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Re: Development on version 2.x (Italy edition)

Posted: 16 Sep 2017 19:02
by mads1153
It's already night shot of this train station place too.
Image

Re: Development on version 2.x (Italy edition)

Posted: 17 Sep 2017 09:02
by mateush05
kamillo16 wrote:
16 Sep 2017 17:50
Hey. When to expect the release of the DLC. And will you do a map under the New DLC?
DLC will be released probably in December. ;)

ProMods of course will be compatible with DLC Italy, probably will be looks same as v2.12/2.15.

Re: Development on version 2.x (Italy edition)

Posted: 17 Sep 2017 17:15
by Nectaria Coutayar
^^ Hmm, Promods generally has to release a new patch that makes them compatible with the new map DLC, so we'll have some period where we just have to wait on ProMods to make it all tie together before they can start merging (a process that is still ongoing with France for example).

Re: Development on version 2.x (Italy edition)

Posted: 18 Sep 2017 07:15
by YNM
There's no requirement for a map mod to be compatible with a DLC.

But ProMods being ProMods, ofc it has to be compatible... Assets, objects and textures aren't easy job you know ;)

So probably a few weeks after DLC a new ProMods version will be released that'll incorporate whatever SCS is making in the DLC with the rest of ProMods.

Re: Development on version 2.x (Italy edition)

Posted: 18 Sep 2017 07:20
by Nectaria Coutayar
What I meant with compatibility is that the roads connect as they should, not computer tech compatibility.

Re: Development on version 2.x (Italy edition)

Posted: 18 Sep 2017 07:40
by YNM
That's covered in "ProMods being ProMods" ;)


EDIT : Regarding someone else back then mentioned Taranto : Well, the city isn't what you'd want in a trucking game (as much as the Venice representation in-game isn't the canalized parts of it or even anywhere scenic !), but I noticed there's this massive bulk / liquid terminal, so I wonder, would that be modeled in, at least in ProMods if not in SCS Italy DLC ? It looks really impressive.

Re: Development on version 2.x (Italy edition)

Posted: 22 Sep 2017 13:26
by zmaj_od_istre
YNM wrote:
18 Sep 2017 07:40
That's covered in "ProMods being ProMods" ;)


EDIT : Regarding someone else back then mentioned Taranto : Well, the city isn't what you'd want in a trucking game (as much as the Venice representation in-game isn't the canalized parts of it or even anywhere scenic !),
Venice should not be scenic, as all the industry and truck terminals are on terraferma (mainlaind) within the town of Mestre.

Re: Development on version 2.x (Italy edition)

Posted: 22 Sep 2017 16:57
by Aves

Re: Development on version 2.x (Italy edition)

Posted: 22 Sep 2017 19:48
by Master_of_the_roads
At first glance their W.I.P images of the newest DLC look great, have to see how well it performs in reality. Then we can judge it more fairly. ;)

Edit : However I'm much more optimistic for PM Bella Italia to be expanded, as before. :D

Re: Development on version 2.x (Italy edition)

Posted: 22 Sep 2017 22:44
by Mooner_37
the highway signs look poor in comparison with the highway signs done by ProMods quality :D