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Road Errors?

Posted: 31 Jul 2021 02:07
by Titanrage
Hi Guys, I'm having errors saying something about a USA map. and ProMods is the only map mod I'm using at the moment. The log was too big so i had to cut it down a bit, but here it is. Lines like this:

00:12:17.935 : Map '/map/usa.mbd' loading started ....
00:12:20.341 : <ERROR> Unable to find 'pm_can02' for 'Road' 0x2AA4B98CDF000001
00:12:20.341 : <ERROR> Unable to find 'pm_can02' for 'Road' 0x2AA4BA8473400001
00:12:20.341 : <ERROR> Unable to find 'pm_can02' for 'Road' 0x2AA4BAA858400001
00:12:20.341 : <ERROR> Unable to find 'pm_can02' for 'Road' 0x2AA4C1B07F000001
00:12:20.342 : <ERROR> Unable to find 'pm_can02' for 'Road' 0x2AA4C1BCEF400001
00:12:20.342 : <ERROR> Unable to find 'pm_can02' for 'Road' 0x2AA4C2084D000001
00:12:20.342 : <ERROR> Unable to find 'pm_can02' for 'Road' 0x2AA4C24422000001
00:12:20.342 : <ERROR> Unable to find 'pm_can02' for 'Road' 0x2AA4C29C42800001
00:12:20.342 : <ERROR> Unable to find 'pm_can02' for 'Road' 0x2AA4C2E8A9800001



Re: Road Errors?

Posted: 01 Aug 2021 11:56
by ScuL
Can't open your paste because it is set to private, but that log would indicate that those road items are not loaded so your mod files could be damaged or not fully enabled

Re: Road Errors?

Posted: 01 Aug 2021 17:03
by Titanrage
So should I redownload PM Canada, then?

Re: Road Errors?

Posted: 01 Aug 2021 23:15
by ScuL
You could try that, but I can't give you a conclusive answer as I am unable to open your log file. Can you try sharing it elsewhere?

Re: Road Errors?

Posted: 02 Aug 2021 00:20
by Titanrage

Re: Road Errors?

Posted: 02 Aug 2021 04:39
by ScuL
I think you base game files are damaged. You should try going into Steam and verifying the data intregity

Code: Select all

00:11:09.797 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/world/road_look.sii)
00:11:09.797 : <ERROR> Data error. (/def/world/road_look.sii)
00:11:09.797 : Loading terrain data ....
00:11:10.281 : Loading railing data ....
00:11:10.328 : Loading building data ....
00:11:10.499 : <ERROR> [unit] File '<../../def.scs | >/def/world/building_scheme.sii':
00:11:10.500 : <ERROR> [unit] The unit 'bld_scheme.or_24' of type 'building_scheme' has dangling pointer (to 'bld_model.or_24') in the attribute named 'models'.
00:11:10.500 : <ERROR> [unit] File '<../../def.scs | >/def/world/building_scheme.sii':
00:11:10.500 : <WARNING> [unit] The pointer to 'bld_model.or_24' looks like dangling pointer.
00:11:10.500 : <ERROR> load_filtered_unit_array() - Failed to load units from file (/def/world/building_scheme.sii)
00:11:10.500 : <ERROR> Data error. (/def/world/building_scheme.sii)
These errors relate to files in def.scs which is part of the basegame. (not a mod)

Re: Road Errors?

Posted: 02 Aug 2021 05:46
by Titanrage
I did that and it's still happening.

So Idk.

Re: Road Errors?

Posted: 02 Aug 2021 06:18
by ScuL
Uninstall/reinstall?

Re: Road Errors?

Posted: 03 Aug 2021 06:07
by Titanrage
I just tried that. It still happens. The same errors show up in the log too.

Re: Road Errors?

Posted: 04 Aug 2021 03:45
by KrysEmlyn
I think I might have figured out what mod is causing the issue?
Try removing "Real_Traffic_Density_compatibility_Addon_for_Improved_Trains_v3.7.3_ATS_1.40.scs" and see if the missing road look errors return.
The mod file is for version 1.40 of the game, not 1.41.

The 1.41 update of the game made a number of changes to the various road network items such as traffic rules, traffic lane data, etc which Cip's "Real Traffic Density" mod makes adjustments to.
Loading the Improved Trains compatibility file Cip's mod is probably breaking things, which then causes the road data to not load properly (hence the missing road information errors).