Just as the title suggests, I appear to be having a recurring crash related to the terrain when leaving Höfn and heading east along the highway just before the next bay.
Here's the log.
Code: Select all
************ : log created on : Thursday February 04 2016 @ 11:14:39
00:00:00.000 : [sys] running on x86 / Windows 10 x64 (version 10.0)
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line: D:\Games\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x86\eurotrucks2.exe
00:00:00.000 : [cpu] CPU0: GenuineIntel [ Intel(R) Core(TM) i5-3570 CPU @ 3.40GHz] with 4 cores (4 threads) at ~3403MHz.
00:00:00.000 : [sys] using 3 worker thread(s)
00:00:00.000 : [sys] and 3 worker threads for IO.
00:00:00.000 : [sys] plus 3 real-time worker threads.
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 3323581Hz
00:00:00.000 : [mem] physical total: 8153M
00:00:00.000 : [mem] physical avail: 6161M
00:00:00.000 : [mem] virtual total: 4095M
00:00:00.000 : [mem] virtual avail: 3530M
00:00:00.000 : [mem] Trying to allocate memory pool (409600K)
00:00:00.001 : [mem] Allocated 5 temporary loading buffer(s)
00:00:00.083 : [hashfs] base.scs: Mounted and validated, 51416 entries (FB1AA0B0065F775531838D3C1F6B95BE390EAEAF244E227C3281AC2391A7AF8)
00:00:00.084 : [hashfs] core.scs: Mounted and validated, 6 entries (709F8BF085050E1D4E6B32774BA30CDD3729A9E0FFE5E7BA49B3FE041BE6F4D)
00:00:00.156 : [hashfs] def.scs: Mounted and validated, 6865 entries (0CA123170DA4B531FB866CFCBEDDA0B7E54DB4A182E44E9EC059936CA91BE9D)
00:00:00.204 : [hashfs] locale.scs: Mounted and validated, 168 entries (505BB0712D69DC79720488BC12A9BEE42A1779F3574E432A6391305CEEF06B3)
00:00:00.205 : [hashfs] base_cfg.scs: Mounted and validated, 1 entries (9D86D0F5D7A5A5CEE8DDDC06DE79FB2B97EDC9FBA5DB1C7BB7236F20C95E901)
00:00:00.205 : [ufs] Home directory: 'C:/Users/speed/Documents/Euro Truck Simulator 2'.
00:00:00.206 : [hashfs] promods-assets-v200.scs: Mounted, 22257 entries
00:00:00.209 : [zipfs] promods-def-v200.scs: read ok, 7004 entries [0x5021f26]
00:00:00.210 : [zipfs] promods-map-v200.scs: read ok, 1840 entries [0x699646cc]
00:00:00.210 : [hashfs] promods-media-v200.scs: Mounted, 134 entries
00:00:00.211 : [hashfs] promods-model1-v200.scs: Mounted, 24704 entries
00:00:00.211 : [hashfs] promods-model2-v200.scs: Mounted, 9382 entries
00:00:00.211 : exec /home/config.cfg
00:00:00.211 : [sys] Executing /home/config.cfg ...
