Hungary Development
You will omit M35????
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
-
- Posts: 30
- Joined: 14 Dec 2015 18:13
- Donation rank:
Oops sorry. The BMW plant will be at the intersection of the m35 and the national road 33 not 35.
In this area.
In this area.
- PapierSUHD
- Developer
- Posts: 72
- Joined: 09 Jan 2017 16:27
- Location: near Oranienburg
I also counted a farm (which is outside the city). In addition not every company has a big prefab.
So don't worry about it.
So don't worry about it.
Yeah, I already noticed it.Oops sorry. The BMW plant will be at the intersection of the m35 and the national road 33 not 35.
No, of course not! It just won't be 100% drivable.You will omit M35????
Developer for Eastern Europe
Current work:
Ukraine
Current work:
Ukraine
Why such decision?
Working on San Diego map, 2:5 scale: www.promods.net/viewtopic.php?f=48&t=25293
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
I NEED HELP for:
- landscape
- details
- signage and
- company advisors (which companies to put where)
Do you mean 11 companies, including non deliverable.
Or 11 Deliverable companies?
The latter would be way too many.
Youtube video of a Semi Truck in Monaco 2011. Route driven. Possible modern ETS2 routes 1 and 2 and their combinations.
ProMods v2.33 and RusMap v1.8.1 load order for ETS2 1.34
ProMods v2.33 and RusMap v1.8.1 load order for ETS2 1.34
-
- Posts: 1000
- Joined: 14 Dec 2016 18:05
- Donation rank:
- Location: Кривой Рог, Днепропетровская область, Украина / UA
I am very happy that finally you have start to work in Hungary. It's one of the most outdated areas in Promods map.
id777
System: Windows 10
Processor: Intel Core [email protected] x6
Memory: 16GB
Graphics: NVIDIA GeForce GTX1060 6GB
System: Windows 10
Processor: Intel Core [email protected] x6
Memory: 16GB
Graphics: NVIDIA GeForce GTX1060 6GB
- PapierSUHD
- Developer
- Posts: 72
- Joined: 09 Jan 2017 16:27
- Location: near Oranienburg
Okay, let me make the things clear about the M35.
First: Have you seen the post containing the picture of the road connection to Romania? You will get a connection to Romania, just via route 42 (like before actually but more realistic). In addition the M35 isn't completed in real life yet and so this motorway isn't a direct connection to Romania.
Second: This is the part of the M35 which will be drivable. I think it's quite good for 1:19 scale..
Third: Let me show you how much space is left. Then you'll notice that a 100%-drivable M35 isn't possible.
First: Have you seen the post containing the picture of the road connection to Romania? You will get a connection to Romania, just via route 42 (like before actually but more realistic). In addition the M35 isn't completed in real life yet and so this motorway isn't a direct connection to Romania.
Second: This is the part of the M35 which will be drivable. I think it's quite good for 1:19 scale..
Third: Let me show you how much space is left. Then you'll notice that a 100%-drivable M35 isn't possible.
Developer for Eastern Europe
Current work:
Ukraine
Current work:
Ukraine
Thank you for sharing these!
For the people who miss the complete M35: we'll have plenty of time to worry about the M35 - M4 connection later. The Hajdú-Bihar segment of M4, to which the M35 intersection at Berettyóújfalu and A3 at Nagykereki - Santăul Mare would connect is scheduled to be finished only next March, 2020. In the interim, most of the westbound transit traffic would still be carried on roads 42 - 4, which will be modeled by PapierSUHD.
The segment of M35 between Debrecen-Berettyóújfalu (which finished at the end of 2018) ends 5 kilometers north of Berettyóújfalu, so in real life, it's a bit of a detour now for truckers coming in from Romania at Ártánd/Bors and continuing to the west. If they head toward Budapest, their best bet is still roads 42 and 4 (M35 and M3 go way too north in Hungary, so they wouldn't really save time when heading west, and that option would also be much more expensive). At the same time, if they head north, it's not a far-fetched idea to drive on road 42 until Püspökladány and take road 4 northeast to Debrecen (as PapierSUHD indicated on the map), even though taking M35 right at Berettyóújfalu would be much more logical (and shorter, and quicker, of course).
I agree that having the entirety of M35 represented in ProMods would be great, but we also shouldn't forget that the 1:19 scale really limits the options of mappers, as you can see above, and that in the end of the day, we are talking about a trucking game. If I'd have to choose between having the Debrecen-Berettyóújfalu segment of M35 represented in-game (in a whopping 2 kilometers, given the 1:19 scale), or having a larger Debrecen along with the longer Debrecen-Püspökladány-Ártánd/Bors route modelled in the map, I'd definitely go with the second option. The more Hungary I can explore in-game, the merrier.
For the people who miss the complete M35: we'll have plenty of time to worry about the M35 - M4 connection later. The Hajdú-Bihar segment of M4, to which the M35 intersection at Berettyóújfalu and A3 at Nagykereki - Santăul Mare would connect is scheduled to be finished only next March, 2020. In the interim, most of the westbound transit traffic would still be carried on roads 42 - 4, which will be modeled by PapierSUHD.
The segment of M35 between Debrecen-Berettyóújfalu (which finished at the end of 2018) ends 5 kilometers north of Berettyóújfalu, so in real life, it's a bit of a detour now for truckers coming in from Romania at Ártánd/Bors and continuing to the west. If they head toward Budapest, their best bet is still roads 42 and 4 (M35 and M3 go way too north in Hungary, so they wouldn't really save time when heading west, and that option would also be much more expensive). At the same time, if they head north, it's not a far-fetched idea to drive on road 42 until Püspökladány and take road 4 northeast to Debrecen (as PapierSUHD indicated on the map), even though taking M35 right at Berettyóújfalu would be much more logical (and shorter, and quicker, of course).
I agree that having the entirety of M35 represented in ProMods would be great, but we also shouldn't forget that the 1:19 scale really limits the options of mappers, as you can see above, and that in the end of the day, we are talking about a trucking game. If I'd have to choose between having the Debrecen-Berettyóújfalu segment of M35 represented in-game (in a whopping 2 kilometers, given the 1:19 scale), or having a larger Debrecen along with the longer Debrecen-Püspökladány-Ártánd/Bors route modelled in the map, I'd definitely go with the second option. The more Hungary I can explore in-game, the merrier.
Ex-ProMods tester and ex-Moderator. Translator of the official ETS2 + ATS Hungarian localizations. Ex-Community Beta tester of SCS Software. Retired Admin of RestaCar.hu. Pre-recorded DJ at ETS2 RestaCar Pirate Radio.
Drive safe and be nice!
Drive safe and be nice!
- PapierSUHD
- Developer
- Posts: 72
- Joined: 09 Jan 2017 16:27
- Location: near Oranienburg
Thank you for the detailed clarification!
Developer for Eastern Europe
Current work:
Ukraine
Current work:
Ukraine
-
- Information
-
Who is online
Users browsing this forum: Amazon [Bot], cinkciarzkozak, kwillett, LukeisatwatJr, TomF475, yuanjiali111111 and 4 guests