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by KrysEmlyn
23 Jan 2022 02:03
Forum: Non-ProMods ETS2 problems
Topic: gamecrash sanok
Replies: 3
Views: 3152

Re: gamecrash sanok

It's a default vehicle from the base game.
It seems that something in your mod configuration is blocking it from being able to spawn on the map.
by KrysEmlyn
26 Aug 2021 07:45
Forum: Non-ProMods ETS2 problems
Topic: [2.56] Holyhead sygnalizacja świetlna
Replies: 4
Views: 238

Re: [2.56] Holyhead sygnalizacja świetlna

Then take up the issue with DB Creations.
Either DB Creations altered the prefabs or they changed the semaphore profiles in a manner that is not compatible with ProMods.
With only ProMods installed, the traffic signals face the correct direction.
by KrysEmlyn
22 Aug 2021 18:34
Forum: Not a bug ETS2
Topic: Incorrect level crossing behaviour in the UK
Replies: 1
Views: 2329

Re: Incorrect level crossing behaviour in the UK

Those changes to the lights and crossing sounds are changes by SCS Software, not ProMods. The changes for the yellow/amber light can be fixed by making replacement models with a different light hookup for that lamp. For the sounds, you might be better off looking into mods provided by other communit...
by KrysEmlyn
16 Aug 2021 03:35
Forum: Gameplay issues ETS2
Topic: Customs points crashes
Replies: 8
Views: 697

Re: Customs points crashes

Try removing "Mammoet Next Gen Scania Skin Plus Trailer Skin" from your active mod list. Looking at the Steam Workshop page for this item, there are skins made for the escort vans in this mod. It might not be updated properly to account for the new variants of the Transport T6 van that SCS...
by KrysEmlyn
11 Aug 2021 20:01
Forum: Not a bug ETS2
Topic: [2.56] Train stopped at P43 near Balvi [LV]
Replies: 1
Views: 1629

Re: [2.56] Train stopped at P43 near Balvi [LV]

The train thinks you are too close where you stopped.
Note how far back the AI is stopping on the other side for the crossing.
As this is a SCS standard prefab, this is more of a SCS bug than a ProMods one.
by KrysEmlyn
04 Aug 2021 03:45
Forum: Gameplay issues ATS
Topic: Road Errors?
Replies: 10
Views: 7337

Re: Road Errors?

I think I might have figured out what mod is causing the issue? Try removing "Real_Traffic_Density_compatibility_Addon_for_Improved_Trains_v3.7.3_ATS_1.40.scs" and see if the missing road look errors return. The mod file is for version 1.40 of the game, not 1.41. The 1.41 update of the gam...
by KrysEmlyn
20 Jul 2021 19:23
Forum: Non-ProMods ATS problems
Topic: ATS crashing to desktop
Replies: 6
Views: 5167

Re: ATS crashing to desktop

I believe Reforma also modifies the loading screen information.
If it is loading last, then it is overriding the changes that ProMods did to the loading screen.
I recall seeing a post around here somewhere asking about making a patch to override Reforma's changes to the loading screen.
by KrysEmlyn
28 Jun 2021 01:42
Forum: Gameplay issues ETS2
Topic: Game crashing in Barcelona
Replies: 2
Views: 117

Re: Game crashing in Barcelona

Disable the GTM Emergency Flares mod.
It is no longer compatible with the game due to changes made to the emergency vehicles since the time that mod was last updated.
by KrysEmlyn
25 Jun 2021 03:22
Forum: Gameplay issues ETS2
Topic: DB Schenker appears as TransiNet
Replies: 6
Views: 225

Re: DB Schenker appears as TransiNet

I understand that the building was displaying a Transinet sign. SCS has added a couple of new sign textures for this prefab in 1.40, ones that were not there previously. As such, the TCP did not cover them. I have confirmation from internal team members that my fix has been approved and will go out ...
by KrysEmlyn
24 Jun 2021 19:43
Forum: Gameplay issues ETS2
Topic: DB Schenker appears as TransiNet
Replies: 6
Views: 225

Re: DB Schenker appears as TransiNet

SCS has changed the prefab a bit and added 2 new textures that are used when the Stokes and Transinet variants are used. The TCP only replaces the textures on the buildings on this prefab. As for the parked trailers, they will show the Transinet paint job because you are using the "standalone&q...

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