00:00:00.211 : uset inst_flags "0"
00:00:00.211 : uset inst_noupg "0"
00:00:00.211 : uset r_full_resolution_corrections "0"
00:00:00.211 : uset r_force_color_shadowmaps "0"
00:00:00.211 : uset g_mm_help_shown "1"
00:00:00.211 : uset g_force_online_lscrs "0"
00:00:00.211 : uset g_hw_info "1"
00:00:00.211 : uset g_line_sort "0"
00:00:00.211 : uset g_cargo_sort "2"
00:00:00.212 : uset g_tooltip_delay "0.4"
00:00:00.212 : uset g_global_force_load_selector "0"
00:00:00.212 : uset g_desktop_fadeout "60"
00:00:00.212 : uset g_disable_hud_activation "0"
00:00:00.212 : uset g_show_game_elements "1"
00:00:00.212 : uset r_wireframe "0"
00:00:00.212 : uset g_interior_camera_zero_pitch "0"
00:00:00.212 : uset r_segment_buffer_size "128"
00:00:00.212 : uset r_multimon_exterior_in_aux "0"
00:00:00.212 : uset r_multimon_interior_in_main "1"
00:00:00.212 : uset r_multimon_rotation_aux "0"
00:00:00.212 : uset r_multimon_rotation_right "0"
00:00:00.212 : uset r_multimon_rotation_left "0"
00:00:00.212 : uset r_multimon_rotation_center "0"
00:00:00.212 : uset r_multimon_vert_offset_right "0"
00:00:00.212 : uset r_multimon_vert_offset_left "0"
00:00:00.212 : uset r_multimon_border_fov_right "0"
00:00:00.212 : uset r_multimon_border_fov_left "0"
00:00:00.212 : uset r_multimon_fov_vertical "0"
00:00:00.212 : uset r_multimon_fov_horizontal "50"
00:00:00.212 : uset r_multimon_mode "0"
00:00:00.212 : uset r_use_depth_bounds "1"
00:00:00.212 : uset r_show_light_pixel_coverage "0"
00:00:00.212 : uset r_deferred_debug "0"
00:00:00.212 : uset r_mirror_scale_y "2"
00:00:00.212 : uset r_mirror_scale_x "2"
00:00:00.212 : uset r_scale_y "1.25"
00:00:00.212 : uset r_scale_x "1"
00:00:00.212 : uset r_normal_maps "1"
00:00:00.212 : uset r_sunshafts "1"
00:00:00.212 : uset r_color_saturation "1.0"
00:00:00.212 : uset r_color_yellow_blue "0.0"
00:00:00.212 : uset r_color_magenta_green "0.0"
00:00:00.212 : uset r_color_cyan_red "0.0"
00:00:00.212 : uset r_color_correction "1"
00:00:00.212 : uset r_cloud_shadows "1"
00:00:00.212 : uset r_dof_filter_size "0.5"
00:00:00.212 : uset r_dof_transition "400.0"
00:00:00.212 : uset r_dof_start "200.0"
00:00:00.212 : uset r_dof "0"
00:00:00.212 : uset r_mlaa_threshold "1.0"
00:00:00.212 : uset r_mlaa "0"
00:00:00.212 : uset r_hdr "1"
00:00:00.212 : uset r_fake_shadows "2"
00:00:00.212 : uset r_sun_shadow_texture_size "2048"
00:00:00.212 : uset r_sun_shadow_quality "3"
00:00:00.213 : uset r_mirror_view_distance "120"
00:00:00.213 : uset r_deferred_mirrors "2"
00:00:00.213 : uset r_deferred "1"
00:00:00.213 : uset r_nowmi "0"
00:00:00.213 : uset r_startup_progress "0"
00:00:00.213 : uset r_setup_done "1"
00:00:00.213 : uset r_gamma "1"
00:00:00.213 : uset r_manual_stereo_buffer_scale "1.0"
00:00:00.213 : uset r_manual_stereo_ui_fov_game "100"
00:00:00.213 : uset r_manual_stereo_ui_fov "80"
00:00:00.213 : uset r_manual_stereo_ui_dist_game "0.5"
00:00:00.213 : uset r_manual_stereo_ui_dist "0.8"
00:00:00.213 : uset r_manual_stereo_in_menu "1"
00:00:00.213 : uset r_nv_stereo_mode "2"
00:00:00.213 : uset r_minimal_unfinished_frames "0"
00:00:00.213 : uset r_no_frame_tracking "0"
00:00:00.213 : uset r_msaa "0"
00:00:00.213 : uset r_fullscreen "1"
00:00:00.213 : uset r_mode "1920x1080x32x59"
00:00:00.213 : uset r_path ""
00:00:00.213 : uset r_device "gl"
00:00:00.213 : uset i_virtual_cursor_speed "500.0"
00:00:00.213 : uset g_trackir "1"
