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Re: Development on version 2.x (Scandinavia Merge)

Posted: 23 May 2015 17:19
by MandelSoft
Yeah, it's back, but the terrain textures and road system has changed.

Re: Development on version 2.x (Scandinavia Merge)

Posted: 23 May 2015 17:24
by stormx
I got a strange question, is it possible for other trucks to get into the port and on the ferry? or just around the port, it would be nice with some traffic inside the port :)

Re: Development on version 2.x (Scandinavia Merge)

Posted: 23 May 2015 17:32
by Horizon™
If I remember correctly,the road don't go anywhere,so no traffic is needed...maybe they will do.

Re: Development on version 2.x (Scandinavia Merge)

Posted: 23 May 2015 17:32
by ZelvaCZ
stormx wrote:I got a strange question, is it possible for other trucks to get into the port and on the ferry? or just around the port, it would be nice with some traffic inside the port :)
Yes, and it ends up like this :lol:

Re: Development on version 2.x (Scandinavia Merge)

Posted: 23 May 2015 20:13
by BarrGDA
DeusHorizon wrote:That 1st picture is Stockholm port? If it is,it didn't change that much :D
Promods' Stockholm was wonderful, so I'm glad it didn't change much.

Re: Development on version 2.x (Scandinavia Merge)

Posted: 23 May 2015 20:37
by Lugge-Trucker
Great pictures of Stockholm so far. I love this new SCS-ProMods cooperation in Scandinavia :P
Do you have any plans to add another city between Helsingborg and Göteborg (Gothenburg)? I think there fits in another city easily and since there are also situated lots of cities along the coast and the E6/E20 in reality, it would definitely make sense to get another city in there. My suggestion would be Halmstad, which also has a population of around 60,000 inhabitants. Furthermore, there is also the junction of the E6/E20 and the 25, which leads further on to the junction with the E4 at Ljungby, and to Växjö to finally end at Kalmar. Also the 26 to Smålandsstenar and then on to the in ETS2 included city of Jönköping starts at Halmstad.
In case of Halmstad still being not far enough away of Helsingborg, you also could build Falkenberg, which is situated half way between Göteborg and Helsingborg.
But I'm definitely the opinion that another city would help to get rid of the feeling that there is only pure nature and not many cities along the E6/E20, which is not the case, because this part of Sweden is one of the most populated areas in Sweden at all.

Re: Development on version 2.x (Scandinavia Merge)

Posted: 23 May 2015 21:29
by Rocar 512E
Most of the pics look like your usual Promods stockholm...

Re: Development on version 2.x (Scandinavia Merge)

Posted: 23 May 2015 22:38
by mbman212
Very nice job, MandelSoft!

Re: Development on version 2.x (Scandinavia Merge)

Posted: 24 May 2015 09:11
by Dannu
Looks very good!

Re: Development on version 2.x (Scandinavia Merge)

Posted: 24 May 2015 10:27
by Wolfpig
Michael Rosen wrote:Most of the pics look like your usual Promods stockholm...
That is not really a surprise when a lot of already existent stuff only gets re-placed into the mod ;)