Page 1 of 1

Swedish Islands Map 1.10

Posted: 21 May 2020 16:58
by Gnagarn86
Hi.

Have anygone gotten the Swedish Islands map 1.10 by wombat to work with promods v2.46?

Everyone on the scsforum says it´s compatible but i still can´t get it to work with the new promods v2.46

Re: Swedish Islands Map 1.10

Posted: 21 May 2020 17:18
by olaf28

Re: Swedish Islands Map 1.10

Posted: 21 May 2020 20:09
by Gnagarn86
olaf28 wrote:
21 May 2020 17:18
Just check here
https://roextended.ro/forum/viewtopic.p ... &start=160
I looked there but it still isn´t much of a help, when i look at the first post it says that it´s only compatible with promods v2.40 wich to my understanding makes it non compatible with the new promods. Maybe (Wombat) needs to make it compatible with the new promods?

Re: Swedish Islands Map 1.10

Posted: 21 May 2020 20:21
by paokkerkir
It is compatible. Does it crash your game? What problems do you have? If you can, post your game.log.

Re: Swedish Islands Map 1.10

Posted: 21 May 2020 20:34
by Gnagarn86
paokkerkir wrote:
21 May 2020 20:21
It is compatible. Does it crash your game? What problems do you have? If you can, post your game.log.
It crashes at the load stage so i can´t even get tho the starting menu where you can see freight market. I have followed the load order and placed "Swedish Islands 1.10" above promods and it still dosen´t work for me.

Code: Select all

Crash log created on: Thu May 21 21:23:45 2020
Build: 1.37.1.6s d0adcaea73c6
OS: x86_64 / Windows 8.1 x64 (version 6.3)
CPU: AMD A10-4600M APU with Radeon(tm) HD Graphics   at 2296000
MEM: Phys:7366 Virt:134217727
GPU: <unknown>
Is what i´m getting from my crash log

Added in 10 minutes 51 seconds:
paokkerkir wrote:
21 May 2020 20:21
It is compatible. Does it crash your game? What problems do you have? If you can, post your game.log.
here is the game.log

Code: Select all

00:01:48.325 : <ERROR> [unit] File '<../../def.scs | >/def/country/turkey/traffic.sii':
00:01:48.325 : <ERROR> [unit] The unit '_nameless.25.085d.0530' of type 'country_traffic_info' has dangling pointer (to 'traffic.opalin_tr') in the attribute named 'object'.
00:01:48.325 : <ERROR> [unit] File '<../../def.scs | >/def/country/turkey/traffic.sii':
00:01:48.326 : <WARNING> [unit] The pointer to 'traffic.opalin_tr' looks like dangling pointer.
00:01:49.447 : Linking cities with countries ....
00:01:49.449 : Loading stamp data ....
00:01:49.813 : Loading sound item data ....
00:01:49.827 : Loading live stream data ....
00:01:49.831 : Loading movers data ....
00:01:55.065 : Loading ferry data ....
00:01:55.317 : <ERROR> [unit] File '<C:/Users/Nathalie/Documents/Euro Truck Simulator 2/mod/promods-def-st-v246.scs | >/def/ferry/visby.sii', line 5:
00:01:55.317 : <ERROR> Included at '<C:/Users/Nathalie/Documents/Euro Truck Simulator 2/mod/promods-def-st-v246.scs | >/def/ferry.promods.sii', line 10:
00:01:55.317 : <ERROR> [unit] The unit name 'ferry.visby' is already taken by an existing unit (of type 'ferry_data').
00:01:55.317 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/ferry.promods.sii)
00:01:55.451 : <ERROR> d:\buildbot\slaves\win_slave\final_build_ets2_137_windows_bin_steam_x64\build\prism\src\drive_lib\management\core_asset_catalog.cpp(1627): ?load_ferry_data@core_asset_catalog_u@prism@@AEAAXXZ: Data error.

Re: Swedish Islands Map 1.10

Posted: 21 May 2020 23:37
by SaMartok (NL)
Problem was solved over at the Roex forum.

Re: Swedish Islands Map 1.10

Posted: 21 May 2020 23:47
by Gnagarn86
yes it was :D

Re: Swedish Islands Map 1.10

Posted: 13 Nov 2021 13:32
by SaMartok (NL)
I've been away from ETS2 & ATS for a couple of months and only now did I read of the passing of our great friend and modder Bengan.

I'm truly shocked to learn of his passing, he was and will always be remembered as such, as the great BG creator who helped many a project to find it's correct place in the world.

You'll be missed big Sweed.

Re: Swedish Islands Map 1.10

Posted: 13 Nov 2021 22:18
by id777
Oh it’s awful :( Rest in peace Bengan

Re: Swedish Islands Map 1.10

Posted: 13 Nov 2021 22:20
by Vinnie Terranova
Read from here. Also read the first post of that topic.