game crash Finland Helsinki

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Ragorok
Posts: 3
Joined: 31 May 2015 14:25

03 Jun 2015 09:25

order: fuel from warzawa to Helsinki, first crash at ETA 51 Km 49 Min, after save shortly before that point and restart i could almost reach target but then i crashed again, see logfile

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************ : log created on : Wednesday June 03 2015 @ 10:11:49
00:00:00.000 : [sys] running on x86_64 / Windows 8 x64 (version 6.2)
00:00:00.000 : [sys] DirectX version : 4.09.00.0904
00:00:00.000 : [sys] Command line:  C:\Program Files (x86)\Steam\steamapps\common\Euro Truck Simulator 2\bin\win_x64\eurotrucks2.exe
00:00:00.000 : [cpu] CPU0: GenuineIntel [       Intel(R) Core(TM) i5-3210M CPU @ 2.50GHz] with 2 cores (4 threads) at ~2494MHz.
00:00:00.000 : [sys] using 1 worker thread(s)
00:00:00.000 : [sys] and 3 worker threads for IO.
00:00:00.000 : [sys] using QPC / TSC invariant timer, frequency 2435880Hz
00:00:00.000 : [mem] physical total: 8010M
00:00:00.000 : [mem] physical avail: 4827M
00:00:00.000 : [mem] virtual total: 134217727M
00:00:00.000 : [mem] virtual avail: 134217129M
00:00:00.000 : [mem] Trying to allocate memory pool (819200K)
00:00:00.001 : [mem] Allocated 5 temporary loading buffer(s)
00:00:00.006 : [steamctrl] Initialized Steam controller subsystem with config (C:/Program Files (x86)/Steam/steamapps/common/Euro Truck Simulator 2/controller.vdf)
00:00:00.065 : [hashfs] base.scs: Mounted and validated, 48992 entries (E74229A294C849B8F7C549870B478F9527877800A34312C033A66E30D32EAA0)
00:00:00.066 : [hashfs] core.scs: Mounted and validated, 4 entries (6706893683070F3F6088193EC773F75F672CE109A79D324A19C221FA881BB1C)
00:00:00.145 : [hashfs] def.scs: Mounted and validated, 6305 entries (1549AC965969040FF677C8050B15E8362D9385D98A9CEDB2C3A46AB59FFC80E)
00:00:00.199 : [hashfs] locale.scs: Mounted and validated, 168 entries (2E607A0835120BEA2A7AE50F54484E6A4258C94DCEEE0CB4B5A74D8170F2986)
00:00:00.200 : [hashfs] base_cfg.scs: Mounted and validated, 1 entries (7A027103546EF3108C150C98A1F41B92D1329AECE3E1282CE7E3F857301A98F)
00:00:00.200 : [ufs] Home directory: 'C:/Users/Johnny/Documents/Euro Truck Simulator 2'.
00:00:00.219 : exec /home/config.cfg
00:00:00.219 : [sys] Executing /home/config.cfg ...
