The new "improved" rest stations are actually functionally worse.
Posted: 09 May 2023 18:40
Thank you guys for the update, everything I've seen from it so far looks good as always, but I must say those "improved" gas stations and rest areas all over the map, though visually better than the originals, gameplay wise are a downgrade IMHO.
My main problem with them is that now time does not slow down in and around them like it used to, this is especially problematic for those, like me, who play with a real tachograph plugin, since now instead of 2-3 ingame minutes it can take 10-15 even 20 minutes to manouver and park your truck even if it's not crowded, which constantly leads to exceeded driving times, not to mention that now because of this same reason driving times between certain cities became slightly longer even if you not enter them (not by much, but by enough to make it a bit worse than it used to be)
But of course I might be part of a small percentage of players who use this plugin and so since the base game is more forgiving in that regard it's just my nitpicking, but it's still very annoying for me.
The other thing is that traffic inside these rest areas are now also super buggy, and they constantly crash into each other and block the entrances and exits, they then also start to reverse into each other making an even bigger mess and so, now it's much more irritating to pull into one of these places.
The old SCS rest areas looked very dated I agree with that, but those at least were well thought out with slowed down time like inside cities and the AI inside them were stable and functional. And this is a problem that's actually not new, all custom ProMods rest areas even the older ones have this same issue but now it's all over the map. Wouldn't it be wiser to instead of custom rest areas just use newer SCS ones, like from Iberia or Austria or updated Germany etc.?
*Edit: Also since now the rest area/hotel/autohof at Geiselwind on the A3 got removed there's a 400km strech without a single stoping opportunity on the A3 between Nürnberg and Köln..
My main problem with them is that now time does not slow down in and around them like it used to, this is especially problematic for those, like me, who play with a real tachograph plugin, since now instead of 2-3 ingame minutes it can take 10-15 even 20 minutes to manouver and park your truck even if it's not crowded, which constantly leads to exceeded driving times, not to mention that now because of this same reason driving times between certain cities became slightly longer even if you not enter them (not by much, but by enough to make it a bit worse than it used to be)
But of course I might be part of a small percentage of players who use this plugin and so since the base game is more forgiving in that regard it's just my nitpicking, but it's still very annoying for me.
The other thing is that traffic inside these rest areas are now also super buggy, and they constantly crash into each other and block the entrances and exits, they then also start to reverse into each other making an even bigger mess and so, now it's much more irritating to pull into one of these places.
The old SCS rest areas looked very dated I agree with that, but those at least were well thought out with slowed down time like inside cities and the AI inside them were stable and functional. And this is a problem that's actually not new, all custom ProMods rest areas even the older ones have this same issue but now it's all over the map. Wouldn't it be wiser to instead of custom rest areas just use newer SCS ones, like from Iberia or Austria or updated Germany etc.?
*Edit: Also since now the rest area/hotel/autohof at Geiselwind on the A3 got removed there's a 400km strech without a single stoping opportunity on the A3 between Nürnberg and Köln..