[TUTORIAL] A tutorial creating map (1.8.2)

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09_KZ
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Location: Караганда

14 Aug 2015 02:22

Hi! Please help me to deal with the map editor.
I did everything as defined herein http://promods.net/viewtopic.php?f=36&t=1326
1) in the directory of the game I created a folder BASE / MAP
as extractor and extracted the files BASE DEF to the folder you created on your desktop.
2) I make sketches on the map, store, catalog games archived in zip file name, the demon compression.
Fail recieved SCS is moved to the mod.
3) I go to introduce the game to edit, and then download the map opens a window where nothing http://likepic.net/view/1/14/08/15/z4s8 ... .jpeg.html
got some press out of this folder I get this kind of http://likepic.net/view/1/14/08/15/u4b8 ... .jpeg.html
Tell me what am I doing wrong? Version game1.19.2.1s

Sorry for my ignorance in the map editor, a post I really want to start building the map of Kazakhstan.
thanks in advance!

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DEL BOY
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14 Aug 2015 08:48

Can you tell me , can you still have the mods that you have while mapping ,or do you have to remove them , because if you go back to playing the game you have to start over again

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plykkegaard
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14 Aug 2015 09:20

Well basically your question is a bit weird
Thinking about it: How would ProMods developers work on the map without at least part of ProMods is loaded? Only way is to load it as a ... tadahh a mod
I hope this answers your question?
3D Artist - Moderator - Beta tester

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ETS2-User
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Location: Oberösterreich

14 Aug 2015 09:38

Truck mods and others that don't affect the map itself might crash the editor though...
Developer for Austria and Svalbard
Creator of the Radiator Springs mod for ATS
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plykkegaard
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14 Aug 2015 09:48

Yeah use other/different profiles for mapping and testing
3D Artist - Moderator - Beta tester

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DEL BOY
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14 Aug 2015 09:56

ETS2-User wrote:Truck mods and others that don't affect the map itself might crash the editor though...
ok thanks , so bassicly i can keep mods but use another profile without mods , also the tutorial { creating map 1.8.2 } does that work for the latest versions like 1.17 -1.18-1.19 versions .i.e in the same way

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plykkegaard
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14 Aug 2015 10:00

Principles are the same
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ETS2-User
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14 Aug 2015 10:01

There have been some changes in item types and in the UI but mostly it's the same.

Ninja'ed 8-)
Developer for Austria and Svalbard
Creator of the Radiator Springs mod for ATS
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DEL BOY
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14 Aug 2015 10:07

plykkegaard wrote:Principles are the same
Ok thanks guy, and if i choice a version to start from like me a begginer what version should i use so if i make mistakes i could go back on the map before release it

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plykkegaard
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14 Aug 2015 10:13

I would just use latest version
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