AI TRAFFIC Mods for ETS2/ATS by D.B Creation

You can share and discuss ETS2 AI car mods here
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D_B_Creation
Posts: 60
Joined: 02 Aug 2015 07:47
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14 Jan 2021 19:10

AlexTalia wrote:
14 Jan 2021 18:34
I like this mod, will there be any more upgrades or additions?
Yes we have a lot of other Mods on our Homepage. And we work every day on new content and big fixes.
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AlexTalia
Posts: 2
Joined: 14 Jan 2021 18:23

18 Jan 2021 10:40

Great, thanks for your work!
Last edited by bmwGTR on 18 Jan 2021 10:54, edited 1 time in total.
Reason: removed quote - please do not quote posts direct above yours
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caspereksdii
Posts: 1
Joined: 22 Jan 2021 05:12

23 Jan 2021 12:46

hello I have a problem, Im using promod and a bus mod, the AI Cars behind me is always bumping me causing damage and fines.

invisibleste
Posts: 2
Joined: 15 Feb 2021 16:14

10 Mar 2021 12:31

Hi there. I had a quick go with this mod and I really like it. The traffic seems to move in a very true-to-life way - stop-start in the cities, different speeds on the motorways. But I found that it makes the fps crawl to a halt, to the extent that the game is actually unplayable, and I had to deactivate it. Granted, my machine is, ahem, not the newest (specs below); but after tweaking the graphics settings the game runs fine on it. But this mod grinds it to a halt.

I'm not demanding you fix it so it works on old Macs, but I thought you might want to know and may understand why it's putting so much extra strain on my machine.

Cheers.
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Mac Pro 3,1 (Early 2008)
OS X 10.11 (El Capitan)
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Nvidia GTX 660Ti
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D_B_Creation
Posts: 60
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10 Mar 2021 17:09

Hey, yes we know the Performance Problem and try to optimise the Traffic amount on Roads. Please download our Traffic Definitions Mod to improve the performance. With the next update we already optmize a lot of Vehicles in traffic. Maybe its better than.
And thanks for the Information
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invisibleste
Posts: 2
Joined: 15 Feb 2021 16:14

10 Mar 2021 17:16

I'll try that - thanks!
Last edited by bmwGTR on 10 Mar 2021 20:13, edited 1 time in total.
Reason: remove quote, please do not quote the post above yours
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Mac Pro 3,1 (Early 2008)
OS X 10.11 (El Capitan)
2 x 2.8GHz Quad Core Intel Xeon
Nvidia GTX 660Ti
24GB RAM

Soekkie
Posts: 8
Joined: 05 Aug 2020 13:53

03 Apr 2021 13:32

Updates for 1.40 are placed at his website!

SandoKhanul
Posts: 3
Joined: 04 Jan 2021 09:30

23 Apr 2021 11:32

I was wondering if there is any way to reduce the amount of traffic. I like the more natural behavior of this mod, but i don't need/want that much traffic (vanilla amount of traffic is just fine).

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Kai_Thanner
Posts: 113
Joined: 31 Jan 2021 08:49
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24 Apr 2021 13:42

We don't planned an behavior mod with less traffic at the moment but we noticed that the people want to manual control the traffic quantity. I don't know if SCS give us an regulator in the settings for future.
Senior Beta Tester since 2.60

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SandoKhanul
Posts: 3
Joined: 04 Jan 2021 09:30

25 Apr 2021 14:04

That is too bad :( I find it hard to believe this up to SCS, because somehow you managed to raise the amount of traffic, so should it not be easy to release a version with less traffic? My guess is you are using some kind of multiplier for spawns? Perhaps set multiplier at 1? For now i will not be using the mod then....
Last edited by bmwGTR on 26 Apr 2021 07:07, edited 1 time in total.
Reason: removed quote - please do not quote posts direct above yours



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