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Re: Development on version 2.x (Italy edition)

Posted: 26 Aug 2017 14:11
by zmaj_od_istre
Oh my bad...here it is.

This is western entry for Tunnel Učka (actually three tunnels)

Short tunnel first...

http://c8.alamy.com/comp/DYAMT5/view-of ... DYAMT5.jpg

http://static.panoramio.com/photos/large/47895444.jpg

...followed by another short tunnel - you can see real thing in the background

https://upload.wikimedia.org/wikipedia/ ... i_ulaz.jpg

http://static-1.mojvideo.com/foto100775 ... l-ucka.jpg

W. Entry in the distance with an viaduct

http://static.panoramio.com/photos/large/114673220.jpg

It is quite a beast - 5,062 m in total - opened in 1981

And the most fascinating thing is that when you are entering from the West, you are in Istria region, continental part, so you cannot see the sea, but when you exit, on the Eastern side, you are in Kvarner region, and see is just below you. I am so waiting to see this in Promods.. hopefully soon

Re: Development on version 2.x (Italy edition)

Posted: 03 Sep 2017 15:24
by niky8501
In DLC Italy is the city of Taranto included?
If it were not, could you create or insert it?
  • I show you an example of the city ...

1.Image 2.Image
  • Taranto is connected by 2 bridges (1st in stone with fixed arches) and the (2.in movable iron)
3.Image
Thanks

Re: Development on version 2.x (Italy edition)

Posted: 03 Sep 2017 15:56
by CptCaribbean
If you're asking the SCS's Italian DLC, anyone knows which cities will be included.
If you're asking the ProMods Italy, at the moment it isn't done and as long as I've read, they are waiting for the Italy DLC to be included, merging it with what they've done and then they could probably add it if it isn't in-game yet.

Re: Development on version 2.x (Italy edition)

Posted: 03 Sep 2017 17:15
by niky8501
  • I was referring to DLC Italy and after the implementation of the future Promods.
Anyway thanks, the answer

Re: Development on version 2.x (Italy edition)

Posted: 03 Sep 2017 17:56
by bmwGTR
Hi,

first: do not quote the post above yours - there is no need for that.
second: nobody knows which cities and roads are included in Italy DLC, so nobody could tell you if this city will be implemented.

You have to wait until somebody knows which cities are included in the DLC.

Best regards,
bmwGTR

Re: Development on version 2.x (Italy edition)

Posted: 03 Sep 2017 18:11
by Mooner_37
The cities that will be included remain for now a kept secret. Maybe close to the release they reveal which cities will be part of the Bella Italia DLC.

Re: Development on version 2.x (Italy edition)

Posted: 03 Sep 2017 20:50
by Nathan_A_RF
I think it's safe for me to say that Taranto is not going to be in the Italia DLC. What cities are in the DLC are to remain unknown for you until the DLC is close to release.

Re: Development on version 2.x (Italy edition)

Posted: 03 Sep 2017 22:30
by gmtavares
I agree with Nathan... The city, although unique, does not have the type of profile needed for SCS to include it in their DLC.

Re: Development on version 2.x (Italy edition)

Posted: 06 Sep 2017 12:44
by asev
I just play the new 2.2 version, and Trieste is STUNNING!
The feeling and views are almost the same of real life.
Congratulation to all the team!

Re: Development on version 2.x (Italy edition)

Posted: 08 Sep 2017 02:05
by dfumagalli
Hello,

I have just been to Livorno. It's so amazing! I went many times in real life through those tunnels... so nice.

However there is an imperfection, inherited from the base SCS Italy map.

Highway toll booths in Italy come in 3 kinds:
1) The almost extinct "check only" kind.
2) The very common "Viacard" / pay with card booth.
3) Usually 1-2 "Telepass booths", with yellow sign.

So far, so good, the PM / SCS highway booths are very realistic.

However, the "Telepass booths" don't require people to stop and take a ticket. People just pass through and hear a "beep" in the Telepass device installed on the car. Everything is radio controlled, so cars get to the highway toll station, slow down and then pass through the Telepass booth without stopping.

For a while I thought this lack of realism was due to ETS2 not having implemented a similar toll payment structure.
However, (if I recall correctly), in Denmark I passed through an automated gate which performed exactly what Telepass does in Italy.

Isn't it possible to copy such automated gate behavior to Italy's Telepass booths?