00:00:00.213 : uset g_lod_factor_pedestrian "1.0"
00:00:00.213 : uset g_pedestrian "1"
00:00:00.213 : uset g_light_span_factor "1"
00:00:00.213 : uset g_light_distance_factor "1"
00:00:00.213 : uset g_vehicle_flare_lights "1"
00:00:00.213 : uset g_auto_traffic_headlights "1"
00:00:00.213 : uset g_lod_factor_parked "1.0"
00:00:00.213 : uset g_lod_factor_traffic "1.0"
00:00:00.213 : uset g_traffic "1"
00:00:00.213 : uset g_kdop_preview "0"
00:00:00.213 : uset g_screenshot_on_bug "0"
00:00:00.213 : uset g_city_name_move "0"
00:00:00.213 : uset g_developer "0"
00:00:00.213 : uset g_steam_rich_presence "1"
00:00:00.213 : uset g_steam_browser "1"
00:00:00.213 : uset g_steam_screenshots "2"
00:00:00.214 : uset g_artist_id "0"
00:00:00.214 : uset g_save_format "0"
00:00:00.214 : uset g_flyspeed "100.0"
00:00:00.214 : uset g_online_loading_screens "1"
00:00:00.214 : uset g_news "1"
00:00:00.214 : uset g_colbox "0"
00:00:00.214 : uset g_radio_mode "2"
00:00:00.214 : uset g_ignore_low_fps "0"
00:00:00.214 : uset g_truck_light_quality "1"
00:00:00.214 : uset g_truck_light_specular "1"
00:00:00.214 : uset g_gfx_all_scales "0"
00:00:00.214 : uset g_gfx_advanced "1"
00:00:00.214 : uset g_gfx_quality "3"
00:00:00.214 : uset g_hq_3d_scale "0.0"
00:00:00.214 : uset g_hq_3d_screenshot "0"
00:00:00.214 : uset g_menu_aa_limit "8"
00:00:00.214 : uset g_additional_water_fov "20.0f"
00:00:00.214 : uset g_rain_reflect_hookups "1"
00:00:00.214 : uset g_rain_reflect_actor "1"
00:00:00.214 : uset g_rain_reflect_traffic "1"
00:00:00.214 : uset g_rain_reflect_cache "1"
00:00:00.214 : uset g_rain_reflection "3"
00:00:00.214 : uset g_reflection "3"
00:00:00.214 : uset g_grass_density "2"
00:00:00.214 : uset g_veg_detail "2"
00:00:00.214 : uset g_minicon "0"
00:00:00.214 : uset g_console "0"
00:00:00.214 : uset g_texture_usage_stats "0"
00:00:00.214 : uset g_fps "0"
00:00:00.214 : uset g_stream_exts ".ogg;.mp3"
00:00:00.214 : uset r_vsync "0"
00:00:00.214 : uset r_anisotropy_factor "1"
00:00:00.214 : uset r_texture_detail "0"
00:00:00.214 : uset t_averaging_window_length "20"
00:00:00.222 : [lang] Language autodetection: 409
00:00:00.229 : Selected language: en_gb
00:00:00.229 : Euro Truck Simulator 2 init ver.1.22.2.6s (rev. c00db871756e)
00:00:00.235 : [net] LOG INFO: Started
00:00:00.238 : Setting UI reference mode to: 1440x900...
00:00:00.239 : [gfx] Selected rendering device: gl
00:00:00.358 : [gl] WGL extensions: WGL_ARB_extensions_string WGL_ARB_pixel_format WGL_ATI_pixel_format_float WGL_ARB_pixel_format_float WGL_ARB_multisample WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_ARB_pbuffer WGL_ARB_render_texture WGL_ARB_make_current_read WGL_EXT_extensions_string WGL_ARB_buffer_region WGL_EXT_framebuffer_sRGB WGL_ATI_render_texture_rectangle WGL_EXT_pixel_format_packed_float WGL_I3D_genlock WGL_NV_swap_group WGL_ARB_create_context WGL_AMD_gpu_association WGL_AMDX_gpu_association WGL_ARB_create_context_profile WGL_ARB_context_flush_control WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_float_buffer
00:00:00.379 : [gfx] Trying to set 1920x1080 32bpp 59Hz (fullscreen)
00:00:00.561 : [gl] CDS init: OK
00:00:00.564 : [gl] SetPixelFormat: OK (#11, color 32 bits, depth 24 bits).
00:00:00.616 : [gl] wglCreateContextAttribs: OK
00:00:00.704 : [gl] Max anisotropy factor: 16.000000
00:00:00.704 : [gl] driver: AMD Radeon HD 7800 Series
00:00:00.704 : [gl] vendor: ATI Technologies Inc.
