Wat is nu precies nieuw?

Dutch
KayProMods
Posts: 32
Joined: 29 Apr 2014 08:25

29 Apr 2014 11:11

Game Log

************ : log created on : Tuesday April 29 2014 @ 13:06:47
00:00:00.000 : [sys] running on x86 / Windows 8 x64 (version 6.2)
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line: C:\Program Files (x86)\Euro Truck Simulator 2\bin\win_x86\eurotrucks2.exe
00:00:00.000 : [cpu] CPU0: GenuineIntel [ Intel(R) Core(TM) i3-2348M CPU @ 2.30GHz] with 2 cores (4 threads) at ~2295MHz.
00:00:00.000 : [sys] using 1 worker thread(s)
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 2241014Hz
00:00:00.000 : [mem] physical total: 3977M
00:00:00.001 : [mem] physical avail: 2516M
00:00:00.001 : [mem] virtual total: 4095M
00:00:00.001 : [mem] virtual avail: 4018M
00:00:00.001 : [mem] Trying to allocate memory pool (409600K)
00:00:00.012 : Disabling color wrap as both color strings are empty
00:00:00.186 : [hashfs] base.scs: Mounted and validated, 46485 entries (E68D7545F4EADDDAA46362E9B72BE12B4354C698D27CEF218AD30F89E585A1A)
00:00:00.188 : [hashfs] core.scs: Mounted and validated, 3 entries (B02E667EE09AEC25957BF9CC91CB9600FBD650BAA9B71B452D695D8032BB184)
00:00:00.288 : [hashfs] def.scs: Mounted and validated, 4774 entries (C41E00334F1E7AEBFE03E0D3874B26603DD5A191080874557B5DED09D2BE7F1)
00:00:00.369 : [hashfs] locale.scs: Mounted and validated, 133 entries (F39404BAA7AF2C12B16ABB137297E74B5459A8D476A4CCD29014FE248612BFC)
00:00:00.371 : [hashfs] base_cfg.scs: Mounted and validated, 2 entries (B591E383E5CF09470FAEBBB03E4245EA69F0BEB7C67F66F71DDFC5853EFD400)
00:00:00.371 : [ufs] Home directory: 'C:/Users/Kay Hogenkamp/Documents/Euro Truck Simulator 2'.
00:00:00.373 : exec /home/config.cfg
00:00:00.373 : [sys] Executing /home/config.cfg ...
00:00:00.374 : uset r_full_resolution_corrections "0"
00:00:00.374 : uset r_force_color_shadowmaps "0"
00:00:00.374 : uset g_hw_info "1"
00:00:00.374 : uset g_cargo_sort "0"
00:00:00.375 : uset g_tooltip_delay "0.4"
00:00:00.375 : uset g_global_force_load_selector "0"
00:00:00.375 : uset g_desktop_fadeout "60"
00:00:00.375 : uset r_multimon_border_fov_right "0"
00:00:00.375 : uset r_multimon_border_fov_left "0"
00:00:00.375 : uset r_multimon_mode "0"
00:00:00.375 : uset r_segment_cache_static_buffers "1"
00:00:00.375 : uset r_segment_cache_behavior "3"
00:00:00.375 : uset r_use_depth_bounds "1"
00:00:00.375 : uset r_show_light_pixel_coverage "0"
00:00:00.375 : uset r_deferred_debug "0"
00:00:00.375 : uset r_mirror_scale_y "1.0"
00:00:00.375 : uset r_mirror_scale_x "1.0"
00:00:00.375 : uset r_scale_y "0.75"
00:00:00.375 : uset r_scale_x "0.75"
00:00:00.375 : uset r_normal_maps "1"
00:00:00.375 : uset r_sunshafts "0"
00:00:00.375 : uset r_color_saturation "1.0"
00:00:00.375 : uset r_color_yellow_blue "0.0"
00:00:00.375 : uset r_color_magenta_green "0.0"
00:00:00.376 : uset r_color_cyan_red "0.0"
00:00:00.376 : uset r_color_correction "0"
00:00:00.376 : uset r_dof_filter_size "0.5"
00:00:00.376 : uset r_dof_transition "400.0"
00:00:00.376 : uset r_dof_start "200.0"
00:00:00.376 : uset r_dof "0"
00:00:00.376 : uset r_mlaa_threshold "1.0"
