Modding Q&A
- Rocar 512E
- Posts: 2189
- Joined: 28 Aug 2014 07:10
- Location: Bucureşti, Muntenia, România
mythbusters quote: Well there's your problem!
Well, since i found no solution that wouldn't take up space, i deleted the road, prefab and did them again. This time the ALT key worked...
I've done about IG 3 kilometres for five and a half hours now....
I've done about IG 3 kilometres for five and a half hours now....
ProMods developer for Estonia
Currently working on another bit of Estonia, you'll see it in the Euromir thread soon enough
Currently working on another bit of Estonia, you'll see it in the Euromir thread soon enough
Yeah yeah, I made that map part in 1 day, finished some details and will make more if I have more ideas for that place. Don't try to rush
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Roaming through desert
Developer of Lithuania
Developer of Kazakhstan
Developer of Iraq
Roaming through desert
Developer of Lithuania
Developer of Kazakhstan
Developer of Iraq
Next time you face such a problem, set that prefab as default, delete it, then press new item and change the origin number (i.e. position of red node) if there is any green road node there. If there isn't you'll have to reorder the roads first…
Developer for Austria and Svalbard
Creator of the Radiator Springs mod for ATS
Mods by ETS2-User: Facebook page
Creator of the Radiator Springs mod for ATS
Mods by ETS2-User: Facebook page
Thanks, will do it next time
ProMods developer for Estonia
Currently working on another bit of Estonia, you'll see it in the Euromir thread soon enough
Currently working on another bit of Estonia, you'll see it in the Euromir thread soon enough
- MandelSoft
- Lead Developer
- Posts: 3835
- Joined: 08 Aug 2013 10:48
- Location: Delft [NL]
Noise Power adds noise to the terrain curve, so it doesn't follow the same shape everywhere on the road node. 0% gives you smooth terrain, 100% gives you a bit more rough terrain.
Your daily dose of wisdom!
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Don't ask us for a release date; we don't know either.
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║╚═╝╠═╦══╣╔╗╔╗╠══╦═╝╠══╗
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Don't ask us for a release date; we don't know either.
- gregory.huizer
- Posts: 249
- Joined: 30 Apr 2014 08:19
- Donation rank:
- Location: Rotterdam
How do I add Scandinavian companies to my standalone map?
I just can't figure out where to find def files and "Editor" and "In" & "Out" folders...
Learning more and more how the paths within ETS2 are working and would love to learn more about mapping and modding...
I just can't figure out where to find def files and "Editor" and "In" & "Out" folders...
Learning more and more how the paths within ETS2 are working and would love to learn more about mapping and modding...
Last edited by tkk7406 on 12 Jul 2015 10:07, edited 1 time in total.
Reason: Moved your post to this topic, so that we prevent opening many topics.
Reason: Moved your post to this topic, so that we prevent opening many topics.
- MandelSoft
- Lead Developer
- Posts: 3835
- Joined: 08 Aug 2013 10:48
- Location: Delft [NL]
The DEFs for that are in the Scandinavia DLC package. You have to extract that first to take a look at those.
Your daily dose of wisdom!
╔═══╗────╔═╗╔═╗────╔╗
║╔═╗║────║║╚╝║║────║║
║╚═╝╠═╦══╣╔╗╔╗╠══╦═╝╠══╗
║╔══╣╔╣╔╗║║║║║║╔╗║╔╗║══╣
║║──║║║╚╝║║║║║║╚╝║╚╝╠══║
╚╝──╚╝╚══╩╝╚╝╚╩══╩══╩══╝
Don't ask us for a release date; we don't know either.
╔═══╗────╔═╗╔═╗────╔╗
║╔═╗║────║║╚╝║║────║║
║╚═╝╠═╦══╣╔╗╔╗╠══╦═╝╠══╗
║╔══╣╔╣╔╗║║║║║║╔╗║╔╗║══╣
║║──║║║╚╝║║║║║║╚╝║╚╝╠══║
╚╝──╚╝╚══╩╝╚╝╚╩══╩══╩══╝
Don't ask us for a release date; we don't know either.
- gregory.huizer
- Posts: 249
- Joined: 30 Apr 2014 08:19
- Donation rank:
- Location: Rotterdam
Ah! So just extract the dlc_north.scs with the scs extractor tool?
Stupid me...
Stupid me...
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