I started to play ProMods - The Great Steppe map recently, and I noticed there are some black textures. Mostly in cities, and mostly on buildings. I'm attaching a screenshot and a bugs.txt as an example, but you can find similar problems all across the map.
For this report I created a new profile, and enabled only the TGS assets and defs as well as the prefab.
Hardware: SteamDeck
OS: Ubuntu 22.04
ETS2: Latest Steam version using native binaries.
Renderer: OpenGL as with native binaries this is the only option.
I tried to give the same treatment for the textures which helped me for other mods (re-saving/converting them) but as I learned ProMod assets are "protected" and the scs_extractor was not able to extract the resources.
If you think it would help, I can re-test this with an NVidia GPU.
Thank you in advance!
Screenshot:
bugs.txt:
Code: Select all
Various textures (mostly buildings) are black all across TGS map on Linux. (Probably due OpenGL renderer) ;[03/09/2023 10:42:28] (sec+0040-0011);161603;245.576;-40865.7;-3.11115;-0.299079
https://pastebin.com/JEcz2arn