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Re: [WIP] Middle-East add-on

Posted: 04 Dec 2018 20:29
by brainiac
gmtavares wrote:
04 Dec 2018 18:03

The border will be closed... Not to say you can't find a way around it somehow :roll:
I prefer teleporting to other side of border.

Re: [WIP] Middle-East add-on

Posted: 04 Dec 2018 22:20
by gmtavares
Hey... All I am saying is that there is probably a way ;) ;)

Re: [WIP] Middle-East add-on

Posted: 04 Dec 2018 23:08
by id777
I saw your map of Israel roads. I think you can add:
1) road 40 from Beer Sheva to road 90;
2) road 60 from Beer Sheva via Jerusalem with addition of cities Nablus, Nazareth and connect it with Haifa via road 75.

I think after this Israel will be advanced.

Re: [WIP] Middle-East add-on

Posted: 05 Dec 2018 08:50
by samuray
gmtavares wrote:
04 Dec 2018 22:20
Hey... All I am saying is that there is probably a way ;) ;)
However I think that deliveries between both countries should be restricted for realistic experience if it is possible.

Re: [WIP] Middle-East add-on

Posted: 05 Dec 2018 11:09
by deleted_user_8875
This addon is looks quite promissing, but one thing I didn't liked is the way how some cities looked. Some of them feels like any old vanila SCS cities. The actual cities always have a suburbs - it's not feels like block of flats surroanded by grass (or sand in this case. ;) ) and walled up. Jericho and Eilat are clearly have this old SCS approach. I know that 1:19 is an issue - but I hope you can do it. ;)

Re: [WIP] Middle-East add-on

Posted: 05 Dec 2018 11:31
by Platypus
Hello,

Thanks for comments, here some answers to questions I have read :
- The border between Israël and Lebanon will be closed like real one. You can approach it by both sides but are not able to cross it. No hidden path will exist ;-)
- Even there's no trade between both countries, I don't think we can avoid the game to generate some missions. If you take one, you have indeed to drive via Larnaca
- West Bank will have its own licence plates (white with green characters), like real ones
- Road 40 (Eilat-Beer Sheva) could come later but is not a priority.
- Road 60 (through West Bank) will not be built, sorry. The fact is that it's very delicate about checkpoints/disputed areas and is linked to East Jerusalem.
- Road 75. Some parts could come in the north, to link Haifa to the Jordan border
- Style of cities. It's in fact a question of taste ... Personally, I don't like too much the new SCS approach, where there's no city center ;)
So, I will think about this, but don't expect many changes for this point. Furthermore, building Eilat (which is surrounded by desert) otherwise will be quite unrealistic.

Regards,
Platypus

Re: [WIP] Middle-East add-on

Posted: 05 Dec 2018 11:35
by id777
Thank you for answers, Platypus. By the way, I also don't like when SCS build only suburbs of cities but not center.


Edit.
Haifa ~ Jordan border via Nazareth will be great :)

So what are your priorities now, Platypus?

Re: [WIP] Middle-East add-on

Posted: 05 Dec 2018 15:51
by Platypus
Hello,

First priority is now to achieve the reworking (use of new borders prefabs, changing road textures and small improvements) of the existing roads, like shown on previous map. Then, those roads need to be tested correctly before a first release. Don't ask me for a release date, I don't know. Anyway, it will require Promods and the Baltic DLC. After that, expansion could restart, maybe with Amman in Jordan or with a road to Port Said, what will allow some new ferries links ... More info will come in de future about this ...

Regards,
Platypus

Re: [WIP] Middle-East add-on

Posted: 05 Dec 2018 17:56
by keremguvercin
What about Tripoli where second largest city of Lebanon? It would be great.

Re: [WIP] Middle-East add-on

Posted: 05 Dec 2018 22:52
by id777
Amman and some big cities in Jordan would be great for future