Texture effects

Modding school: Learn it from the masters
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NikALM
Posts: 23
Joined: 19 Nov 2019 20:46

21 Feb 2021 22:05

Im modelled an new road, but the shader looks lighter than terrain and scs models. The model and the prefab are using same look.
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chaffinch
Posts: 34
Joined: 19 Apr 2020 14:49

22 Feb 2021 17:28

Source: https://modding.scssoft.com/wiki/Docume ... tats_Tools

I am aware of SCS using vertex colours to control how bright or dark the objects are.

To reset the vertex colours (2.91.2):

1. Select the problematic object in Blender and keep it selected.
2. Open "Object Data Properties" (the triangle at the bottom right corner)
3. Under "Vertex Colors", delete "Col" and "Col_alpha" only.
4. Open "Material Properties" (the next tab after "Object Data Properties").
5. Scroll down to the "Vertex color layer(s) missing!" error and click "Add Vertex Colors to Active".
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NikALM
Posts: 23
Joined: 19 Nov 2019 20:46

24 Feb 2021 14:31

It worked. Thank



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