Page 71 of 125

Re: Development on Add-ons (Middle-East Add-on v2.x)

Posted: 07 Aug 2020 13:23
by Abdurrezzak3500
Turkish is being accepted and is the offical language of the city BUT every country has different localisation. For instance istanbul is translated (in greek) as Κωνσταντινούπολη Konstantinoúpoli or Alexandroupolis is translated as Dedeağaç in turkish. Official name of Istanbul is Istanbul not Constantinopol and Official name of Alexandroupolis is Alexandroupolis not Dedağaç. So in turkish it is İskenderiye but in french it is Alexandrette.

Re: Development on Add-ons (Middle-East Add-on v2.x)

Posted: 07 Aug 2020 14:51
by torkrad521
Platypus wrote:
04 Aug 2020 16:23
torkrad521 wrote:
04 Aug 2020 15:23
What about South Turkey ? Is it coming with 2.50 ?
No, sorry, not enough time to finish it.
Concerning Middle-East add-on, 2.50 will be mainly a compatibility release (with 1.38 and PM 2.50)
Bugs are however fixed, but the only new road is the link between Damascus and Iraq. No new cities.
Thanks for answer. Good work :)

Re: Development on Add-ons (Middle-East Add-on v2.x)

Posted: 07 Aug 2020 15:34
by Barbaros Yan??k
The examples you mentioned have nothing to do with. Take another look at the map and realize you're talking blankly... Istanbul is not Konstantinoúpoli or something, but Istanbul.
Please learn the city names in Turkish, not French, Greek.
If it has changed due to the language of the game, I don't have a word for it.
...
Image
Image

Re: Development on Add-ons (Middle-East Add-on v2.x)

Posted: 07 Aug 2020 17:25
by Platypus
Hello,

The language in which a city name appears on the map is function of the language of your game. So, if you game is in :

- Turkish, you'll see of course 'Iskenderun'.
- English, you'll see 'Iskenderun' too, because there's no official translation, so it uses the original turkish name
- French, you see 'Alexandrette', which is the official french translation.

If you have a look to 'Iskenderun' article in Wikipedia and then you change the language, you just have the same thing.
It's so for a lot of cities in the world. Ex : 'London' is 'Londres' in French, 'Londra' in Turkish.

I hope it's now more clear.
worldisblack wrote:
07 Aug 2020 06:29
... can i play ME add-on without using ProMods map? Is it possible?
No, it's not possible at all. I don't see even the purpose of this ...
psychoszoku wrote:
07 Aug 2020 07:33
There is already an existing map mod witch cities Adana, Mersin, Osmaniye.
Couldn't you agree between yourself not to overlap your sectors?
Sorry, but as said from the beginning, we DON'T ensure compatibility. It would just be not possible to coordinate all of this.
We already have a lot of work to keep it aligned with SCS changes ...
Also, the plan is defined from long time ago : viewtopic.php?f=2&t=30006&start=481 and I'll keep this way.
You can however note that I can possibly expand it, like for Osmaniye that was not originally planned.
psychoszoku wrote:
07 Aug 2020 07:59
... I personally would wish for more Middle East / African, desert style areas.
Yes, this is also planned ;)

Regards,

Re: Development on Add-ons (Middle-East Add-on v2.x)

Posted: 07 Aug 2020 20:12
by Se7r3i
So far I'm loving it, although I don't like the very small driving distances between cities, just crossed the intersection, blop you in another city.
I'll love to see more rural roads like was added in Iraq. and it would be lovely to see some site seen sites. like the pyramids, or the Dances' palace.

Re: Development on Add-ons (Middle-East Add-on v2.x)

Posted: 08 Aug 2020 02:10
by FurkanGurel
Image
I think Kocaeli also one of the most important city for industrial zones that should be located on this corridor :) Good luck with this plan. It would be hard i know...because im working 1:1 scale on Turkey and Turkey is the hardest country ever about terrain and city creation...

Re: Development on Add-ons (Middle-East Add-on v2.x)

Posted: 08 Aug 2020 10:43
by Abdurrezzak3500
Barbaros Yan??k wrote:
07 Aug 2020 15:34
The examples you mentioned have nothing to do with. Take another look at the map and realize you're talking blankly... Istanbul is not Konstantinoúpoli or something, but Istanbul.
Please learn the city names in Turkish, not French, Greek.
If it has changed due to the language of the game, I don't have a word for it.
...
finally you got it. it has changed due to language of the game :D

Re: Development on Add-ons (Middle-East Add-on v2.x)

Posted: 15 Aug 2020 17:24
by Platypus
Hello,

Some work done today on Middle-East addon with first views of the city of Mersin, Turkey
However, this will not be ready for next version 2.50 ...
Mersin1.jpg
Mersin1.jpg (208.27 KiB) Viewed 1055 times
Mersin2.jpg
Mersin2.jpg (179.99 KiB) Viewed 1055 times
Mersin3.jpg
Mersin3.jpg (191.18 KiB) Viewed 1055 times
Regards,

Re: Development on Add-ons (Middle-East Add-on v2.x)

Posted: 15 Aug 2020 21:15
by Barbaros Yan??k
The names are written in capital letters on City District signs.
Good luck with
Image
Image

Re: Development on Add-ons (Middle-East Add-on v2.x)

Posted: 15 Aug 2020 21:35
by FurkanGurel
Platypus wrote:
15 Aug 2020 17:24
Hello,

Some work done today on Middle-East addon with first views of the city of Mersin, Turkey
However, this will not be ready for next version 2.50 ...

Mersin1.jpg
Mersin2.jpg
Mersin3.jpg
Regards,
There is no israel flag on mersin port remove it please! or replace it with cyprus flag mr.platypus Thanks.