00:00:00.219 : uset inst_flags "0"
00:00:00.219 : uset inst_noupg "0"
00:00:00.220 : uset r_full_resolution_corrections "0"
00:00:00.220 : uset r_force_color_shadowmaps "0"
00:00:00.220 : uset g_hw_info "1"
00:00:00.220 : uset g_line_sort "0"
00:00:00.220 : uset g_cargo_sort "10"
00:00:00.220 : uset g_tooltip_delay "0.4"
00:00:00.220 : uset g_global_force_load_selector "0"
00:00:00.220 : uset g_desktop_fadeout "60"
00:00:00.220 : uset g_show_game_elements "1"
00:00:00.220 : uset r_wireframe "0"
00:00:00.220 : uset g_interior_camera_zero_pitch "0"
00:00:00.220 : uset r_segment_buffer_size "128"
00:00:00.220 : uset r_multimon_exterior_in_aux "0"
00:00:00.220 : uset r_multimon_interior_in_main "1"
00:00:00.220 : uset r_multimon_rotation_aux "0"
00:00:00.220 : uset r_multimon_rotation_right "0"
00:00:00.220 : uset r_multimon_rotation_left "0"
00:00:00.220 : uset r_multimon_rotation_center "0"
00:00:00.220 : uset r_multimon_vert_offset_right "0"
00:00:00.220 : uset r_multimon_vert_offset_left "0"
00:00:00.220 : uset r_multimon_border_fov_right "0"
00:00:00.220 : uset r_multimon_border_fov_left "0"
00:00:00.220 : uset r_multimon_fov_vertical "0"
00:00:00.220 : uset r_multimon_fov_horizontal "50"
00:00:00.220 : uset r_multimon_mode "0"
00:00:00.220 : uset r_use_depth_bounds "1"
00:00:00.220 : uset r_show_light_pixel_coverage "0"
00:00:00.220 : uset r_deferred_debug "0"
00:00:00.220 : uset r_mirror_scale_y "1"
00:00:00.220 : uset r_mirror_scale_x "1"
00:00:00.220 : uset r_scale_y "1.25"
00:00:00.220 : uset r_scale_x "1"
00:00:00.221 : uset r_normal_maps "1"
00:00:00.221 : uset r_sunshafts "1"
00:00:00.221 : uset r_color_saturation "1.0"
00:00:00.221 : uset r_color_yellow_blue "0.0"
00:00:00.221 : uset r_color_magenta_green "0.0"
00:00:00.221 : uset r_color_cyan_red "0.0"
00:00:00.221 : uset r_color_correction "1"
00:00:00.221 : uset r_cloud_shadows "1"
00:00:00.221 : uset r_dof_filter_size "0.5"
00:00:00.221 : uset r_dof_transition "400.0"
00:00:00.221 : uset r_dof_start "200.0"
00:00:00.221 : uset r_dof "1"
00:00:00.221 : uset r_mlaa_threshold "1.0"
00:00:00.221 : uset r_mlaa "0"
00:00:00.221 : uset r_hdr "1"
00:00:00.221 : uset r_fake_shadows "2"
00:00:00.221 : uset r_sun_shadow_texture_size "2048"
00:00:00.221 : uset r_sun_shadow_quality "2"
00:00:00.221 : uset r_mirror_view_distance "80"
00:00:00.221 : uset r_deferred_mirrors "1"
00:00:00.221 : uset r_deferred "1"
00:00:00.221 : uset r_nowmi "0"
00:00:00.221 : uset r_startup_progress "0"
00:00:00.221 : uset r_setup_done "1"
00:00:00.221 : uset r_gamma "1"
00:00:00.221 : uset r_manual_stereo_buffer_scale "1.0"
00:00:00.221 : uset r_manual_stereo_ui_fov_game "100"
00:00:00.221 : uset r_manual_stereo_ui_fov "80"
00:00:00.221 : uset r_manual_stereo_ui_dist_game "0.5"
00:00:00.221 : uset r_manual_stereo_ui_dist "0.8"
00:00:00.221 : uset r_manual_stereo_in_menu "1"
