Search found 467 matches
- 06 Mar 2016 18:20
- Forum: Fixed bugs ETS2
- Topic: [Fixed] [2.01] Arrow pointing other direction on GPS
- Replies: 2
- Views: 892
Re: [2.01] Arrow pointing other direction on GPS
This isn't the only prefab that does this. It seems that almost all of the custom merge prefabs exhibit this behavior. FLD and ProMods will have to review why this occurs.
- 06 Mar 2016 18:16
- Forum: Fixed bugs ETS2
- Topic: [Fixed] [#3824] [2.01] Andorra La Vella, terrain gap
- Replies: 6
- Views: 1801
Re: [2.01] Traffic Lights in Rovaniemi
One of the devs noted that some of their traffic lights were missing the hookups for the flashing yellow light in another bug report thread. The signals do return to normal operations at 3am, as I've been in that city after that time on some deliveries.
- 05 Mar 2016 19:48
- Forum: Fixed bugs ETS2
- Topic: [Fixed] [#3824] [2.01] Andorra La Vella, terrain gap
- Replies: 6
- Views: 1801
Re: [2.01] Traffic Lights in Rovaniemi
Regarding the traffic lights, check the time of day. Between 23:30 and 3:00, some traffic lights will not be running on their normal cycles. In several cases, the traffic light models that ProMods has created seem to be missing the hookup for the flashing yellow light that SCS's traffic light models...
- 03 Mar 2016 03:33
- Forum: Development updates and Q&A ETS2
- Topic: Cabin Accessories Pack Development
- Replies: 172
- Views: 114714
Re: Development on Add-ons (Cabin Accessories Pack v1.x)
Dashboard plates like those would give me a reason to stick one over on the other side of the truck cab from where I sit. =)
- 28 Feb 2016 20:04
- Forum: Fixed bugs ETS2
- Topic: [Fixed] [#2792] [2.01] Barrier Across Road is Too Short
- Replies: 4
- Views: 1213
Re: Unnecessary road on GPS in Bacau
See post http://www.promods.net/viewtopic.php?f=29&t=11379. This one has already been reported.
- 22 Feb 2016 07:33
- Forum: Fixed bugs ETS2
- Topic: [Fixed] [#3616] [2.01] A4, inaccessible bridge on UI
- Replies: 2
- Views: 910
[Fixed] [#3616] [2.01] A4, inaccessible bridge on UI
Code: Select all
Bridge over A4 shown on map to be discovered; (sec+0009+0000);36377;93.8742;3577.15
- 22 Feb 2016 07:28
- Forum: Fixed bugs ETS2
- Topic: [Fixed] [#3624] [2.01] Baia Mare, errors
- Replies: 1
- Views: 892
[Fixed] [#3624] [2.01] Baia Mare, errors
Baia Mare fuel station is rest area only; (sec+0012+0003);48969.5;82.6207;15801.6 The fuel station in Baia Mare, Romania is still not a fully functional fuel station. It functions as rest area and nothing else. Also, the two company prefabs are still not valid companies. They still lack the company...
- 22 Feb 2016 07:21
- Forum: Fixed bugs ETS2
- Topic: [Fixed] [#3623] [2.01] Nowogard, floating sign
- Replies: 1
- Views: 734
[Fixed] [#3623] [2.01] Nowogard, floating sign
Code: Select all
Floating Priority Sign in Nowogard ; (sec+0004-0005);17901.7;41.778;-16602.8
Floating Priority road sign spotted in Nowogard. Was not like this in the previous version of ProMods (2.0).
- 22 Feb 2016 07:18
- Forum: Fixed bugs ETS2
- Topic: [Fixed] [#3635][2.01] Dead signals in Zwolle
- Replies: 5
- Views: 1416
Re: (2.01) Dead signals in Zwolle
Check the time of the day that it is ingame. If it is between 23:30 and 3:00, some stoplights go into a flash state and blink yellow in all directions. However, some of ProMods traffic signal models do not have the attachment for the flashing yellow light source or are set to be completely dark duri...
- 21 Feb 2016 19:09
- Forum: Fixed bugs ETS2
- Topic: [Fixed] [#3612] [2.01] Salzburg, bad signage/disappearing AI
- Replies: 3
- Views: 1374
Re: [2.01] bad signage & disappearing traffic near Salzburg
I remember reporting the turned signs previously. I guess they got overlooked or something, even though my original post about them got moved to "Fixed Bugs".