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Re: Development on version 2.x (Barents Sea Extension)

Posted: 23 Sep 2020 19:02
by Djm mina
1.37 mod map

Re: Development on version 2.x (Barents Sea Extension)

Posted: 24 Sep 2020 07:28
by bmwGTR
Hi,

if you need the version for 1.37, you can download it here:
compat.php

Best regards,
bmwGTR

Re: Development on version 2.x (Barents Sea Extension)

Posted: 04 Oct 2020 19:28
by Luky0805
Why does russia have so many border checkpoints? (Or border checks, I mean those places marked with light blue on the map)

Re: Development on version 2.x (Barents Sea Extension)

Posted: 05 Oct 2020 00:24
by ScuL
They are more like internal security checkpoints, they try to stop citizens who go into the border zones and make sure their business is legitimate in order to stop human trafficking

Re: Development on version 2.x (Barents Sea Extension)

Posted: 05 Oct 2020 10:59
by Horizon™
Luky0805 wrote:
04 Oct 2020 19:28
Why does russia have so many border checkpoints? (Or border checks, I mean those places marked with light blue on the map)
The area is heavily militarised in the region, due of military bases and other high-security facilities, therefore, the areas contain border checkpoints to ensure that the area would be safe, and to keep any foreign traffic and citizens from leaving the main routes in the area.

Re: Development on version 2.x (Barents Sea Extension)

Posted: 05 Oct 2020 19:03
by Pfc. Leyden
Luky0805 wrote:
04 Oct 2020 19:28
Why does russia have so many border checkpoints? (Or border checks, I mean those places marked with light blue on the map)
Furthermore, unless you can prove for example you're visiting a relative in that area or driving to Norway, you're only allowed to stay for about 2 hours in that area, otherwise the police will go looking for you. Happened to me that way when on holiday up there..luckily reported back to the checkpoint just in time.

Re: Development on version 2.x (Barents Sea Extension)

Posted: 05 Oct 2020 19:32
by StephenHunterUK
ScuL wrote:
05 Oct 2020 00:24
They are more like internal security checkpoints, they try to stop citizens who go into the border zones and make sure their business is legitimate in order to stop human trafficking
A relic of the Cold War era too; they used to be a lot more common along the former Iron Curtain to stop potential defectors. Most people who tried to get across the Inner German Border were either caught and arrested at the first checkpoint or indeed before that.

Re: Development on version 2.x (Barents Sea Extension)

Posted: 10 Oct 2020 16:50
by sicu220
Hello! Who modeled the city of Murmansk?

Re: Development on version 2.x (Barents Sea Extension)

Posted: 19 Oct 2020 08:30
by JohnBart
^Since the main developer of the Barents Sea Extension was ajungrei93, my bet would be on them, although I'm not 100% sure.

Re: Development on version 2.x (Barents Sea Extension)

Posted: 26 Oct 2020 21:22
by MG Mike
Hello,

I saw a documentary at YouTube and also heard an episode of a pod cast series named "stranger sounds" and there was the topic the deepest hole drilled by mankind..

It is located at Kola between Murmansk and Nikel.

It is over 12 km deep and deeper as the hole the Americans drilled.
The project brought some important informations about the inner of earth.
But also they put a camera and a microphone down there. The camera had a malfunction and has not recorded what's down there, but the microphone recorded sounds that were like thousands or millions of shouting and crying humans... Especially if the recording is played backwards..

So there were rumors that this project drilled into the hell... A creepy story..

The whole thing was back in the 90ths.. And the leftovers are still there. A abandoned sience station, the abandoned drill hole with a hatch on top..

I have searched the site at Google maps..

And it is between Nikel and Murmansk south of the E105 and also south of the 47K-086

How about to bring it as a landmark in the map. Visit able by a secret road with a sleeping place at the ruins there.. And. Maybe make a small way to follow with the Flycam into that buildings where you can still hear the recordings or something like that.

Would be a nice thing, similar like the deepest place near the dead sea at middle east addon..

Just as a litte suggestion

Regards
MG Mike