00:00:00.221 : uset r_nv_stereo_mode "2"
00:00:00.221 : uset r_minimal_unfinished_frames "0"
00:00:00.221 : uset r_no_frame_tracking "0"
00:00:00.221 : uset r_msaa "0"
00:00:00.222 : uset r_fullscreen "1"
00:00:00.222 : uset r_mode "1920x1080x32x0"
00:00:00.222 : uset r_path ""
00:00:00.222 : uset r_device "gl"
00:00:00.222 : uset i_virtual_cursor_speed "500.0"
00:00:00.222 : uset g_trackir "1"
00:00:00.222 : uset g_pedestrian "1"
00:00:00.222 : uset g_light_span_factor "0.5"
00:00:00.222 : uset g_light_distance_factor "0.5"
00:00:00.222 : uset g_vehicle_flare_lights "1"
00:00:00.222 : uset g_auto_traffic_headlights "1"
00:00:00.222 : uset g_traffic "1"
00:00:00.222 : uset g_kdop_preview "0"
00:00:00.222 : uset g_screenshot_on_bug "0"
00:00:00.222 : uset g_city_name_move "0"
00:00:00.222 : uset g_developer "0"
00:00:00.222 : uset g_steam_rich_presence "1"
00:00:00.222 : uset g_steam_browser "1"
00:00:00.222 : uset g_steam_screenshots "2"
00:00:00.222 : uset g_artist_id "0"
00:00:00.222 : uset g_save_format "0"
00:00:00.222 : uset g_flyspeed "100.0"
00:00:00.222 : uset g_news "1"
00:00:00.222 : uset g_colbox "0"
00:00:00.222 : uset g_radio_mode "2"
00:00:00.222 : uset g_ignore_low_fps "0"
00:00:00.222 : uset g_truck_light_quality "1"
00:00:00.222 : uset g_truck_light_specular "1"
00:00:00.222 : uset g_gfx_all_scales "0"
00:00:00.222 : uset g_gfx_advanced "0"
00:00:00.222 : uset g_gfx_quality "2"
00:00:00.222 : uset g_hq_3d_scale "0.0"
00:00:00.222 : uset g_hq_3d_screenshot "0"
00:00:00.222 : uset g_menu_aa_limit "8"
00:00:00.222 : uset g_additional_water_fov "20.0f"
00:00:00.222 : uset g_rain_reflect_hookups "1"
00:00:00.223 : uset g_rain_reflect_actor "1"
00:00:00.223 : uset g_rain_reflect_traffic "1"
00:00:00.223 : uset g_rain_reflect_cache "0"
00:00:00.223 : uset g_rain_reflection "3"
00:00:00.223 : uset g_reflection "1"
00:00:00.223 : uset g_grass_density "1"
00:00:00.223 : uset g_veg_detail "1"
00:00:00.223 : uset g_minicon "0"
00:00:00.223 : uset g_console "0"
00:00:00.223 : uset g_texture_usage_stats "0"
00:00:00.223 : uset g_fps "0"
00:00:00.223 : uset g_stream_exts ".ogg;.mp3"
00:00:00.223 : uset r_vsync "1"
00:00:00.223 : uset r_anisotropy_factor "0.5"
00:00:00.223 : uset r_texture_detail "0"
00:00:00.223 : uset t_averaging_window_length "20"
00:00:00.242 : [lang] Language autodetection: 407
00:00:00.253 : Selected language: de_de
00:00:00.253 : Euro Truck Simulator 2 init ver.1.18.1s (rev. cc55d243c9ad)
00:00:00.266 : [net]  LOG INFO: Started
00:00:00.274 : Setting UI reference mode to: 1440x900...
00:00:00.274 : [gfx] Selected rendering device: gl
00:00:00.843 : [gl] WGL extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle 
00:00:00.872 : [gfx] Trying to set 1920x1080 32bpp 60Hz (fullscreen)
00:00:01.032 : [gl] CDS init: OK
00:00:01.252 : [gl] SetPixelFormat: OK (#10, color 32 bits, depth 24 bits).
