIP))
You get a game map! (ATS (WIP))

User avatar
gregory.huizer
Posts: 249
Joined: 30 Apr 2014 08:19
Donation rank:
Location: Rotterdam

30 Oct 2015 08:29

What fun would it be to be able to drive from let's say from Dordrecht to Hoek van Holland on a 1:19 scale...
Than the area I have planned to make would be to small because you would drive around it in no-time.

PS: You can now imagine what kind of space I have to cover.



Post Reply

Return to “ETS2 Map mods”

  • Information
  • Who is online

    Users browsing this forum: No registered users and 8 guests