00:00:00.376 : uset r_mlaa "0"
00:00:00.376 : uset r_hdr "0"
00:00:00.376 : uset r_fake_shadows "1"
00:00:00.376 : uset r_sun_shadow_texture_size "2048"
00:00:00.376 : uset r_sun_shadow_quality "0"
00:00:00.376 : uset r_mirror_view_distance "80"
00:00:00.376 : uset r_deferred_mirrors "0"
00:00:00.376 : uset r_deferred "1"
00:00:00.376 : uset r_nowmi "0"
00:00:00.376 : uset r_startup_progress "0"
00:00:00.376 : uset r_setup_done "1"
00:00:00.376 : uset r_gamma "1"
00:00:00.376 : uset r_nv_stereo_mode "2"
00:00:00.376 : uset r_no_frame_tracking "0"
00:00:00.376 : uset r_msaa "0"
00:00:00.377 : uset r_fullscreen "1"
00:00:00.377 : uset r_mode "1366x768x32x0"
00:00:00.377 : uset r_path ""
00:00:00.377 : uset r_device "dx9"
00:00:00.377 : uset g_trackir "1"
00:00:00.377 : uset g_pedestrian "0"
00:00:00.377 : uset g_light_span_factor "0"
00:00:00.377 : uset g_light_distance_factor "0"
00:00:00.377 : uset g_vehicle_flare_lights "0"
00:00:00.377 : uset g_auto_traffic_headlights "0"
00:00:00.377 : uset g_auto_traffic "1"
00:00:00.377 : uset g_kdop_preview "0"
00:00:00.377 : uset g_screenshot_on_bug "0"
00:00:00.377 : uset g_developer "0"
00:00:00.377 : uset g_wc_fps "0.0"
00:00:00.377 : uset g_wc_radius "-1.0"
00:00:00.377 : uset g_steam_screenshots "2"
00:00:00.377 : uset g_artist_id "0"
00:00:00.377 : uset g_flyspeed "100.0"
00:00:00.377 : uset g_news "1"
00:00:00.377 : uset g_colbox "0"
00:00:00.377 : uset g_radio_mode "2"
00:00:00.378 : uset g_ignore_low_fps "0"
00:00:00.378 : uset g_truck_light_quality "1"
00:00:00.378 : uset g_truck_light_specular "1"
00:00:00.378 : uset g_gfx_all_scales "0"
00:00:00.378 : uset g_gfx_advanced "0"
00:00:00.378 : uset g_gfx_quality "0"
00:00:00.378 : uset g_menu_aa_limit "8"
00:00:00.378 : uset g_additional_water_fov "20.0f"
00:00:00.378 : uset g_rain_reflect_hookups "0"
00:00:00.378 : uset g_rain_reflect_actor "0"
00:00:00.378 : uset g_rain_reflect_traffic "0"
00:00:00.378 : uset g_rain_reflect_cache "0"
00:00:00.378 : uset g_rain_reflection "0"
00:00:00.378 : uset g_reflection "0"
00:00:00.378 : uset g_grass_density "0"
00:00:00.378 : uset g_veg_detail "0"
00:00:00.378 : uset g_minicon "0"
00:00:00.378 : uset g_console "0"
00:00:00.378 : uset g_texture_usage_stats "0"
00:00:00.378 : uset g_fps "0"
00:00:00.378 : uset g_stream_exts ".ogg;.mp3"
00:00:00.378 : uset r_vsync "1"
00:00:00.378 : uset r_anisotropy_factor "0"
00:00:00.379 : uset r_texture_detail "2"
00:00:00.379 : uset t_averaging_window_length "20"
00:00:00.390 : [lang] Language autodetection: 413
00:00:00.401 : Selected language: nl_nl
00:00:00.401 : Euro Truck Simulator 2 init ver.1.8.2.5 (rev. 48930)
00:00:00.401 : [net] LOG INFO: Started
00:00:00.410 : Setting UI reference mode to: 1440x900...
00:00:00.410 : [gfx] Selected rendering device: dx9
00:00:00.418 : [dx9] NVAPI not detected. (-2)
00:00:00.418 : [dx9] Direct3D9Ex detected.
00:00:00.418 : [dx9] Number of adapters found: 1
00:00:00.487 : [dx9] Adapter #0: Intel(R) HD Graphics 3000 / 32 (1796) MB (igdumd32.dll, 9.17.10.3347, 20140129)
00:00:00.488 : [dx9] Using SM3X rendering path