00:00:01.253 : [gl] wglCreateContextAttribs: OK
00:00:01.271 : [gl] Max anisotropy factor: 16.000000
00:00:01.273 : [gl] driver: GeForce GT 650M/PCIe/SSE2
00:00:01.273 : [gl] vendor: NVIDIA Corporation
00:00:01.273 : [gl] version: 4.5.0 NVIDIA 353.06
00:00:01.273 : [gl] GL extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_NV_internalformat_sample_query GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_query_buffer_object GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_provoking_vertex GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control 
00:00:01.274 : [gl] Using NV4X rendering path
00:00:01.274 : [gl] Setting vsync period to 1 (requested 1)
00:00:01.493 : [al] device: OpenAL Soft
00:00:01.493 : [al] context extensions: ALC_ENUMERATE_ALL_EXT ALC_ENUMERATION_EXT ALC_EXT_CAPTURE ALC_EXT_DEDICATED ALC_EXT_disconnect ALC_EXT_EFX ALC_EXT_thread_local_context ALC_SOFT_loopback
00:00:01.505 : [al] vendor: OpenAL Community
00:00:01.505 : [al] version: 1.1 ALSOFT 1.14
00:00:01.505 : [al] renderer: OpenAL Soft
00:00:01.505 : [al] extensions: AL_EXT_ALAW AL_EXT_DOUBLE AL_EXT_EXPONENT_DISTANCE AL_EXT_FLOAT32 AL_EXT_IMA4 AL_EXT_LINEAR_DISTANCE AL_EXT_MCFORMATS AL_EXT_MULAW AL_EXT_MULAW_MCFORMATS AL_EXT_OFFSET AL_EXT_source_distance_model AL_LOKI_quadriphonic AL_SOFT_buffer_samples AL_SOFT_buffer_sub_data AL_SOFTX_deferred_updates AL_SOFT_direct_channels AL_SOFT_loop_points
00:00:01.505 : [snd] Started sound update thread
00:00:01.511 : [di8] Initializing device '@@keyboard@@' as 'keyboard'
00:00:01.512 : [di8] Initializing device '@@i_mouse@@' as 'mouse'
00:00:01.862 : [hashfs] dlc_east.scs: Mounted and validated, 832 entries (16999C8AE5D1E922F9EC9DE19E351686BB8687CD8777516C33C2D624778B36E)
00:00:01.866 : [hashfs] dlc_fantasy.scs: Mounted and validated, 296 entries (E28906C57B95CC1DAB68B66BCF03941E937BBA2FF2CB8372C0F46EB303EA28E)
00:00:01.868 : [hashfs] dlc_flags_cz.scs: Mounted and validated, 238 entries (66A72FDADE8382E9C268CFE83CA84F0512CB8F83F9E12BB0D860630B7C759C9)
00:00:01.871 : [hashfs] dlc_flags_dk.scs: Mounted and validated, 224 entries (C52D9D9B67B87A04F3A5FA219F28180E8F5D9E94660C67EC726F7EA1694FEA4)
00:00:01.874 : [hashfs] dlc_flags_n.scs: Mounted and validated, 218 entries (F90B2A6DACA6214E808F1712113A64599EEFA8AD520468C324F11C1BE077E76)
00:00:01.876 : [hashfs] dlc_flags_pl.scs: Mounted and validated, 201 entries (77A414EAE4865F113EA9108152E5EBF7958DC9F7392D8E64D806EB7861345C0)
00:00:01.879 : [hashfs] dlc_flags_s.scs: Mounted and validated, 230 entries (95D93B5B94D6DC3EE92D0C2FFCF1AD36947A5CEB8093B441A3B849E6C54A149)
00:00:01.881 : [hashfs] dlc_flags_us.scs: Mounted and validated, 228 entries (7BAFDE1E8321084119D03C23D5312F9C25FE0F9043046C8D2516E5F96F8826C)
00:00:01.884 : [hashfs] dlc_metallics.scs: Mounted and validated, 214 entries (C62DE1DB7AB2E0796AC2207BA03023B734E8B23B8D6188F23B1BC0EA520D42D)
00:00:01.889 : [hashfs] dlc_nature.scs: Mounted and validated, 463 entries (F060A8F98F5C08A889756620E8D365236F438980FBA2D5195ACC18653F9997C)
