Traffic problems at Hirtshals(Denmark)

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StonyBrook
Posts: 8
Joined: 14 Nov 2013 20:50

09 Dec 2013 21:25

There is some problem with the road ring. If you wait a few minutes, then it will be impossible to drive, due to a lot of vehicles around(at each road). Another vehicles although can't drive, so it's a problem. Here the screen:
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ScuL
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Joined: 31 Jul 2013 23:51
Location: Auckland, New Zealand

09 Dec 2013 23:10

It's an AI issue..
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NielsChristiansen
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11 Dec 2013 15:16

ScuL wrote:It's an AI issue..
Hmm, is it possible to regulate traffic intensity on the individual roads? Some places around in ETS2 just seem decidedly less burdened with traffic. Another way may be to "close" one or two roads for A.I. if possible so it doesn't choke?

RoadRageDude
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12 Dec 2013 03:15

Never knew Hirtshals could get that much traffic...I thought u guys made Hirtshals city-like as in real life.

StonyBrook
Posts: 8
Joined: 14 Nov 2013 20:50

12 Dec 2013 18:45

As I understood, that this problem goes to "- Some prefabs have bad traffic flow (sadly we can't influence that since we haven't created them)". Of course, you can't fix that. But what about changing the road? Maybe making road wider can help?

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ScuL
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Posts: 10647
Joined: 31 Jul 2013 23:51
Location: Auckland, New Zealand

13 Dec 2013 13:02

There is no way to influence to amount of AI traffic on a prefab or road piece, the game randomly adds vehicles.
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