Hi,
I have issues with AI vehicles using the right of way.
On highway entries often AI vehicles just drive onto the road at a much slower speed resulting in me or other AI cars on the highway crashing into them.
Another problem is that often I DO NOT have the right of way (often at junctions) but the other traffic with the right of way still stops and waits for me to pass although it doesn't have to.
Is there a way to fix these and make it more realistic so vehicles stop when they have to and don't when they don't have to?
Right of way not working
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2.68 has been released please post issues with 2.68 only
Before you report a bug, please check if the bug is already known:
HERE
2.68 has been released please post issues with 2.68 only
That is basicly just gameplay - how the game works ...
Think that is the "patience-factor" , in the traffic-rules.
You can inspect that in the extracted Base and Def files.
Used to be much worse , when there were long lines of cars waiting for a gap in the traffic, to drive onto the highway.
Anyway, in time, you 'll get used to behaviour of AI traffic.
Also, you could just move 1 lane to the left, if there is room, so you don't have to brake.
Think that is the "patience-factor" , in the traffic-rules.
You can inspect that in the extracted Base and Def files.
Used to be much worse , when there were long lines of cars waiting for a gap in the traffic, to drive onto the highway.
Anyway, in time, you 'll get used to behaviour of AI traffic.
Also, you could just move 1 lane to the left, if there is room, so you don't have to brake.
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