00:00:00.704 : [gl] version: 3.3.13417 Compatibility Profile Context 15.301.1801.1001
00:00:00.704 : [gl] GL extensions: GL_AMDX_debug_output GL_AMD_blend_minmax_factor GL_AMD_conservative_depth GL_AMD_debug_output GL_AMD_depth_clamp_separate GL_AMD_draw_buffers_blend GL_AMD_framebuffer_sample_positions GL_AMD_gcn_shader GL_AMD_gpu_shader_int64 GL_AMD_interleaved_elements GL_AMD_multi_draw_indirect GL_AMD_name_gen_delete GL_AMD_performance_monitor GL_AMD_pinned_memory GL_AMD_query_buffer_object GL_AMD_sample_positions GL_AMD_seamless_cubemap_per_texture GL_AMD_shader_atomic_counter_ops GL_AMD_shader_stencil_export GL_AMD_shader_stencil_value_export GL_AMD_shader_trace GL_AMD_shader_trinary_minmax GL_AMD_sparse_texture GL_AMD_stencil_operation_extended GL_AMD_texture_cube_map_array GL_AMD_texture_texture4 GL_AMD_transform_feedback3_lines_triangles GL_AMD_transform_feedback4 GL_AMD_vertex_shader_layer GL_AMD_vertex_shader_viewport_index GL_ARB_ES2_compatibility GL_ARB_ES3_1_compatibility GL_ARB_ES3_compatibility GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_compute_shader GL_ARB_conditional_render_inverted GL_ARB_conservative_depth GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_elements_base_vertex GL_ARB_draw_indirect GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_query_buffer_object GL_ARB_robust_buffer_access_behavior GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_shader_stencil_export GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_shadow_ambient GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_snorm GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_envmap_bumpmap GL_ATI_fragment_shader GL_ATI_separate_stencil GL_ATI_texture_compression_3dc GL_ATI_texture_env_combine3 GL_ATI_texture_float GL_ATI_texture_mirror_once GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_copy_buffer GL_EXT_copy_texture GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_histogram GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_wrap GL_EXT_subtexture GL_EXT_texgen_reflection GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_bptc GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_add GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_rectangle GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_shared_exponent GL_EXT_texture_snorm GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_IBM_texture_mirrored_repeat GL_INTEL_fragment_shader_ordering GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_blend_square GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_explicit_multisample GL_NV_float_buffer GL_NV_half_float GL_NV_primitive_restart GL_NV_texgen_reflection GL_NV_texture_barrier GL_OES_EGL_image GL_SGIS_generate_mipmap GL_SGIS_texture_edge_clamp GL_SGIS_texture_lod GL_SUN_multi_draw_arrays GL_WIN_swap_hint WGL_EXT_swap_control
00:00:00.704 : [gl] Using ARB3 rendering path
00:00:00.704 : [gl] Setting vsync period to 0 (requested 0)
00:00:00.823 : [al] device: OpenAL Soft
00:00:00.824 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:00.837 : [al] vendor: OpenAL Community
00:00:00.837 : [al] version: 1.1 ALSOFT 1.14
00:00:00.837 : [al] renderer: OpenAL Soft
00:00:00.837 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:00.837 : [snd] Started sound update thread
00:00:00.842 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:00.843 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:00.944 : [di8] Initializing device 'Logitech G25 Racing Wheel USB' as '{55749CF0-5D0A-11E5-8001-444553540000}|{C299046D-0000-0000-0000-504944564944}'
00:00:00.945 : [di8] FF Constant force supported
00:00:00.945 : [di8] FF Ramp force supported
00:00:00.945 : [di8] FF Square force supported
00:00:00.945 : [di8] FF Sine force supported
00:00:00.946 : [di8] FF Triangle force supported
00:00:00.946 : [di8] FF SawtoothUp force supported
00:00:00.946 : [di8] FF SawtoothDown force supported
00:00:00.946 : [di8] FF Spring force supported
00:00:00.946 : [di8] FF Damper force supported
00:00:00.946 : [di8] FF Inertia force supported
00:00:00.946 : [di8] FF Friction force supported
00:00:00.946 : [di8] FF Axis 'x' 'Wheel axis' reports force 10N with resolution of 256
00:00:00.947 : [di8] Initializing device 'Controller (XBOX 360 For Windows)' as '{E8D49920-5CAE-11E5-8007-444553540000}|{028E045E-0000-0000-0000-504944564944}'
00:00:00.948 : [TrackIR] Device initialized. TrackIR software version 5.00.
