[REL] Realistic Russian highways, Better tr. flow and other mods
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- Posts: 359
- Joined: 15 Jan 2018 09:18
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Last edited by deleted_user_8875 on 22 Apr 2020 01:08, edited 1 time in total.
I am sorry.. but I had to go...
Thanks for the tip, but it didn't work. I really don't know, what's the problem. Nobody else reports this crash, so it seems that the problem is on my side.
I must find the solution for myself...
That's not bad. Very short time from now. @ least you've finally started on Byelorussia/Belarus. Pretty awesome! Keep up the gr8 work! : ^ Dbrainiac wrote: ↑23 Jun 2018 00:09M1 is rebuilt all the way from Russian border to Minsk. I will leave it for the last part as I am planning to make whole inner ring road and that isn't fast work. Also, most likely that I won't finish Belarus in at once, so I want to do as much as I can before big pause.
Next version will be released probably when I finish M1 (5 easy interchanges is left) except 2 interchanges near Minsk. It will take few days,
Beta version is released.
This time I didn't upload whole mod again, but only changed sectors. So, put beta version 5 just above regular version 4.1 (and Better traffic flow for Rusmap) and enjoy!
Next is M4, then M5.
This time I didn't upload whole mod again, but only changed sectors. So, put beta version 5 just above regular version 4.1 (and Better traffic flow for Rusmap) and enjoy!
Next is M4, then M5.
Last edited by brainiac on 27 Jun 2018 22:45, edited 1 time in total.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
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- Posts: 1000
- Joined: 14 Dec 2016 18:05
- Donation rank:
- Location: Кривой Рог, Днепропетровская область, Украина / UA
i don't understand what is load order for Realistic Russian highways 4.1 , 5
id777
System: Windows 10
Processor: Intel Core [email protected] x6
Memory: 16GB
Graphics: NVIDIA GeForce GTX1060 6GB
System: Windows 10
Processor: Intel Core [email protected] x6
Memory: 16GB
Graphics: NVIDIA GeForce GTX1060 6GB
Sorry for mistake, load order is:
Realistic Russian highways 5 BETA
Better traffic flow for Rusmap (does NOT contain whole Realistic Russian highways Promods version)
Realistic Russian highways 4.1
Edit:
M4 is done almost without touching.
Realistic Russian highways 5 BETA
Better traffic flow for Rusmap (does NOT contain whole Realistic Russian highways Promods version)
Realistic Russian highways 4.1
Edit:
M4 is done almost without touching.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
- kamikazee54
- Posts: 286
- Joined: 21 Oct 2013 14:11
So, Made some testing new version 5. Here are bugs that i found:
1.)Broken sign, causing log getting spammed:
(sec+0016-0007);66745.3;3.95634;-27158.4;1.40234;-0.141107
2.)Big hole near gas station near Olsha:
(sec+0016-0007);67264.9;52.4877;-27450.5;1.90116;-0.784644
3.)Another hole:
(sec+0015-0007);62706.1;41.7282;-25394.7;1.85808;-0.539424
4.)Blank sign:
(sec+0015-0007);62425.8;14.1169;-25124.4;-0.911767;0.00199795
*Also don't forget about shifting map in Hungarian Interchanges.
1.)Broken sign, causing log getting spammed:
(sec+0016-0007);66745.3;3.95634;-27158.4;1.40234;-0.141107
Code: Select all
<ERROR> Missing sign template definition sign_templ.65.by
<ERROR> Missing sign template definition sign_templ.63.by
<ERROR> Missing sign template definition sign_templ.62.by
<ERROR> Missing sign template definition sign_templ.51.by
<ERROR> Missing sign template definition sign_templ.49.by
<ERROR> Missing sign template definition sign_templ.47.by
<ERROR> Missing sign template definition sign_templ.44.by
<ERROR> Missing sign template definition sign_templ.8.by
<ERROR> Missing sign template definition sign_templ.7.by
<ERROR> Missing sign template definition sign_templ.6.by
(sec+0016-0007);67264.9;52.4877;-27450.5;1.90116;-0.784644
3.)Another hole:
(sec+0015-0007);62706.1;41.7282;-25394.7;1.85808;-0.539424
4.)Blank sign:
(sec+0015-0007);62425.8;14.1169;-25124.4;-0.911767;0.00199795
*Also don't forget about shifting map in Hungarian Interchanges.
Thank you.
Signs - I forgot to add signs to file, I noticed today.I
Hungary - I forgot I won't fix it before finishing M5.
EDIT:
Babruysk is finally finished. So little space, but interchanges are there. They took me 2 days.
Signs - I forgot to add signs to file, I noticed today.I
Hungary - I forgot I won't fix it before finishing M5.
EDIT:
Babruysk is finally finished. So little space, but interchanges are there. They took me 2 days.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
Brainiac,Island Map have problems with the companies.Companies items don't have company assigments. Did you try to fix that?Thanks and good luck!
Promods player since 2.25 and using it with Rusmap,Southern Region,Great Steppe,Paris Rebuild,Emden,Middle-East,Project Balkans,
I will try. Now priority list is (chronologically):
- finishing Belarus except Minsk
- shifted map with Hungary addon
- Island map
So, wait...
EDIT:
EDIT:
Realistic Russian highways BETA is updated. Load order is same.
EDIT:
Realistic Russian highways BETA is updated again.
- finishing Belarus except Minsk
- shifted map with Hungary addon
- Island map
So, wait...
EDIT:
In WIP version on my comuter there isn't hole.kamikazee54 wrote: ↑29 Jun 2018 14:082.)Big hole near gas station near Olsha:
(sec+0016-0007);67264.9;52.4877;-27450.5;1.90116;-0.784644
Fixed.kamikazee54 wrote: ↑29 Jun 2018 14:083.)Another hole:
(sec+0015-0007);62706.1;41.7282;-25394.7;1.85808;-0.539424
EDIT:
Realistic Russian highways BETA is updated. Load order is same.
EDIT:
Realistic Russian highways BETA is updated again.
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)