I think is about the same prefab or something like that, so I think is better put all on same post to not pollute.
The height between the entrance of warehouse and the sideway is different. This problems occurs for/to entrance of services post as well, but using trailers in warehouses is worst.
Warszawa https://imgur.com/6iqUMpL - (sec+0009-0003); 38326.6;44.9463;-10173
Gdynia - http://imgur.com/K6dafdd - (sec+0007-0006); 28037.7;46.3944;-21983.6
Bologna - http://imgur.com/mLVuCbq - (sec+0000+0008);2074.09;34.0754;35590
There are many others. for while that it is
TY
Entrance of warehouses is high
While I agree that there is a height difference at those locations, I do not believe the difference is significant. It does not appear to be high enough to cause any damage to a truck/trailer. Just drive carefully. I was able to drive over them without any problems.Theosz wrote:The height between the entrance of warehouse and the sideway is different. This problems occurs for/to entrance of services post as well, but using trailers in warehouses is worst.
I think this is relevant because is not real and this happens because the modder do not adjust the model in correct way to same height of road and sideways.
I already reported issues like this where the height is like a ladder if was in real life and this team didn't fixed yet . Others with explicit error or position like (sec+0000+0003);2905.91;31.5509;13584.6 and (sec+0000+0003);2905.9;31.6592;13585.2. Is this kind of big error also "It does not appear to be high enough to cause any damage to a truck/trailer"? only if this happens the Team will fix? come on!!! Why the quality that was made Scul prouded it was been lose? PS: after the 'work' the gamer had to report?
What size of height difference is significant to be fixed?
promods - why this was not fixed ; [31/08/2016 18:02] (sec+0000+0003);2905.9;31.6592;13585.2
promods - why this was not fixed ; [31/08/2016 18:02] (sec+0000+0003);2905.91;31.5509;13584.6
promods - why this was not fixed ; [31/08/2016 18:03] (sec+0000+0003);2899.22;31.658;13570.9
promods - exists ground over ground causing invisible bump ; [31/08/2016 18:04] (sec+0000+0003);2880.99;30.8614;13613
promods - ground over ground causing invisible bump ; [31/08/2016 18:05] (sec+0000+0003);2904.55;29.4503;13691.7
promods - ground over ground ; [31/08/2016 18:08] (sec+0000+0003);2907.61;30.5111;13700
promods - ground over groun ; [31/08/2016 18:08] (sec+0000+0003);2911.14;30.5733;13698.6
I already reported issues like this where the height is like a ladder if was in real life and this team didn't fixed yet . Others with explicit error or position like (sec+0000+0003);2905.91;31.5509;13584.6 and (sec+0000+0003);2905.9;31.6592;13585.2. Is this kind of big error also "It does not appear to be high enough to cause any damage to a truck/trailer"? only if this happens the Team will fix? come on!!! Why the quality that was made Scul prouded it was been lose? PS: after the 'work' the gamer had to report?
What size of height difference is significant to be fixed?
promods - why this was not fixed ; [31/08/2016 18:02] (sec+0000+0003);2905.9;31.6592;13585.2
promods - why this was not fixed ; [31/08/2016 18:02] (sec+0000+0003);2905.91;31.5509;13584.6
promods - why this was not fixed ; [31/08/2016 18:03] (sec+0000+0003);2899.22;31.658;13570.9
promods - exists ground over ground causing invisible bump ; [31/08/2016 18:04] (sec+0000+0003);2880.99;30.8614;13613
promods - ground over ground causing invisible bump ; [31/08/2016 18:05] (sec+0000+0003);2904.55;29.4503;13691.7
promods - ground over ground ; [31/08/2016 18:08] (sec+0000+0003);2907.61;30.5111;13700
promods - ground over groun ; [31/08/2016 18:08] (sec+0000+0003);2911.14;30.5733;13698.6
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