00:00:01.139 : [hashfs] dlc_east.scs: Mounted and validated, 859 entries (FA3AEC4D174E74FD93DD14808FAC940F4D42A9CD3E184A0E10FCAD2E7F5E6A2)
00:00:01.142 : [hashfs] dlc_metallics.scs: Mounted and validated, 214 entries (A36AB0C2C53BF217852C42840C7D256B78B20ADFB5650AB5A13CB79A1631AA5)
00:00:01.647 : [hashfs] dlc_north.scs: Mounted and validated, 6048 entries (CB43C446BFFFF8E1B60477818CE2DD758C2696C2BEB245DD3932044BCAA2C7D)
00:00:01.664 : [hashfs] dlc_toys.scs: Mounted and validated, 1386 entries (36D45AADE86EA7E2F8FA445E5B9D9BA7D7C6488369A10A4D4A2FC323B680276)
00:00:01.864 : dispatch
00:00:01.864 : exit
00:00:04.590 : [ui] Controller setup start
00:00:04.592 : [inp] Classifying devices
00:00:04.592 : [inp] Analyzing "Logitech G25 Racing Wheel USB" "di8.'{55749CF0-5D0A-11E5-8001-444553540000}|{C299046D-0000-0000-0000-504944564944}'"
00:00:04.592 : [inp] Applying input.steer.logitech.g25
00:00:04.593 : [inp] Applying input.pedals.logitech.g25.detection.problem
00:00:04.594 : [inp] Applying input.clutch.logitech.g25
00:00:04.594 : [inp] Applying input.look.default
00:00:04.595 : [inp] Applying input.gearbox.updown.logitech.g25
00:00:04.595 : [inp] Applying input.gearbox.drive.logitech.g25
00:00:04.596 : [inp] Applying input.gearbox.hshifter.logitech.g25
00:00:04.596 : [inp] Applying input.info.logitech.g25
00:00:04.596 : [inp] Classified as: wheel
00:00:04.596 : [inp] Analyzing "Controller (XBOX 360 For Windows)" "di8.'{E8D49920-5CAE-11E5-8007-444553540000}|{028E045E-0000-0000-0000-504944564944}'"
00:00:04.597 : [inp] Applying input.steer.x360.gamepad
00:00:04.598 : [inp] Applying input.pedals.x360.gamepad
00:00:04.598 : [inp] Applying input.clutch.default
00:00:04.598 : [inp] Applying input.look.x360.gamepad
00:00:04.599 : [inp] Applying input.gearbox.updown.x360.gamepad
00:00:04.599 : [inp] Applying input.gearbox.drive.default
00:00:04.599 : [inp] Applying input.gearbox.hshifter.default
00:00:04.599 : [inp] Applying input.menu.x360.gamepad
00:00:04.600 : [inp] Applying input.misc.x360.gamepad
00:00:04.600 : [inp] Applying input.info.x360.gamepad
00:00:04.601 : [inp] Classified as: gamepad
00:00:04.601 : [ui] Using '{E8D49920-5CAE-11E5-8007-444553540000}|{028E045E-0000-0000-0000-504944564944}' ('Controller (XBOX 360 For Windows)') for UI control: known compatible
00:00:04.601 : [ui] Controller setup done
00:00:04.633 : mm_flush_repeatedly
00:00:04.749 : [hashfs] dlc_east.scs: Mounted and validated, 859 entries (FA3AEC4D174E74FD93DD14808FAC940F4D42A9CD3E184A0E10FCAD2E7F5E6A2)
00:00:04.752 : [hashfs] dlc_metallics.scs: Mounted and validated, 214 entries (A36AB0C2C53BF217852C42840C7D256B78B20ADFB5650AB5A13CB79A1631AA5)
00:00:05.276 : [hashfs] dlc_north.scs: Mounted and validated, 6048 entries (CB43C446BFFFF8E1B60477818CE2DD758C2696C2BEB245DD3932044BCAA2C7D)
00:00:05.294 : [hashfs] dlc_toys.scs: Mounted and validated, 1386 entries (36D45AADE86EA7E2F8FA445E5B9D9BA7D7C6488369A10A4D4A2FC323B680276)
00:00:05.353 : uset s_sfx_enabled "1"
00:00:05.353 : uset s_music_enabled "1"
00:00:05.353 : uset s_sfx_volume "1.0"
00:00:05.353 : uset s_radio_volume "0.0263158"
00:00:05.353 : uset s_music_volume "0.12"
00:00:05.353 : uset s_master_volume "1.0"
00:00:05.353 : uset s_reverse_stereo "0"
00:00:05.353 : uset g_force_economy_reset "0"
00:00:05.353 : uset g_force_load_selector "0"
00:00:05.353 : uset g_autoload_ignore_autosave "0"