00:00:00.489 : [gfx] Trying to set 1366x768 32bpp 60Hz (fullscreen)
00:00:00.643 : [dx9] D3D9 device sucessfully created [HWVP]
00:00:01.035 : Game viewport set to: (window aspect ratio=1.78); viewport bounds=[left=0.00 right=1366.00 bottom=0.00 top=768.00]
00:00:01.035 : UI viewport set to: viewport bounds=[left=0.00 right=1366.00 bottom=0.00 top=768.00]
00:00:01.053 : [al] device: OpenAL Soft
00:00:01.053 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:01.079 : [al] vendor: OpenAL Community
00:00:01.079 : [al] version: 1.1 ALSOFT 1.14
00:00:01.079 : [al] renderer: OpenAL Soft
00:00:01.079 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:01.079 : [snd] Started sound update thread
00:00:01.090 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:01.091 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:01.266 : dispatch
00:00:01.421 : <WARNING> Running out of frame events, too many frames queued or something is wrong.
00:00:01.538 : exit
00:00:19.142 : uset s_sfx_enabled "1"
00:00:19.142 : uset s_music_enabled "1"
00:00:19.142 : uset s_sfx_volume "1.0"
00:00:19.142 : uset s_music_volume "0.8"
00:00:19.143 : uset s_master_volume "1.0"
00:00:19.143 : uset s_reverse_stereo "0"
00:00:19.143 : uset g_force_economy_reset "0"
00:00:19.143 : uset g_force_load_selector "0"
00:00:19.143 : uset g_input_configured "1"
00:00:19.143 : uset g_income_factor "1.0"
00:00:19.143 : uset g_currency "0"
00:00:19.143 : uset g_bad_weather_factor "0.07"
00:00:19.144 : uset g_save_idx "1"
00:00:19.144 : uset g_adviser "1"
00:00:19.144 : uset g_desktop_tutorial "1"
00:00:19.144 : uset g_tutorial "1"
00:00:19.144 : uset g_fatigue "1"
00:00:19.144 : uset g_police "1"
00:00:19.144 : uset g_subtitles "0"
00:00:19.144 : uset g_clock_24 "1"
00:00:19.144 : uset s_interior_volume "1.0"
00:00:19.144 : uset s_rumble_enabled "1"
00:00:19.144 : uset s_reverse_enabled "1"
00:00:19.144 : uset g_throttle_auto_shift "0"
00:00:19.144 : uset g_pedal_clutch_range "1.0"
00:00:19.144 : uset g_fuel_simulation "0"
00:00:19.144 : uset g_hardcore_simulation "0"
00:00:19.144 : uset g_use_speed_limiter "1"
00:00:19.144 : uset g_engine_start_auto "1"
00:00:19.144 : uset g_motor_brake_auto "0"
00:00:19.144 : uset g_retarder_auto "0"
00:00:19.144 : uset g_brake_intensity "1.0"
00:00:19.144 : uset g_steer_autocenter "1"
00:00:19.144 : uset g_gallon "0"
00:00:19.145 : uset g_fahrenheit "0"
00:00:19.145 : uset g_mph "0"
00:00:19.145 : uset g_hshifter_layout "0"
00:00:19.145 : uset g_trans "0"
00:00:19.145 : uset g_lang "nl_nl"
00:00:29.396 : uset s_sfx_enabled "1"
00:00:29.396 : uset s_music_enabled "1"
00:00:29.397 : uset s_sfx_volume "1.0"
00:00:29.397 : uset s_music_volume "0.8"
00:00:29.397 : uset s_master_volume "1.0"
00:00:29.397 : uset s_reverse_stereo "0"
00:00:29.398 : uset g_force_economy_reset "0"
00:00:29.398 : uset g_force_load_selector "0"
00:00:29.398 : uset g_input_configured "1"
00:00:29.398 : uset g_income_factor "1.0"
00:00:29.398 : uset g_currency "0"
00:00:29.398 : uset g_bad_weather_factor "0.07"
00:00:29.398 : uset g_save_idx "1"
00:00:29.398 : uset g_adviser "1"
00:00:29.398 : uset g_desktop_tutorial "1"
