Hi again
I was just wondering Ólafsvík is far from the main road around Iceland. Ólafsvík is outermost in Snaefellsnes and is just an ordinary fishing village. But maybe you're looking to Snæfellnes glacier above the village where the expedition to the center of the Earth began in the story and the movie Journey to the Center of the Earth by Jules Verne.
It was all, and your work is awesome and I am very excited .
Spsamur
Faroe Islands and Iceland Development
More surprises .Nico wrote:I will spend some time on creating snow assrts tomorrow if you want Purno
Interesting, didn't know that!spsamur wrote:...glacier above the village where the expedition to the center of the Earth began in the story and the movie Journey to the Center of the Earth by Jules Verne.
Knock yourself out!uk_daf_fan wrote:Interesting, didn't know that!spsamur wrote:...glacier above the village where the expedition to the center of the Earth began in the story and the movie Journey to the Center of the Earth by Jules Verne.
Nice! Cannot wait!
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- BebeMischa
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Looks great. Except one thing, if you don't mind. The white lines inside a tunnel. They are really @#%^#^#%#. I hope, it could be fixed. Good work anyway!
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- plykkegaard
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... are for realBebeMischa wrote:The white lines inside a tunnel
Eg Hvalfjördur
Don't know about the crashbarriers allthough I have seen them i tunnels with rough walls of solid rock
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- BebeMischa
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I mean, in a curve they are not curvy, but straight and sharp corners every while. That could be much smoother...
Volvo FH16 classic 6x4, RJL Scania T 730 Hp 8x4/4, and more...
https://www.worldoftrucks.com/en/online ... p?id=71603
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i7 9700k, 32 GB, 2xMSI 1070Ti SLi, m.2 SSD 2 TB, 3x24" 1080p, T500RS wheel + shifter with Eaton Fuller knobs
ETS2, Promods, RusMap, Southern region, Great Steppe, all Jazzycat's
Speak NL, CZ, SK, D, GB
https://www.worldoftrucks.com/en/online ... p?id=71603
http://steamcommunity.com/id/bebemischa/
i7 9700k, 32 GB, 2xMSI 1070Ti SLi, m.2 SSD 2 TB, 3x24" 1080p, T500RS wheel + shifter with Eaton Fuller knobs
ETS2, Promods, RusMap, Southern region, Great Steppe, all Jazzycat's
Speak NL, CZ, SK, D, GB
- plykkegaard
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Can be fixed by ticking the high poly count option (item properties), at a cost though as rendering requires more power
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- MandelSoft
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That's because the current tunnel models can't handle high-poly roads. This is a current game limitation...
If you enable high poly roads, either the tunnel model will vanish or the game crashes.
If you enable high poly roads, either the tunnel model will vanish or the game crashes.
Your daily dose of wisdom!
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