00:00:05.353 : uset g_start_in_truck "0"
00:00:05.353 : uset g_input_configured "1"
00:00:05.353 : uset g_parking_difficulty "0"
00:00:05.353 : uset g_job_distance_limit "-1.0"
00:00:05.353 : uset g_income_factor "1.0"
00:00:05.353 : uset g_currency "0"
00:00:05.353 : uset g_bad_weather_factor "0.07"
00:00:05.353 : uset g_save_idx "2"
00:00:05.354 : uset g_adviser_auto_parking "1"
00:00:05.354 : uset g_adviser_keep_hidden "0"
00:00:05.354 : uset g_adviser "0"
00:00:05.354 : uset g_desktop_tutorial "1"
00:00:05.354 : uset g_tutorial "1"
00:00:05.354 : uset g_fatigue "1"
00:00:05.354 : uset g_police "1"
00:00:05.354 : uset g_subtitles "0"
00:00:05.354 : uset g_clock_24 "1"
00:00:05.354 : uset g_hmd_no_3d_background "0"
00:00:05.354 : uset g_hmd_no_special_menu "0"
00:00:05.354 : uset g_hmd_reduced_cabin_movement "1"
00:00:05.354 : uset g_hmd_no_artifical_movement "0"
00:00:05.354 : uset i_oculus_eye_protrusion "0.09"
00:00:05.354 : uset i_oculus_eye_height "0.15"
00:00:05.354 : uset i_hmd_max_prediction "0.1"
00:00:05.354 : uset i_hmd_min_prediction "0.0"
00:00:05.354 : uset s_interior_volume "1.0"
00:00:05.354 : uset s_rumble_enabled "1"
00:00:05.354 : uset s_reverse_enabled "1"
00:00:05.354 : uset g_toy_physics "1"
00:00:05.354 : uset g_cam_blinker "0"
00:00:05.354 : uset g_cam_physics_value "2"
00:00:05.354 : uset g_cam_physics "1"
00:00:05.354 : uset g_cam_steering_reverse "1.0"
00:00:05.354 : uset g_cam_steering_value "1.0"
00:00:05.354 : uset g_cam_steering "0"
00:00:05.354 : uset g_cruise_control_smart "5"
00:00:05.354 : uset g_cruise_control_grid "5.0"
00:00:05.354 : uset g_throttle_auto_shift "1"
00:00:05.354 : uset g_pedal_clutch_range "1.0"
00:00:05.354 : uset g_fuel_simulation "1"
00:00:05.354 : uset g_hardcore_simulation "1"
00:00:05.354 : uset g_reg_setting "reg_setting.europe"
00:00:05.354 : uset g_brake_light_all "1"
00:00:05.354 : uset g_use_speed_limiter "1"
00:00:05.354 : uset g_hud_speed_limit "1"
00:00:05.354 : uset g_axle_drop_auto "0"
00:00:05.354 : uset g_engine_start_auto "0"
00:00:05.354 : uset g_motor_brake_auto "0"
00:00:05.354 : uset g_retarder_auto "0"
00:00:05.354 : uset g_trailer_stability "0"
00:00:05.354 : uset g_brake_intensity "0.333333"
00:00:05.355 : uset g_steer_autocenter "0"
00:00:05.355 : uset g_gallon "0"
00:00:05.355 : uset g_fahrenheit "0"
00:00:05.355 : uset g_pounds "kg"
00:00:05.355 : uset g_mph "0"
00:00:05.355 : uset g_hshifter_synchronized "1"
00:00:05.355 : uset g_hshifter_layout_shifting "1"
00:00:05.355 : uset g_hshifter_layout "5"
00:00:05.355 : uset g_trans "2"
00:00:05.355 : uset g_lang_set "1"
00:00:05.355 : uset g_lang "en_gb"
00:00:05.355 : uset g_cutscenes "1"
00:00:06.836 : uset s_sfx_enabled "1"
00:00:06.836 : uset s_music_enabled "1"
00:00:06.836 : uset s_sfx_volume "1.0"
00:00:06.836 : uset s_radio_volume "0.0263158"
00:00:06.837 : uset s_music_volume "0.12"
00:00:06.837 : uset s_master_volume "1.0"
00:00:06.837 : uset s_reverse_stereo "0"
00:00:06.837 : uset g_force_economy_reset "0"
00:00:06.837 : uset g_force_load_selector "0"
00:00:06.837 : uset g_autoload_ignore_autosave "0"
00:00:06.837 : uset g_start_in_truck "0"
00:00:06.837 : uset g_input_configured "1"
00:00:06.837 : uset g_parking_difficulty "0"
00:00:06.837 : uset g_job_distance_limit "-1.0"
00:00:06.837 : uset g_income_factor "1.0"
00:00:06.837 : uset g_currency "0"