00:00:02.638 : [hashfs] dlc_north.scs: Mounted and validated, 7222 entries (6B409D70A2FAAD784F9E101CEA7F052B1B78F27C3289A8F35FDF9CDCADCFC7D)
00:00:02.682 : [hashfs] dlc_trailers.scs: Mounted and validated, 604 entries (65B5E949DE8BE47DB7ADDB0B54C7C7805A6B16CEDC9F9DE9C5FD1E00FC24BB5)
00:00:02.686 : [hashfs] dlc_vikings.scs: Mounted and validated, 296 entries (054329CA785B780A618DF5DB67CFBE284BF40202A7B64CFAC100F3D4C2BD4DC)
00:00:02.698 : dispatch
00:00:02.698 : exit
00:00:06.217 : [ui] Controller setup start
00:00:06.223 : [inp] Classifying devices
00:00:06.223 : [ui] Controller setup done
00:00:07.111 : [hashfs] dlc_east.scs: Mounted and validated, 832 entries (16999C8AE5D1E922F9EC9DE19E351686BB8687CD8777516C33C2D624778B36E)
00:00:07.115 : [hashfs] dlc_fantasy.scs: Mounted and validated, 296 entries (E28906C57B95CC1DAB68B66BCF03941E937BBA2FF2CB8372C0F46EB303EA28E)
00:00:07.118 : [hashfs] dlc_flags_cz.scs: Mounted and validated, 238 entries (66A72FDADE8382E9C268CFE83CA84F0512CB8F83F9E12BB0D860630B7C759C9)
00:00:07.121 : [hashfs] dlc_flags_dk.scs: Mounted and validated, 224 entries (C52D9D9B67B87A04F3A5FA219F28180E8F5D9E94660C67EC726F7EA1694FEA4)
00:00:07.123 : [hashfs] dlc_flags_n.scs: Mounted and validated, 218 entries (F90B2A6DACA6214E808F1712113A64599EEFA8AD520468C324F11C1BE077E76)
00:00:07.126 : [hashfs] dlc_flags_pl.scs: Mounted and validated, 201 entries (77A414EAE4865F113EA9108152E5EBF7958DC9F7392D8E64D806EB7861345C0)
00:00:07.129 : [hashfs] dlc_flags_s.scs: Mounted and validated, 230 entries (95D93B5B94D6DC3EE92D0C2FFCF1AD36947A5CEB8093B441A3B849E6C54A149)
00:00:07.132 : [hashfs] dlc_flags_us.scs: Mounted and validated, 228 entries (7BAFDE1E8321084119D03C23D5312F9C25FE0F9043046C8D2516E5F96F8826C)
00:00:07.136 : [hashfs] dlc_metallics.scs: Mounted and validated, 214 entries (C62DE1DB7AB2E0796AC2207BA03023B734E8B23B8D6188F23B1BC0EA520D42D)
00:00:07.142 : [hashfs] dlc_nature.scs: Mounted and validated, 463 entries (F060A8F98F5C08A889756620E8D365236F438980FBA2D5195ACC18653F9997C)
00:00:07.917 : [hashfs] dlc_north.scs: Mounted and validated, 7222 entries (6B409D70A2FAAD784F9E101CEA7F052B1B78F27C3289A8F35FDF9CDCADCFC7D)
00:00:07.963 : [hashfs] dlc_trailers.scs: Mounted and validated, 604 entries (65B5E949DE8BE47DB7ADDB0B54C7C7805A6B16CEDC9F9DE9C5FD1E00FC24BB5)
00:00:07.967 : [hashfs] dlc_vikings.scs: Mounted and validated, 296 entries (054329CA785B780A618DF5DB67CFBE284BF40202A7B64CFAC100F3D4C2BD4DC)
00:00:08.045 : uset s_sfx_enabled "1"
00:00:08.045 : uset s_music_enabled "0"
00:00:08.046 : uset s_sfx_volume "1.0"
00:00:08.046 : uset s_radio_volume "0.0460526"
00:00:08.046 : uset s_music_volume "0.8"
00:00:08.046 : uset s_master_volume "0.07"
00:00:08.046 : uset s_reverse_stereo "0"
00:00:08.046 : uset g_force_economy_reset "0"
00:00:08.046 : uset g_force_load_selector "0"
00:00:08.046 : uset g_autoload_ignore_autosave "0"
00:00:08.046 : uset g_start_in_truck "0"
00:00:08.046 : uset g_input_configured "1"
00:00:08.046 : uset g_income_factor "1.0"
00:00:08.046 : uset g_currency "0"
00:00:08.046 : uset g_bad_weather_factor "0.07"