00:00:29.398 : uset g_tutorial "1"
00:00:29.398 : uset g_fatigue "1"
00:00:29.398 : uset g_police "1"
00:00:29.398 : uset g_subtitles "0"
00:00:29.398 : uset g_clock_24 "1"
00:00:29.398 : uset s_interior_volume "1.0"
00:00:29.398 : uset s_rumble_enabled "1"
00:00:29.398 : uset s_reverse_enabled "1"
00:00:29.399 : uset g_throttle_auto_shift "0"
00:00:29.399 : uset g_pedal_clutch_range "1.0"
00:00:29.399 : uset g_fuel_simulation "0"
00:00:29.399 : uset g_hardcore_simulation "0"
00:00:29.399 : uset g_use_speed_limiter "1"
00:00:29.399 : uset g_engine_start_auto "1"
00:00:29.399 : uset g_motor_brake_auto "0"
00:00:29.399 : uset g_retarder_auto "0"
00:00:29.399 : uset g_brake_intensity "1.0"
00:00:29.399 : uset g_steer_autocenter "1"
00:00:29.399 : uset g_gallon "0"
00:00:29.399 : uset g_fahrenheit "0"
00:00:29.399 : uset g_mph "0"
00:00:29.399 : uset g_hshifter_layout "0"
00:00:29.399 : uset g_trans "0"
00:00:29.399 : uset g_lang "nl_nl"
00:00:29.416 : New profile selected: 'Kay'
00:00:29.417 : Mounting extra package: C:/Users/Kay Hogenkamp/Documents/Euro Truck Simulator 2/mod/promods-def-v162 (3).scs
00:00:29.437 : [zipfs] C:/Users/Kay Hogenkamp/Documents/Euro Truck Simulator 2/mod/promods-def-v162 (3).scs: 8²B
00:00:29.437 : [zipfs] promods-def-v162 (3).scs: read ok, 1060 entries [0xfe651d5d]
00:00:29.437 : Mounting extra package: C:/Users/Kay Hogenkamp/Documents/Euro Truck Simulator 2/mod/promods-map-v162.scs
00:00:29.467 : [zipfs] promods-map-v162.scs: read ok, 1002 entries [0xac6013bc]
00:00:29.467 : Mounting extra package: C:/Users/Kay Hogenkamp/Documents/Euro Truck Simulator 2/mod/promods-v162.scs
00:00:30.391 : [zipfs] promods-v162.scs: read ok, 18569 entries [0x34555a8d]
00:00:30.399 : game
00:00:30.794 : [bullet] Starting physics server: Bullet
00:00:31.109 : Loaded trailers: 78
00:00:31.113 : Loaded small traffic vehicles: 29
00:00:31.116 : Loaded truck traffic vehicles: 15
00:00:31.119 : Loaded traffic trailers: 18
00:00:31.119 : Loaded addon hookups: 16
00:00:31.121 : Loading resource server data ....
00:00:31.121 : Loading road data ....
00:00:31.123 : <ERROR> [unit] File '/def/world/road_look.fld.sii', line 42:
00:00:31.123 : <ERROR> [unit] The unit 'road.look0fld' of type 'road_look' has no attribute named 'lane_count_left'.
00:00:31.123 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/world/road_look.fld.sii)
00:00:31.123 : <ERROR> [unit] File '/def/world/road_look.mandelsoft.sii', line 34:
00:00:31.123 : <ERROR> [unit] The unit 'road.look00pro' of type 'road_look' has no attribute named 'lane_count_left'.
00:00:31.123 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/world/road_look.mandelsoft.sii)
00:00:31.124 : <ERROR> [unit] File '/def/world/road_look.promods.sii', line 50:
00:00:31.124 : <ERROR> [unit] The unit 'road.look29prm' of type 'road_look' has no attribute named 'lane_count_left'.
00:00:31.124 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/world/road_look.promods.sii)
00:00:31.124 : <ERROR> .\management\core_resource_server.cpp(398): ?init_full@core_resource_server_u@prism@@UAEXXZ: data error