00:00:06.837 : uset g_bad_weather_factor "0.07"
00:00:06.837 : uset g_save_idx "2"
00:00:06.837 : uset g_adviser_auto_parking "1"
00:00:06.837 : uset g_adviser_keep_hidden "0"
00:00:06.837 : uset g_adviser "0"
00:00:06.837 : uset g_desktop_tutorial "1"
00:00:06.837 : uset g_tutorial "1"
00:00:06.837 : uset g_fatigue "1"
00:00:06.837 : uset g_police "1"
00:00:06.837 : uset g_subtitles "0"
00:00:06.837 : uset g_clock_24 "1"
00:00:06.837 : uset g_hmd_no_3d_background "0"
00:00:06.837 : uset g_hmd_no_special_menu "0"
00:00:06.837 : uset g_hmd_reduced_cabin_movement "1"
00:00:06.837 : uset g_hmd_no_artifical_movement "0"
00:00:06.837 : uset i_oculus_eye_protrusion "0.09"
00:00:06.837 : uset i_oculus_eye_height "0.15"
00:00:06.837 : uset i_hmd_max_prediction "0.1"
00:00:06.837 : uset i_hmd_min_prediction "0.0"
00:00:06.837 : uset s_interior_volume "1.0"
00:00:06.837 : uset s_rumble_enabled "1"
00:00:06.837 : uset s_reverse_enabled "1"
00:00:06.837 : uset g_toy_physics "1"
00:00:06.838 : uset g_cam_blinker "0"
00:00:06.838 : uset g_cam_physics_value "2"
00:00:06.838 : uset g_cam_physics "1"
00:00:06.838 : uset g_cam_steering_reverse "1.0"
00:00:06.838 : uset g_cam_steering_value "1.0"
00:00:06.838 : uset g_cam_steering "0"
00:00:06.838 : uset g_cruise_control_smart "5"
00:00:06.838 : uset g_cruise_control_grid "5.0"
00:00:06.838 : uset g_throttle_auto_shift "1"
00:00:06.838 : uset g_pedal_clutch_range "1.0"
00:00:06.838 : uset g_fuel_simulation "1"
00:00:06.838 : uset g_hardcore_simulation "1"
00:00:06.838 : uset g_reg_setting "reg_setting.europe"
00:00:06.838 : uset g_brake_light_all "1"
00:00:06.838 : uset g_use_speed_limiter "1"
00:00:06.838 : uset g_hud_speed_limit "1"
00:00:06.838 : uset g_axle_drop_auto "0"
00:00:06.838 : uset g_engine_start_auto "0"
00:00:06.838 : uset g_motor_brake_auto "0"
00:00:06.838 : uset g_retarder_auto "0"
00:00:06.838 : uset g_trailer_stability "0"
00:00:06.838 : uset g_brake_intensity "0.333333"
00:00:06.838 : uset g_steer_autocenter "0"
00:00:06.838 : uset g_gallon "0"
00:00:06.838 : uset g_fahrenheit "0"
00:00:06.838 : uset g_pounds "kg"
00:00:06.838 : uset g_mph "0"
00:00:06.838 : uset g_hshifter_synchronized "1"
00:00:06.838 : uset g_hshifter_layout_shifting "1"
00:00:06.838 : uset g_hshifter_layout "5"
00:00:06.838 : uset g_trans "2"
00:00:06.838 : uset g_lang_set "1"
00:00:06.838 : uset g_lang "en_gb"
00:00:06.838 : uset g_cutscenes "1"
00:00:06.848 : New profile selected: 'LooneyJuice'
00:00:06.849 : [hashfs] promods-assets-v200.scs: Mounted, 22257 entries
00:00:06.922 : [zipfs] promods-def-v200.scs: read ok, 7004 entries [0x1503baa4]
00:00:06.957 : [zipfs] promods-map-v200.scs: read ok, 1840 entries [0x983bf451]
00:00:06.957 : [hashfs] promods-media-v200.scs: Mounted, 134 entries
00:00:06.958 : [hashfs] promods-model1-v200.scs: Mounted, 24704 entries
00:00:06.958 : [hashfs] promods-model2-v200.scs: Mounted, 9382 entries
00:00:11.537 : game
00:00:11.723 : [bullet] Starting physics server: Bullet
00:00:11.891 : Loaded trailers: 79
00:00:11.893 : Loaded traffic vehicles of type 'car': 29
00:00:11.895 : Loaded traffic vehicles of type 'truck': 22
00:00:11.895 : Loaded traffic vehicles of type 'bus': 1
00:00:11.897 : Loaded traffic trailers of type 'semi_trailer': 19
00:00:11.898 : Loaded addon hookups: 40
00:00:11.910 : Loading resource server data ....
