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[HOTFIX][1.91] Promods Lighting System, reworked

Posted: 08 Apr 2015 16:08
by MandelSoft
In the past few days, the ProMods Lighting System has been reworked. Instead of one streetlight colour map-wide (may it be white or amber), the new system now has five different streetlight colours, mixed all over the map. Some colours are more present in certain regions than others. The colours included are:
- Orange
- Amber
- Warm white
- Neutral white
- Cool white

Here are some screenshots showing off the wide range of colours this technology can offer!

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You can try out the new lighting system today! Get the new lighting system from the link below and just drop it in your mods folder:
DOWNLOAD

Enjoy!

Best,
MandelSoft

Re: [HOTFIX][1.91] Promods Lighting System, reworked

Posted: 08 Apr 2015 17:02
by kReX
Nice!
Is it compatible with Realistic Lighting?

Re: [HOTFIX][1.91] Promods Lighting System, reworked

Posted: 08 Apr 2015 17:40
by LoaderSaints
I certainly hope it is. And should this load after or before Realistic Lighting in the mod folder for best result?

Re: [HOTFIX][1.91] Promods Lighting System, reworked

Posted: 08 Apr 2015 17:47
by M95
MandelSoft wrote:You can try out the new lighting system today! Get the new lighting system from the link below and just drop it in your mods folder:
DOWNLOAD

Enjoy!

Best,
MandelSoft
Guys, don't forget to activate the file in your in-game profile otherwise nothing will happen!

Re: [HOTFIX][1.91] Promods Lighting System, reworked

Posted: 08 Apr 2015 18:31
by cashtime2013
I've been using an edited version of Realistic Lighting (with all AI / vehicle related files and folders removed), along with another lights mod. I've found that this fix actually enhances the AI lights (bigger and brighter), so much so, that I no longer need the lights mod :D .
If you rename the fix so it loads after Realistic Lighting, it works fine.

Re: [HOTFIX][1.91] Promods Lighting System, reworked

Posted: 08 Apr 2015 18:33
by MandelSoft
LukaSLO wrote:Nice!
Is it compatible with Realistic Lighting?
It's not completely compatible with Realistic Lighting. The only thing that doesn't work in Realistic Lighting is the haze-effect from the streetlights at night. This effect is bound to the models and it can eat up quite some resources. But the most important thing is that it's only a minor detail and it should not make your game crash ;)

The rest of Realistic Lighting (skyboxes and such) should work without a problem. Please make sure that Realistic Lighting loads before this mod.

Re: [HOTFIX][1.91] Promods Lighting System, reworked

Posted: 08 Apr 2015 20:27
by cashtime2013
MandelSoft wrote:the haze-effect from the streetlights at night.
Very true, but that's why I don't use the 2.5 version of RL, I don't like the plum-shaped haze that hangs underneath streetlights :( . RL 2.4 is better in that repect IMHO :D .

Re: [HOTFIX][1.91] Promods Lighting System, reworked

Posted: 08 Apr 2015 20:34
by Andy_GTI
MandelSoft wrote:
LukaSLO wrote:Nice!
Is it compatible with Realistic Lighting?
It's not completely compatible with Realistic Lighting. The only thing that doesn't work in Realistic Lighting is the haze-effect from the streetlights at night. This effect is bound to the models and it can eat up quite some resources. But the most important thing is that it's only a minor detail and it should not make your game crash ;)

The rest of Realistic Lighting (skyboxes and such) should work without a problem. Please make sure that Realistic Lighting loads before this mod.
Excellent news! Thanks again mandlesoft

Re: [HOTFIX][1.91] Promods Lighting System, reworked

Posted: 08 Apr 2015 20:40
by LA-MJ
I assume the previous hotfix is moot with this loaded?

Re: [HOTFIX][1.91] Promods Lighting System, reworked

Posted: 08 Apr 2015 22:09
by MandelSoft
No, it isn't. This fix only changes the streetlights.