Modding Q&A

Modding school: Learn it from the masters
jpsrose
Posts: 7
Joined: 19 May 2021 19:33

25 May 2021 11:13

Just curious, how easy would scripted mods and menus be to make for both ATS and ETS? I have a general idea for a mod that in theory I suspect would be fairly easy to make but I would have no idea where to start.

Nikolay730_
Posts: 16
Joined: 04 May 2021 19:15
Location: Russian Federation, Tatarstan

31 May 2021 19:07

I have a question

how do i export my map?

I see no video's about it (maybe i search wrong)
Image

NikALM
Posts: 23
Joined: 19 Nov 2019 20:46

01 Jun 2021 01:35

How to create uv maps for pavement kerbs, selecting whole object, instead of doing it selecting each face in blender?

Added in 3 minutes 54 seconds:
jpsrose wrote:
25 May 2021 11:13
Just curious, how easy would scripted mods and menus be to make for both ATS and ETS? I have a general idea for a mod that in theory I suspect would be fairly easy to make but I would have no idea where to start.
I think no way to do this, the scs able you only to edit base.scs, def.scs and dlc files. other mods need reverse engineering, that only can be done with permission by scs developers.

SomehowLucky
Posts: 3
Joined: 31 Jul 2021 21:40

02 Aug 2021 17:43

How can i change the background image when you toggle A in camera view? A toggles the image and also lets you see the developed area. Let's say this was what i wanted to alter. I want to try making a map mod, but i don't want to just guess where the road might be. There are no tutorials on how to do this.

Nimit4
Posts: 41
Joined: 11 Nov 2019 18:35
Location: India

05 Sep 2021 06:32

Hi
I would like to know how can you convert models of formats like .obj and .fbx to .pim? Or .pmg?

I have blender, conversion tools and PiXconverter, but I couldn't find a tutorial on how to use them. I would really appreciate if you can guide me how to convert them.

heilyn2529
Posts: 1
Joined: 25 Sep 2021 22:32

25 Sep 2021 22:38

Hello, so the question is i want to make rain probability on a certain city
is it possible?

CITY A (DESSERT NO RAIN)
CITY B (RAIN 24 HRS, RAIN WHEN NEAR)

thank you for those who will answer ;) arigato

Danifox
Posts: 7
Joined: 10 Dec 2018 19:32
Donation rank:

01 Oct 2021 15:26

Hello, I would like to know if anyone knows how to fix the problem that in a mod map in convoy mode the other players do not appear on the map. Over there I read about changing a setting, but I just have no idea where to find it.

Cummsin1962
Posts: 4
Joined: 28 Dec 2020 17:09

03 Oct 2021 23:15

I am having a problem with a joint between a prefab and a dirt road where there is a definite, albeit slight elevation change between the prefab and the road segment because the dirt road has ruts in it and the prefab doesn't. Is there a way to fix this or is it something I have to live with when using prefabs that are attached to a dirt road?

Not sure how to add a image to this post either so I can provide an example of what I am referring to.

stradastatale16
Posts: 149
Joined: 18 Nov 2018 19:05
Donation rank:

04 Oct 2021 13:59

What prefab and road are you trying to connect?
Just to ber sure, is the red node of the prefab connected to the green one of the road or viceversa?

Cummsin1962
Posts: 4
Joined: 28 Dec 2020 17:09

18 Oct 2021 14:40

Yes I made sure the nodes were correctly aligned to connect red to green or vice versa. I do see other examples of this in game so I am guessing that it is just a result of the two different road textures coming together.

Thank you for the info.
Last edited by bmwGTR on 18 Oct 2021 16:04, edited 1 time in total.
Reason: removed quote - please do not quote posts direct above yours



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