00:00:11.911 : Loading vegetation data ....
00:00:11.913 : Loading road data ....
00:00:11.940 : Loading terrain data ....
00:00:11.957 : Loading railing data ....
00:00:11.973 : Loading building data ....
00:00:12.003 : Loading model data ....
00:00:12.106 : Loading prefab data ....
00:00:12.172 : Loading traffic rule data ....
00:00:12.186 : Loading sign data ....
00:00:12.564 : Loading city data ....
00:00:12.608 : Loading traffic semaphore data ....
00:00:12.629 : Loading traffic signs data ....
00:00:12.678 : Loading hinges data ....
00:00:12.697 : Loading stamp data ....
00:00:12.718 : Loading movers data ....
00:00:12.741 : Loading ferry data ....
00:00:12.762 : Loading country data ....
00:00:12.809 : Loading sound item data ....
00:00:12.828 : Loading live stream data ....
00:00:12.848 : Loading game condition data ....
00:00:12.867 : Loading trigger action data ....
00:00:12.887 : Loading cutscene data ....
00:00:12.909 : Loading cargo data ....
00:00:12.930 : Loading company data ....
00:00:13.325 : Resources load time: 1622ms (22 MB)
00:00:13.325 : Map '/map/europe.mbd' loading started ....
00:00:16.484 : Map successfully loaded.
00:00:16.508 : Map load time: 3183ms (45 MB)
00:00:16.515 : Loading save '/home/profiles/4C6F6F6E65794A75696365/save/autosave/game.sii'
00:00:17.211 : Road network navigation caching started.
00:00:26.353 : <WARNING> Unable to find route from: company.volatile.mcdonalds.plock to stacja(plock)!
00:00:26.487 : <WARNING> Unable to find route from: company.volatile.stacja.plock to mcdonalds(plock)!
00:00:28.714 : <WARNING> Unable to find route from: company.volatile.waberers.pila to lkw_walter(pila)!
00:00:29.038 : <WARNING> Unable to find route from: company.volatile.stacja.warszawa to posped(warszawa)!
00:00:29.092 : <WARNING> Unable to find route from: company.volatile.lkw_walter.pila to waberers(pila)!
00:00:29.711 : <WARNING> More failures to find a route.
00:00:32.145 : <ERROR> Map link conflict for 0x550A0D358A0000C, two items are probably using the same prefab
00:00:32.177 : <ERROR> Map link conflict for 0x550A17AB6100004, two items are probably using the same prefab
00:00:33.370 : Road network navigation caching finished.
00:00:33.403 : Garage update started.
00:00:33.498 : <ERROR> Garage spawn point not found! (fjardabyggd)
00:00:33.960 : Garage update finished.
00:00:33.964 : Economy load time: 22261ms (27 MB)
00:00:37.013 : Create actor: (89 MB)
00:00:37.039 : Game init finished. (184 MB)
00:01:22.030 : <ERROR> [gl] unable to map attribute (v.tangent)
00:01:22.030 : <ERROR> [gfx] Failed to create pipeline setup for (/material/rocks/rock_01_iceberg.mat - defattr)
00:01:22.050 : <ERROR> [gl] unable to map attribute (v.tangent)
00:01:22.050 : <ERROR> [gfx] Failed to create pipeline setup for (/material/rocks/rock_01_iceberg.mat - defattr)
Thanks in advance!