How i can avoid this problema placing two prefabs
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- Posts: 8
- Joined: 21 Jan 2018 13:26
Hi, i have this problem, i usually solve it with the gizmo but it takes very long, there is a faster method?
Hi. Before you join your prefabs, click on "Node Properties" on the top toolbar, and choose one of the nodes you're about to join. Select "free rotation" in the node properties. When you snap the nodes together, it will rotate itself to match its neighbour.
This has its limits - e.g. if you're snapping a prefab that already has another prefab attached, it can mess them up.
This has its limits - e.g. if you're snapping a prefab that already has another prefab attached, it can mess them up.
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