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Re: New ATS Gameplay Released

Posted: 08 Jan 2016 18:10
by Puncake
maybe send them an email ;) ^

Re: New ATS Gameplay Released

Posted: 08 Jan 2016 23:57
by ScuL
cdawg9999 wrote:SCS when will you learn!! Interstate highways don't have at grade crossings!! Why is there one in Prim??
It's not the only one, there is an at grade crossing near Baker as well..

Re: New ATS Gameplay Released

Posted: 09 Jan 2016 01:02
by penguinaz
who dare call a road with at grade crossing an interstate!! :lol: :lol:

Re: New ATS Gameplay Released

Posted: 09 Jan 2016 01:41
by cdawg9999
This is something that's been going on in previous SCS North America games with at grade crossings on interstates and they still can't get it right. For me to send an email obviously isn't going to be enough. We as a community need to speak out. This is marketed as a "simulator" and this really takes away from the realism of American interstates. We are paying to buy their product and they need to get the realism right. As a paying customer I'm definitely not happy with this

I will say that SCS has really improved on their scenery, vegetation, textures, etc. From what I see they seem to be spot on and that definitely can't be ignored and they've come a long way from that. I will support them and buy ATS. All I can do is hope the mod community will redo the maps to the way it should be. Really hoping for a ProMods ATS. That would be the best for sure

Re: New ATS Gameplay Released

Posted: 09 Jan 2016 03:09
by JetstreamF1
I really thought that SCS would have looked at American roads and paid attention to the fact that Interstate roads, such as I-15, should not have at-grade crossings, as previously stated.

That's really the only flaw I've seen, other than that I'm looking forward to ATS.

Darnit, Why couldn't they start from the east coast :lol:

Re: New ATS Gameplay Released

Posted: 09 Jan 2016 13:09
by Dannu
Show me how they drive at East Coast! -Ryder XD

Re: New ATS Gameplay Released

Posted: 09 Jan 2016 15:28
by jdenm8
Primm seems a bit too big. IRL it's pretty much just three casinos in the middle of the desert.

Re: New ATS Gameplay Released

Posted: 10 Jan 2016 04:14
by penguinaz
jdenm8 wrote:Primm seems a bit too big. IRL it's pretty much just three casinos in the middle of the desert.
I have been there. It is basically 2 casinos, and a huge shopping mall.

Re: New ATS Gameplay Released

Posted: 10 Jan 2016 09:21
by ScuL
And a rollercoaster and a big ass barn :) I've been there twice

Re: New ATS Gameplay Released

Posted: 10 Jan 2016 18:26
by Rocar 512E
Primm is basically how a typical american city should look like :lol: (no offense!)
It's very good that they made a city in Nevada, otherwise it would have been California Truck Simulator :roll: