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Re: [REL] Project Balkans 4.11 for 1.36

Posted: 04 May 2020 18:10
by Flamingos93
After some reports seams that Project Balkans are still using old custom edited prefabs from FLD pack who were available in previous versions of Promods.
Promods team eliminated this conflicts between custom Promods FLD prefabs and universal ones but Project Balkan are still using the old ones.
For that reason any map using the standard universal FLD pack, as Roexteded, russian maps and probably even some Promods add-on maps are gonna have big problems.
This is the result of this problem
(posted by MG Mike in Roex forum)
https://i.imglol.de/ets2_20200501_021757_00a1xfe4hj.jpg

Re: [REL] Project Balkans 4.11 for 1.36

Posted: 04 May 2020 18:43
by MG Mike
Yeah I posted it with this and other pictures. But I have to say it is right as Grega says, by using Promods AND Project Balkans ONLY this issue from my Screenshot is Not there. It is as Grega said, PM with PB only, no Problem..

But if there comes maps like Rusmap, Roex, southern region or others there will be that issues.

I think if Grega and his team would update or convert their custom FLD pack bakc to the universal one (don't know how hard this work is) there were no problems with other map combos.

Another thing that come into my eyes is that in most areas there are all over the old textures for landscapes and vegetation ad well as old road textures and so on.. And a little bit annoying, but maybe it has to do with the combo, but several mountains build very late up direct in front of me. But it could also be that my RAM was overloaded.. I try it again asap.

And you really should do something about Maribor..
Make the border between PM and PB outside the city or take it over from Promods to your map but current you break the city..

Re: [REL] Project Balkans 4.11 for 1.36

Posted: 05 May 2020 02:45
by yqdfy
Went to many places,no problem,Thanks for your work.

Re: [REL] Project Balkans 4.11 for 1.36

Posted: 19 May 2020 09:51
by ZNC93
It made roads, buildings and other objects black

Re: [REL] Project Balkans 4.11 for 1.36

Posted: 02 Jun 2020 10:37
by cagtayyeni2001xfy
1.37?

Re: [REL] Project Balkans 4.11 for 1.36

Posted: 02 Jun 2020 10:48
by 1337robloxkid
Project Balkans is kinda dead due to the old prefabs in place.

Re: [REL] Project Balkans 4.11 for 1.36

Posted: 02 Jun 2020 11:22
by MG Mike
Yeah for one this and Second as soon if you wanna have it within a mapcombo with other maps than only Promods you will get issues.

Re: [REL] Project Balkans 4.11 for 1.36

Posted: 02 Jun 2020 11:29
by 1337robloxkid
I agree with you.

If anyone tries to use PB on 1.37 with Promods and other maps, GOOD LUCK.

Re: [REL] Project Balkans 4.11 for 1.36

Posted: 02 Jun 2020 14:07
by vigius
I use it without any problems, by Arayas' PB map fix. It's working good.

Re: [REL] Project Balkans 4.11 for 1.36

Posted: 02 Jun 2020 14:30
by MG Mike
There are some issues like twisted T junctions alnd missing terrains.. Due to changes at FLD Prefabs which are badly saved by their original names.

Also there is a broken tunnel at Maribor which PB Team is aware of but was not able to fix..