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Re: Development on version 2.x (Barents Sea Extension)

Posted: 25 Nov 2017 18:28
by Ostpuff
Ment08 wrote:
25 Nov 2017 17:41
WTF? Oslo-Kirkenes. I have to leave Norway? Where's E6?
Being real here, taking the E6 rather than going through Sweden and Finland realistically takes about 12 hours longer anyways (~34hrs vs ~22) and is 700km longer distance-wise. I can understand that you'd like to stick to the E6 all the way but it's not like you're going to be taking a detour with the current available routes. (it's actually faster to go via Helsinki :mrgreen: )

Re: Development on version 2.x (Barents Sea Extension)

Posted: 25 Nov 2017 19:35
by Chris94_NOR
That is very true. If in IRL i would drive from Oslo to Kirkenes, i would go over to Sweden, take the E4 up to Tornio and follow E75. Since i live so far north, taking the E6 would be shorter distance.

Re: Development on version 2.x (Barents Sea Extension)

Posted: 27 Nov 2017 18:49
by Pfc. Leyden
ETS2-User wrote:
24 Oct 2017 10:26
A new Kirkenes port, nothing else. :P
If I recall correctly, there is no ferry connection in real life from Kirkenes at all. Assumed there's a prefab or model, would it be possible to create a cargo plane that you can drive into at Kirkenes airport to reach Svalbard instead of a ferry? Certainly closer to reality :roll:

Re: Development on version 2.x (Barents Sea Extension)

Posted: 28 Nov 2017 20:46
by Qixiwi
Pfc. Leyden wrote:
27 Nov 2017 18:49
ETS2-User wrote:
24 Oct 2017 10:26
A new Kirkenes port, nothing else. :P
If I recall correctly, there is no ferry connection in real life from Kirkenes at all. Assumed there's a prefab or model, would it be possible to create a cargo plane that you can drive into at Kirkenes airport to reach Svalbard instead of a ferry? Certainly closer to reality :roll:
I don't agree with you. Well, a ferry connection doesn't exist IRL but I haven't ever seen any planes you can drive into with a truck. To be honest, fictive ferry connection is still more realisctic for me than some kind of ''air-ferry''.

Re: Development on version 2.x (Barents Sea Extension)

Posted: 29 Nov 2017 17:01
by Pfc. Leyden
I see your point. I've found proof though.

https://www.youtube.com/watch?v=hjK-aLwYtx4

In reality of course a truck would deliver its cargo to an airport from where a plane delivers it to Svalbard. From that point another truck gets it to its destination. Since in ETS we effect the whole delivery to final destination, there's no other way than to "enter" the plane along with the cargo.

Re: Development on version 2.x (Barents Sea Extension)

Posted: 30 Nov 2017 10:33
by ETS2-User
But this is only a delivery point. The game is not suited for air travel, so we'd have to use either a ferry or a train trigger, which wouldn't look and sound accurate at all. While it may not be as realistic using a ferry, functionality and coherence of the player's activities are a big point in our understanding of quality, so we'll probably stick to the ferry solution for now.

Re: Development on version 2.x (Barents Sea Extension)

Posted: 01 Dec 2017 16:54
by Shiva
"Kidnap" the plane from ATS?
Or rather, do a variant of it?

Re: Development on version 2.x (Barents Sea Extension)

Posted: 01 Dec 2017 19:39
by MarCee76
Fantastic work! Will there be ETS2 1.30.x compatible version?

Re: Development on version 2.x (Barents Sea Extension)

Posted: 01 Dec 2017 20:37
by bmwGTR
Hi,

this project is part of ProMods, so yeah, there will be a compatible version.

Best regards,
bmwGTR

Re: Development on version 2.x (Barents Sea Extension)

Posted: 07 Dec 2017 01:46
by Pfc. Leyden
Shiva wrote:
01 Dec 2017 16:54
"Kidnap" the plane from ATS?
Or rather, do a variant of it?
Would be an option, but if at all, that's up to dev's.

Btw, I just noticed while crossing the border to Russia at Kirkenes, there should be a switch to the Russian timezone. I suppose the game so far only supports this for Britain because it was included in vanilla? Is there a solution yet?

Edit: Nevermind, silly me, just found out, it's included in the game menu..