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Re: RusMap 1.5: Finally at the correct scale!

Posted: 15 Jul 2015 09:09
by 09_KZ
MandelSoft wrote:Tonight, RusMap 1.5 is expected to be released, which adds 24 cities in Russia and 13 in Belarus. This is a very popular map expansion that's being used in combination with ProMods.

This is the first version of RusMap that has been rescaled to a 1:19 scale, which opens up great opportunities to connect the ProMods map with RusMap!

More info can be found on this topic on the SCS-forums:
http://forum.scssoft.com/viewtopic.php?f=32&t=186595

Now, let the discussion begin ;)
To exit ProMods 2.0 will have time Enlarge map RusMap north to Murmansk to tie it with Finland, and in the south to the Black Sea to Ukraine was entirely western and eastern?

Re: RusMap 1.5: Finally at the correct scale!

Posted: 15 Jul 2015 09:51
by Dannu
I think so. Not 100% sure.

Re: RusMap 1.5: Finally at the correct scale!

Posted: 18 Jul 2015 19:10
by Rocar 512E
Great map, but don't go on the road from 'Holm to Ostaskov.

Re: RusMap 1.5: Finally at the correct scale!

Posted: 18 Jul 2015 20:15
by Volleybal4life
Why not?

Re: RusMap 1.5: Finally at the correct scale!

Posted: 18 Jul 2015 20:37
by Rocar 512E
Dirt road with wooden bridge.

Re: RusMap 1.5: Finally at the correct scale!

Posted: 18 Jul 2015 21:39
by 09_KZ
I think this is one of the most interesting locations on the map, with a local touch, besides there is a bypass road, whichever load !? Just have a base farm at Valdai with beautiful scenery and a bumpy road to the north. This is our way! ;)

For such places there are a number of domestic versions: Ural 43202, KrAZ-255, 5432-6422 MAZ, KrAZ-260, KAMAZ 5410, Kamaz 4410-6450. MAZ PTA and the American Peterbilt 351 RTA

Re: RusMap 1.5: Finally at the correct scale!

Posted: 19 Jul 2015 00:00
by n4gix.bill.leaming
Michael Rosen wrote:Dirt road with wooden bridge.
Argh! Even driving at less than 2 kph my poor truck took a beating! Over 20% damage, and even then I had to use the console 'teleport' three times when I got stuck in the darn mud...

Coming from the north to the Sano farm is okay, but the dirt path from there on south is a disaster waiting to snare the unwary! :shock:

Re: RusMap 1.5: Finally at the correct scale!

Posted: 19 Jul 2015 00:20
by Aussie Trucker
Michael Rosen wrote:Dirt road with wooden bridge.
There used to be a road like that on Rus Map (can't remember between where) and for a good part of it you had to drive off the road to get the road to mark itself as discovered. That was a great road.
n4gix.bill.leaming wrote: Argh! Even driving at less than 2 kph my poor truck took a beating! Over 20% damage, and even then I had to use the console 'teleport' three times when I got stuck in the darn mud...
This is one of the problems I find with ETS the damage is just too far off realistic in many accidents and on many roads. Rus Map has always been easy to blame because of it's rougher roads (and that one work site in the NE was a doozy) but it's the same on many of the original roads too. I know the point is to drive on the road and between those white lines but in the real world damage doesn't happen just because you skim off the road or let the trailer ride a kerb or the many other over exaggerated places where damage occurs in this game. The teleport and the ability to earn so much quick cash does often make up for the silly damage percentage though.

Re: RusMap 1.5: Finally at the correct scale!

Posted: 19 Jul 2015 01:17
by tonyk
Hi guys;

There is an off-road tyre mod on the mod sites where you can get ,that can be used on all trucks.
I don't have a link but it is definitely there.Would be the the answer to the off-road damage issues.

Cheers!

Re: RusMap 1.5: Finally at the correct scale!

Posted: 19 Jul 2015 09:16
by MYE2001
There was a dirt road going to farm near Mstsislaw.