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Map editor Trajector Logic?

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Furkan6161
Posts: 29
Joined: 10 Apr 2019 12:36
Location: Trabzon,TÜRKİYE

05 Jan 2020 20:39

Hello guys,
Here me again with another help request :)
Well the question is how does trajectory(ai controller stuff) work? I mean i did understand abit logic of it. But i didnt get this...
For example there is something named “periority modifier” and numbers of 1-15. so
1: Periority for cars?
2: Periority for busses?
3: Periority for trucks?
is these numbers means a setting for periority of vehicle kinds?
Could somebody please explain logic of this? :mrgreen:
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Developer of the Turkey Map on 1:1 scaled roads 1:15 scaled cities 8-)
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Turkey 1:1 - Map

SeZu
Posts: 15
Joined: 24 Nov 2016 19:48

06 Jan 2020 00:22

It's simple! 1-gives way, 2-goes on the main road, etc.
If the same numbers, then adaptive priority, i.e. inferior to each other.

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Vøytek
Developer
Posts: 9845
Joined: 05 Jan 2014 19:38
Location: Luboń
Contact:

06 Jan 2020 20:04

15 = highest priority
...
12 = major road straight
11 = major road right
10 = major road left
...
6 = minor road straight
5 = minor road right
4 = minor road left
...
1 = lowest priority
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Furkan6161
Posts: 29
Joined: 10 Apr 2019 12:36
Location: Trabzon,TÜRKİYE

08 Jan 2020 00:36

oh rhabks guys i do undestrand now how it works :)
Developer of the Turkey Map on 1:1 scaled roads 1:15 scaled cities 8-)
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Turkey 1:1 - Map



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