00:00:08.047 : uset g_save_idx "1"
00:00:08.047 : uset g_adviser "1"
00:00:08.047 : uset g_desktop_tutorial "0"
00:00:08.047 : uset g_tutorial "0"
00:00:08.047 : uset g_fatigue "1"
00:00:08.047 : uset g_police "1"
00:00:08.047 : uset g_subtitles "0"
00:00:08.047 : uset g_clock_24 "1"
00:00:08.047 : uset g_hmd_no_3d_background "0"
00:00:08.047 : uset g_hmd_no_special_menu "0"
00:00:08.047 : uset g_hmd_reduced_cabin_movement "1"
00:00:08.047 : uset g_hmd_no_artifical_movement "0"
00:00:08.047 : uset i_oculus_eye_protrusion "0.09"
00:00:08.047 : uset i_oculus_eye_height "0.15"
00:00:08.047 : uset i_hmd_max_prediction "0.1"
00:00:08.047 : uset i_hmd_min_prediction "0.0"
00:00:08.047 : uset s_interior_volume "1.0"
00:00:08.047 : uset s_rumble_enabled "1"
00:00:08.047 : uset s_reverse_enabled "1"
00:00:08.047 : uset g_cam_blinker "0"
00:00:08.047 : uset g_cam_physics_value "1.0"
00:00:08.047 : uset g_cam_physics "1"
00:00:08.047 : uset g_cam_steering_reverse "1.0"
00:00:08.047 : uset g_cam_steering_value "1.0"
00:00:08.047 : uset g_cam_steering "1"
00:00:08.047 : uset g_cruise_control_smart "0.0"
00:00:08.047 : uset g_cruise_control_grid "5.0"
00:00:08.047 : uset g_throttle_auto_shift "0"
00:00:08.047 : uset g_pedal_clutch_range "1.0"
00:00:08.047 : uset g_fuel_simulation "0"
00:00:08.048 : uset g_hardcore_simulation "0"
00:00:08.048 : uset g_reg_setting "reg_setting.europe"
00:00:08.048 : uset g_brake_light_all "1"
00:00:08.048 : uset g_use_speed_limiter "1"
00:00:08.048 : uset g_hud_speed_limit "1"
00:00:08.048 : uset g_axle_drop_auto "1"
00:00:08.048 : uset g_engine_start_auto "1"
00:00:08.048 : uset g_motor_brake_auto "1"
00:00:08.048 : uset g_retarder_auto "1"
00:00:08.048 : uset g_trailer_stability "0.5"
00:00:08.048 : uset g_brake_intensity "1.0"
00:00:08.048 : uset g_steer_autocenter "1"
00:00:08.048 : uset g_gallon "0"
00:00:08.048 : uset g_fahrenheit "0"
00:00:08.048 : uset g_pounds "kg"
00:00:08.048 : uset g_mph "0"
00:00:08.048 : uset g_hshifter_synchronized "1"
00:00:08.048 : uset g_hshifter_layout_shifting "1"
00:00:08.048 : uset g_hshifter_layout "3"
00:00:08.048 : uset g_trans "0"
00:00:08.048 : uset g_lang_set "1"
00:00:08.048 : uset g_lang "de_de"
00:00:08.048 : uset g_cutscenes "1"
00:00:11.448 : uset s_sfx_enabled "1"
00:00:11.448 : uset s_music_enabled "0"
00:00:11.448 : uset s_sfx_volume "1.0"
00:00:11.448 : uset s_radio_volume "0.0460526"
00:00:11.448 : uset s_music_volume "0.8"
00:00:11.448 : uset s_master_volume "0.07"
00:00:11.448 : uset s_reverse_stereo "0"
00:00:11.448 : uset g_force_economy_reset "0"
00:00:11.448 : uset g_force_load_selector "0"
00:00:11.448 : uset g_autoload_ignore_autosave "0"
00:00:11.448 : uset g_start_in_truck "0"
00:00:11.449 : uset g_input_configured "1"
00:00:11.449 : uset g_income_factor "1.0"
00:00:11.449 : uset g_currency "0"
00:00:11.449 : uset g_bad_weather_factor "0.07"
00:00:11.449 : uset g_save_idx "1"
00:00:11.449 : uset g_adviser "1"
00:00:11.449 : uset g_desktop_tutorial "0"
00:00:11.449 : uset g_tutorial "0"
