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Re: [UPDATED] AI Traffic Mods for 1.40 & 1.39 by D.B Creation [01.04.2021]

Posted: 26 Apr 2021 09:15
by Kai_Thanner
We haven't 1 parameter to reduce all traffic. We must reduce for each street and each hour and try this all over the map. The game will spanning up to 250 vehicles around you at the moment. If you on an only street without other streets around you than you have 250 vehicles on your street. But if you have a big motorwaycross and a city in the near it will be distributed.
I work on our definition-mod at the moment to build more variants and more lods (reduce the performane) for each car, and my friend is working on all crosses (prefabs) to cope with all this traffic. We haven't the capacity and the time to manage x variants of trafficammounth. Sry

Re: [UPDATED] AI Traffic Mods for 1.40 & 1.39 by D.B Creation [01.04.2021]

Posted: 30 Apr 2021 09:14
by SandoKhanul
I had no idea it was thAt complicated. All my respect then and i will keep my eye out to new versions... ;)

Re: [UPDATED] AI Traffic Mods for 1.40 & 1.39 by D.B Creation [01.04.2021]

Posted: 30 Apr 2021 09:57
by Kai_Thanner
we had release a new version yesterday evening :)

Re: [UPDATED] AI Traffic Mods for 1.40 by D.B Creation [10.06.2021]

Posted: 14 Jul 2021 11:48
by Seyd
just installed trying it out, works great so far with promods+extramaps, jazzy, fael & grimes. while i dont have an fps indicator on i didnt notice any fps drop on the other had i had g_traffic at 4 and lowered it to 1 so maybe i just traded it there

Re: [UPDATED] AI Traffic Mods for 1.40 by D.B Creation [10.06.2021]

Posted: 23 Jul 2021 22:01
by marcin1983lodz
is it compatible with Promod 2.56?

Re: [UPDATED] AI Traffic Mods for 1.40 by D.B Creation [10.06.2021]

Posted: 24 Jul 2021 08:12
by D_B_Creation
We will publish our Mods next Week for 1.41 and than it will compatible with the new ProMods Version.

Re: [UPDATED] AI Traffic Mods for 1.40 by D.B Creation [10.06.2021]

Posted: 29 Aug 2021 07:21
by marcin1983lodz
Hello. I only have your updated mod and Promods 2.56. The City of Holyhead at the crossroads with Tesco has the traffic lights in the wrong direction. You have probably changed the prefabs or the semaphore profiles in a way that is not compatible with ProMods.

Re: [UPDATED] AI Traffic Mods for 1.40 by D.B Creation [10.06.2021]

Posted: 29 Aug 2021 10:43
by D_B_Creation
Can you send us a screenshot of the position on map and the crossroads ?
It helps us to find the Problem faster ☺️

Re: [UPDATED] AI Traffic Mods for 1.40 by D.B Creation [10.06.2021]

Posted: 29 Aug 2021 17:32
by marcin1983lodz
sorry but i didn't think to do

Re: [UPDATED] AI Traffic Mods for 1.42 by D.B Creation [22.10.2021]

Posted: 04 Nov 2021 18:21
by Pudzjan
-deleted