Page 1 of 1

[#39920/#39921] (2.68) popping render distance

Posted: 26 Dec 2023 17:15
by AegisFalcon
Hello,

Since 2.68 I have a weird render distance only on Promods roads, many objects like buildings, trees and terrains pop in like 30-50m from me. But once i'm no longer on a promods road I have a normal render distance. I don't know if it's everywhere on promods but last time I have experienced this bug was on the D100 in Turkey, and somewhere in Hungary, near of Debrecen.

I tried a Vanilla profile without any mods and I don't have this issue at all.

My game settings are maxed out and I didn't change a render related setting in the config file.

I found out in a old topic from 2013 that it might be a scenery popping issue in your end : viewtopic.php?t=854

Hope it will help you :)

Re: (2.68) popping render distance

Posted: 27 Dec 2023 01:22
by ScuL
If there are any such issues please press F11 and post the coordinates

Re: (2.68) popping render distance

Posted: 27 Dec 2023 11:18
by AegisFalcon
Sorry, for instance here are two positions

D100 in Turkey < 67764.1 40.3063 47300.3 >

Lublin < 43333.8 83.0357 -4721.91 >

Edit : Today I was in Greece and didn't notice this issue, I had a normal render distance. So it's maybe not everywhere on promods.

Re: (2.68) popping render distance

Posted: 27 Dec 2023 15:31
by EdgeGladiator
Please check this thread : viewforum.php?f=29.
Complete coordinates are located in bugs.txt.

Re: (2.68) popping render distance

Posted: 27 Dec 2023 17:04
by AegisFalcon
Here you go

Code: Select all

Lublin ;[27/12/2023 16:59:10] (sec+0010-0002);43320.5;74.7473;-4675.73;2.77557;-0.0210922
D100 Turkey  ;[27/12/2023 17:01:11] (sec+0016+0011);67693.9;44.5903;47212.6;-2.44264;-0.0383614

Re: (2.68) popping render distance

Posted: 07 Jan 2024 10:00
by 30maes
Hello there,

Thanks for your report! Those bugs are confirmed and reported with the case number #39920 & #39921.

Best Regards,
30maes