00:00:11.449 : uset g_fatigue "1"
00:00:11.449 : uset g_police "1"
00:00:11.449 : uset g_subtitles "0"
00:00:11.449 : uset g_clock_24 "1"
00:00:11.449 : uset g_hmd_no_3d_background "0"
00:00:11.449 : uset g_hmd_no_special_menu "0"
00:00:11.449 : uset g_hmd_reduced_cabin_movement "1"
00:00:11.449 : uset g_hmd_no_artifical_movement "0"
00:00:11.449 : uset i_oculus_eye_protrusion "0.09"
00:00:11.449 : uset i_oculus_eye_height "0.15"
00:00:11.449 : uset i_hmd_max_prediction "0.1"
00:00:11.449 : uset i_hmd_min_prediction "0.0"
00:00:11.449 : uset s_interior_volume "1.0"
00:00:11.449 : uset s_rumble_enabled "1"
00:00:11.449 : uset s_reverse_enabled "1"
00:00:11.449 : uset g_cam_blinker "0"
00:00:11.449 : uset g_cam_physics_value "1.0"
00:00:11.449 : uset g_cam_physics "1"
00:00:11.449 : uset g_cam_steering_reverse "1.0"
00:00:11.449 : uset g_cam_steering_value "1.0"
00:00:11.449 : uset g_cam_steering "1"
00:00:11.449 : uset g_cruise_control_smart "0.0"
00:00:11.449 : uset g_cruise_control_grid "5.0"
00:00:11.449 : uset g_throttle_auto_shift "0"
00:00:11.449 : uset g_pedal_clutch_range "1.0"
00:00:11.449 : uset g_fuel_simulation "0"
00:00:11.450 : uset g_hardcore_simulation "0"
00:00:11.450 : uset g_reg_setting "reg_setting.europe"
00:00:11.450 : uset g_brake_light_all "1"
00:00:11.450 : uset g_use_speed_limiter "1"
00:00:11.450 : uset g_hud_speed_limit "1"
00:00:11.450 : uset g_axle_drop_auto "1"
00:00:11.450 : uset g_engine_start_auto "1"
00:00:11.450 : uset g_motor_brake_auto "1"
00:00:11.450 : uset g_retarder_auto "1"
00:00:11.450 : uset g_trailer_stability "0.5"
00:00:11.450 : uset g_brake_intensity "1.0"
00:00:11.450 : uset g_steer_autocenter "1"
00:00:11.450 : uset g_gallon "0"
00:00:11.450 : uset g_fahrenheit "0"
00:00:11.450 : uset g_pounds "kg"
00:00:11.450 : uset g_mph "0"
00:00:11.450 : uset g_hshifter_synchronized "1"
00:00:11.450 : uset g_hshifter_layout_shifting "1"
00:00:11.450 : uset g_hshifter_layout "3"
00:00:11.450 : uset g_trans "0"
00:00:11.450 : uset g_lang_set "1"
00:00:11.450 : uset g_lang "de_de"
00:00:11.450 : uset g_cutscenes "1"
00:00:11.463 : New profile selected: 'Maniac'
00:00:11.463 : Mounting extra package: C:/Users/Johnny/Documents/Euro Truck Simulator 2/mod/promods-def-v195.scs
00:00:11.502 : [zipfs] promods-def-v195.scs: read ok, 2898 entries [0x2dc6309d]
00:00:11.502 : Mounting extra package: C:/Users/Johnny/Documents/Euro Truck Simulator 2/mod/promods-map-v195.scs
00:00:11.561 : [zipfs] promods-map-v195.scs: read ok, 1160 entries [0x9815bfec]
00:00:11.561 : Mounting extra package: C:/Users/Johnny/Documents/Euro Truck Simulator 2/mod/promods-v195.scs
00:00:13.015 : [zipfs] promods-v195.scs: read ok, 30549 entries [0x26e3ede6]
00:00:14.702 : game
00:00:14.997 : [bullet] Starting physics server: Bullet
00:00:15.270 : Loaded trailers: 84
00:00:15.273 : Loaded small traffic vehicles: 30
00:00:15.276 : Loaded truck traffic vehicles: 22
00:00:15.278 : Loaded traffic trailers: 17
00:00:15.279 : Loaded addon hookups: 16
00:00:15.290 : Loading resource server data ....