Almighty
Posts: 1258
Joined: 25 Aug 2013 11:59
Donation rank:
Location: Wijhe

29 Apr 2014 11:12

Precies wat ik al dacht, ProMods V1.62 werkt alleen met ETS2 V1.9.xx en niet met V1.8.2.5.
Happy trucking!

KayProMods
Posts: 32
Joined: 29 Apr 2014 08:25

29 Apr 2014 11:22

Almighty wrote:Precies wat ik al dacht, ProMods V1.62 werkt alleen met ETS2 V1.9.xx en niet met V1.8.2.5.
Bedankt voor je reacties. Ik ga even proberen de nieuwste versie te downloaden.

User avatar
Jan Verschueren
Posts: 1860
Joined: 17 Aug 2013 21:11
Donation rank:
Location: Linkeroever, Antwerpen

29 Apr 2014 14:24

Als je nog andere mods lopen hebt, kijk die dan ook even na, want ETS2 v1.9 heeft heel wat mods stukgemaakt...
"You know you've played too much ETS2 when..." :lol: :P

"Bad cop" forum moderator, if required.

User avatar
Nico
Founder
Posts: 3534
Joined: 01 Aug 2013 09:40
Donation rank:
Location: Apeldoorn, Gelderland

30 Apr 2014 08:02

Trouwens zag het nog nergens staan maar een volledige lijst met de content van promods is hier te vinden: http://promods.net/viewtopic.php?f=2&t=1503

En hier per versie: http://promods.net/compat.php
Am I developing at the moment?
Image
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.

bas1984
Posts: 3
Joined: 14 Apr 2014 12:27
Donation rank:

02 May 2014 14:08

Beste Mandelsoft,

Allereerst mijn complimenten voor deze MOD. Jij en de rest van het team verzetten echt prachtig werk.

Ik heb echter een vraag en kan je geen privebricht sturen. Vorige maand (april) heb ik de MOD gekocht en betaald met mijn CC via Paypal. Echter ook deze maand staat het als afschrijving op mijn CC. Hoewel jullie MOD wat mij betreft veel geld waard is, wil ik niet dat het bedrag twee keer afgeschreven wordt.

Zou je contact met mij kunnen opnemen zodat we kunnen kijken hoe dit opgelost moet worden?

Gr Bas

User avatar
Nico
Founder
Posts: 3534
Joined: 01 Aug 2013 09:40
Donation rank:
Location: Apeldoorn, Gelderland

02 May 2014 15:20

Dit is eerder iets wat met ScuL besproken moet worden.

Het makkelijkste is om even een email naar [email protected] te sturen met je probleem. Via deze weg kunnen we makkelijker helpen.
Am I developing at the moment?
Image
STDS, ETS2, ATS Beta Tester
Main Developer of ProMods and Moderator.

User avatar
ScuL
Founder
Posts: 10602
Joined: 31 Jul 2013 23:51
Location: Auckland, New Zealand

02 May 2014 16:49

bas1984 wrote:Vorige maand (april) heb ik de MOD gekocht en betaald met mijn CC via Paypal. Echter ook deze maand staat het als afschrijving op mijn CC. Hoewel jullie MOD wat mij betreft veel geld waard is, wil ik niet dat het bedrag twee keer afgeschreven wordt.

Zou je contact met mij kunnen opnemen zodat we kunnen kijken hoe dit opgelost moet worden?

Gr Bas
Hey,

Ik wil eerst even duidelijk maken dat de transactie geldt voor de download dienst. Mods zijn zonder toestemming van de speleigenaar wettelijk niet te verkopen, daarom is onze mod ook niet "te koop", we uitbesteden alleen de download dienst.

Als je je mail & payloadz referentie nummer naar ons kunt mailen (op adres dat Nico gaf) dan kan ik nazoeken of er iets raars is gebeurd
In principe kun je ook contact opnemen met payloadz ([email protected]) met die gegevens
I am Image Dutch living in Image New Zealand and I speak Image EN Image DE Image SE Image FR
Image

bas1984
Posts: 3
Joined: 14 Apr 2014 12:27
Donation rank:

03 May 2014 13:15

Bedankt voor de info. Ik zal de gegevens mailen.

sven_engelen
Posts: 589
Joined: 21 Feb 2014 11:42
Location: Venlo/Arnhem

11 May 2014 15:58

Ik heb een heel ander probleem. Ik heb zelf een gekeken op youtube hoe je moet mappen. Wil ik het zelf doen en dan als ik de map editor wil openen, dus in de in-game console edit in typen dan crasht de game opeens. Iemand een oplossing zodat ik toch kan mappen?



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