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[Fixed] [#10398] [2.26] St. Helier, ferry spawnpoint in wrong position
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- Posts: 4
- Joined: 07 Jan 2018 15:06
Hello guys and ProMods-Staff. Is it possible to set ferry spawnpoint at St Helier outside of ship? In ship there some troubles with longer trailers / longer trucks. Trailer spawn inside the wall.
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![Image](https://i.imgur.com/FCMBPX5.jpg)
- Trucker2223
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Test with ProMods only again.
And post a proper bug report, like it's written here:
viewtopic.php?f=29&t=939
And post a proper bug report, like it's written here:
viewtopic.php?f=29&t=939
No. 4 forum spammer
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ProMods Senior Beta Tester since 2.30
ProMods Moderator since 1. January 2019
No Support via PM!!
ProMods Senior Beta Tester since 2.30
ProMods Moderator since 1. January 2019
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- Posts: 4
- Joined: 07 Jan 2018 15:06
Its not a bug. Its only a wish for all they use additional cargo and tailer mods and other trucks-mods.
- CptCaribbean
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Isn't a gameplay issue either because there is no crash of your game ![Laughing :lol:](./images/smilies/icon_lol.gif)
![Laughing :lol:](./images/smilies/icon_lol.gif)
Junior Beta-Tester since 2.26
Translator of Spanish, Catalan, Euskera and Galician.
Translator of Spanish, Catalan, Euskera and Galician.
- Trucker2223
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Problems caused by Mod wont be fixed, there's a point why you spawn in the ferry and not outside. When you arrive by ferry in Reallife, you would also still be in the ferry and not outside.
No. 4 forum spammer
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ProMods Senior Beta Tester since 2.30
ProMods Moderator since 1. January 2019
No Support via PM!!
ProMods Senior Beta Tester since 2.30
ProMods Moderator since 1. January 2019
The St. Helier ferry will cause damage to truck/trailer if hauling a long trailer (such as some trailers from the Heavy Cargo Pack DLC), or a longer (modded) truck. I reported this issue internally a while ago, bug #10398. It has already been fixed for a future ProMods release.
However, what @Trucker2223 has said is true. The ProMods developers are not in the habit of changing things for problems that are not caused by ProMods (for example, making ProMods compatible with all possible trailer mods is an impossible task). @headhunter84, just for awareness, if you had shown that the problem could be produced using just ProMods then your report would likely have been more readily accepted. But you still need to follow the guidelines for reporting problems such as including map coordinates.
However, what @Trucker2223 has said is true. The ProMods developers are not in the habit of changing things for problems that are not caused by ProMods (for example, making ProMods compatible with all possible trailer mods is an impossible task). @headhunter84, just for awareness, if you had shown that the problem could be produced using just ProMods then your report would likely have been more readily accepted. But you still need to follow the guidelines for reporting problems such as including map coordinates.
- Nathan_A_RF
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Fixed in WIP
Grab the insecticide, I'm clearing bugs ~ Nathan_A_RF - Moderator, Beta Tester & Bug Fixer
Florence + The Machine / Fox Stevenson
Florence + The Machine / Fox Stevenson