Search found 4 matches

by octagonal
17 Nov 2017 23:03
Forum: ProMods Academy
Topic: Modding Q&A
Replies: 892
Views: 266611

Re: Modding Q&A

I've just gone through the simple cube tutorial and it appears to be working, except for one thing - I'm missing the texture. https://i.imgur.com/n00X9m1.png SCS shader is set, texture is set, UV map exists, it looks textured in Blender, the file isn't missing - what other points of failure are ther...
by octagonal
10 Feb 2016 17:12
Forum: ProMods Academy
Topic: Map format documentation
Replies: 6
Views: 1805

Re: Map format documentation

I've just found some posts from someone on the SCS forums who has already done some work in this area:

http://forum.scssoft.com/search.php?aut ... 4&sr=posts

I should be able to find something useful there.

Edit: Turns out he doesn't understand the node format either.
by octagonal
10 Feb 2016 15:17
Forum: ProMods Academy
Topic: Map format documentation
Replies: 6
Views: 1805

Re: Map format documentation

.MBD: Map Binary Data file, which contains the basic map-wide properties, such as scale. .DESC: Sector descriptor, which does practically nothing else than noting that this sector exists on the map. .BASE: Base data of a sector, such as roads and fences. .AUX: Auxiliary data, such as props and deco...
by octagonal
10 Feb 2016 12:45
Forum: ProMods Academy
Topic: Map format documentation
Replies: 6
Views: 1805

Map format documentation

Is there any documentation for the .mbd, .base, .aux, .desc map format available somewhere? Google doesn't find anything.

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