[REL] Realistic Russian highways, Better tr. flow and other mods
Better traffic flow for DLCs is updated.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
I took everything, thank you very much.
they are terrible these AI
they are terrible these AI
Promod|Southern Region|Great Steppe|Rusmap
Project Next-Gen Graphic|AI Traffic Jazzycat|Real Traffic Density and Ratio & engine sound
Steam Workshop
Project Next-Gen Graphic|AI Traffic Jazzycat|Real Traffic Density and Ratio & engine sound
Steam Workshop
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- Posts: 284
- Joined: 26 Aug 2013 08:32
- Donation rank:
- Location: Amsterdam, the Netherlands
Thanks for the update Brainiac, highly appreciated
-I still find bugs, especially around Moscow and st. Petersburg (floating poles, flying terrain, sudden lane changing of ai traffic etc). Are you aware of that bugs or you want me to point them out?
-You are using flashing yellow lights for the arrow signs. When I watch youtube video's of the highways I never see that signs flashing. Is there a way to disable the flashing lights and if so, which file can I edit? thanks for your work!
-I still find bugs, especially around Moscow and st. Petersburg (floating poles, flying terrain, sudden lane changing of ai traffic etc). Are you aware of that bugs or you want me to point them out?
-You are using flashing yellow lights for the arrow signs. When I watch youtube video's of the highways I never see that signs flashing. Is there a way to disable the flashing lights and if so, which file can I edit? thanks for your work!
Aaaaaand ...?
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
- Blue Lark
- Posts: 233
- Joined: 30 Aug 2015 04:33
- Donation rank:
- Location: Seosan, Republic of Korea
- Contact:
Ah, excuse me... Is high_traffic no longer be compatible with 1.30?? I use D.B Creation Traffic Mod... When I activate high_traffic it crashes. Can you it update which is compatible with 1.30.2?
I'm out (since Mid of July 2021)
Scheduled to come back ETS2 and ATS someday...
ProMods User Since 1.97
Scheduled to come back ETS2 and ATS someday...
ProMods User Since 1.97
No, because I don't know what to do. I can say that I am waiting for good version of Rudi's Rush hour.
You are right, I will write "out of date".
You are right, I will write "out of date".
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
Hello,
I have a problem with the zoom, I can not see the map entirely.
Is there any manipulation to zoom out?
i have installed R.O.S i would like to see the map in full it is possible?
I have a problem with the zoom, I can not see the map entirely.
Is there any manipulation to zoom out?
i have installed R.O.S i would like to see the map in full it is possible?
Promod|Southern Region|Great Steppe|Rusmap
Project Next-Gen Graphic|AI Traffic Jazzycat|Real Traffic Density and Ratio & engine sound
Steam Workshop
Project Next-Gen Graphic|AI Traffic Jazzycat|Real Traffic Density and Ratio & engine sound
Steam Workshop
Open map_data.sii and change some numbers. I can't remember correctly, I think that you should change camera_limits_min and max.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
Hello brainiac
game.log
00:00:56.682 : [prefab desc] Converting prefab descriptor '/prefab/fork_temp/sc/hw2-hw2_exit_tmpl.ppd' version 21 to current version (22)
00:00:56.700 : [prefab desc] Converting prefab descriptor '/prefab2/fork_temp/fr/fr_hw2-hw2_exit_tmpl.ppd' version 21 to current version (22)
00:00:56.705 : [prefab desc] Converting prefab descriptor '/prefab2/fork_temp/fr/fr_hw3-hw3_exit_tmpl.ppd' version 21 to current version (22)
00:00:56.743 : [prefab desc] Converting prefab descriptor '/prefab2/fork_temp/it/it_hw2-hw2_exit_tmpl.ppd' version 21 to current version (22)
00:00:56.744 : [prefab desc] Converting prefab descriptor '/prefab2/fork_temp/it/it_hw3-hw3_exit_tmpl.ppd' version 21 to current version (22)
00:00:56.907 : Map base sectors successfully loaded.
00:00:56.924 : Map loaded
00:00:56.929 : Loading save '/home/profiles/4554532032/save/2/game.sii'
00:00:57.046 : Building routing graph.
00:00:57.549 : Route data generation started.
00:00:57.551 : Route data generation finished.
00:00:57.557 : <ERROR> Company item without company assignment! (40471.2 55.1992 -62584.9)
00:00:57.569 : Economy reset - company mismatch
00:00:59.916 : [actor] Initialized at [10898.4;23.0;-9733.8]
00:00:59.935 : [actor] Initialized at [10898.4;23.0;-9733.8]
00:00:59.936 : Road network navigation caching started.
00:01:00.176 : Cached navigation does not match the current state, ignoring
00:01:00.279 : <WARNING> Unable to find route from: company.volatile.posped.warszawa to stacja(warszawa)!
00:01:00.608 : <WARNING> Unable to find route from: company.volatile.stacja.warszawa to posped(warszawa)!
Better traffic flow for DLCs 1.30 Promods version
Better traffic flow for Promods 2.25 with toll barriers
ProMods Def file 2.25
ProMods 2.25 -Map
ProMods 2.25 -Models 1
ProMods 2.25 -Models 2
ProMods 2.25 -Models 3
ProMods 2.25 -Media
ProMods 2.25 -Assets
game.log
00:00:56.682 : [prefab desc] Converting prefab descriptor '/prefab/fork_temp/sc/hw2-hw2_exit_tmpl.ppd' version 21 to current version (22)
00:00:56.700 : [prefab desc] Converting prefab descriptor '/prefab2/fork_temp/fr/fr_hw2-hw2_exit_tmpl.ppd' version 21 to current version (22)
00:00:56.705 : [prefab desc] Converting prefab descriptor '/prefab2/fork_temp/fr/fr_hw3-hw3_exit_tmpl.ppd' version 21 to current version (22)
00:00:56.743 : [prefab desc] Converting prefab descriptor '/prefab2/fork_temp/it/it_hw2-hw2_exit_tmpl.ppd' version 21 to current version (22)
00:00:56.744 : [prefab desc] Converting prefab descriptor '/prefab2/fork_temp/it/it_hw3-hw3_exit_tmpl.ppd' version 21 to current version (22)
00:00:56.907 : Map base sectors successfully loaded.
00:00:56.924 : Map loaded
00:00:56.929 : Loading save '/home/profiles/4554532032/save/2/game.sii'
00:00:57.046 : Building routing graph.
00:00:57.549 : Route data generation started.
00:00:57.551 : Route data generation finished.
00:00:57.557 : <ERROR> Company item without company assignment! (40471.2 55.1992 -62584.9)
00:00:57.569 : Economy reset - company mismatch
00:00:59.916 : [actor] Initialized at [10898.4;23.0;-9733.8]
00:00:59.935 : [actor] Initialized at [10898.4;23.0;-9733.8]
00:00:59.936 : Road network navigation caching started.
00:01:00.176 : Cached navigation does not match the current state, ignoring
00:01:00.279 : <WARNING> Unable to find route from: company.volatile.posped.warszawa to stacja(warszawa)!
00:01:00.608 : <WARNING> Unable to find route from: company.volatile.stacja.warszawa to posped(warszawa)!
Better traffic flow for DLCs 1.30 Promods version
Better traffic flow for Promods 2.25 with toll barriers
ProMods Def file 2.25
ProMods 2.25 -Map
ProMods 2.25 -Models 1
ProMods 2.25 -Models 2
ProMods 2.25 -Models 3
ProMods 2.25 -Media
ProMods 2.25 -Assets
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