00:00:15.290 : Loading vegetation data ....
00:00:15.302 : Loading road data ....
00:00:15.313 : Loading terrain data ....
00:00:15.383 : Loading railing data ....
00:00:15.389 : Loading building data ....
00:00:15.412 : Loading model data ....
00:00:15.486 : Loading prefab data ....
00:00:15.568 : Loading traffic rule data ....
00:00:15.570 : Loading sign data ....
00:00:15.857 : Loading city data ....
00:00:15.884 : Loading traffic semaphore data ....
00:00:15.892 : Loading traffic signs data ....
00:00:15.902 : Loading hinges data ....
00:00:15.909 : Loading stamp data ....
00:00:15.925 : Loading movers data ....
00:00:15.942 : Loading ferry data ....
00:00:15.959 : Loading country data ....
00:00:15.984 : Loading sound item data ....
00:00:15.993 : Loading live stream data ....
00:00:16.010 : Loading game condition data ....
00:00:16.025 : Loading trigger action data ....
00:00:16.042 : Loading cutscene data ....
00:00:16.064 : Loading cargo data ....
00:00:16.092 : Loading company data ....
00:00:16.482 : <WARNING> Ignoring obsolete attribute 'default_truck_front_wheels' of unit '.game.data' (of type 'game_data').
00:00:16.483 : <WARNING> Ignoring obsolete attribute 'default_truck_rear_wheels' of unit '.game.data' (of type 'game_data').
00:00:16.536 : Resources load time: 1580ms  (17 MB)
00:00:16.537 : Map '/map/europe.mbd' loading started ....
00:00:19.786 : Map successfully loaded.
00:00:19.817 : Map load time: 3279ms  (0 MB)
00:00:19.828 : Loading save '/home/profiles/4D616E696163/save/1/game.sii'
00:00:20.791 : Road network navigation caching started.
00:00:48.656 : Road network navigation caching finished.
00:00:48.701 : Garage update started.
00:00:49.200 : Garage update finished.
00:00:49.203 : Economy load time: 34246ms  (24 MB)
00:00:54.182 : Create actor: (47 MB)
00:00:54.219 : Game init finished. (89 MB)
00:00:57.258 : <ERROR> [prefab_desc] No priority set for intersection curve 18 'fld_line_18' (/prefab/roundabout/road2_med_4b.ppd)
00:01:09.239 : Loading save '/home/profiles/4D616E696163/save/1/game.sii'
00:01:09.347 : Road network navigation caching started.
00:01:37.191 : Road network navigation caching finished.
00:01:37.200 : Garage update started.
00:01:37.246 : Garage update finished.
00:01:40.758 : <ERROR> [prefab_desc] No priority set for intersection curve 18 'fld_line_18' (/prefab/roundabout/road2_med_4b.ppd)
00:02:12.520 : <ERROR> [gl] unable to map attribute (v.tex_coord_0)
00:02:12.520 : <ERROR> [gfx] Failed to create pipeline setup for (/model/sweden/moose/Moose_netting_shadow.mat - shadow)
00:02:14.449 : <ERROR> [gl] unable to map attribute (v.tex_coord_0)
00:02:14.449 : <ERROR> [gfx] Failed to create pipeline setup for (/model/sweden/moose/Moose_netting_shadow.mat - shadow)
00:02:16.039 : <ERROR> [gl] unable to map attribute (v.tex_coord_0)
00:02:16.039 : <ERROR> [gfx] Failed to create pipeline setup for (/model/sweden/moose/Moose_netting_shadow.mat - shadow)
00:02:17.966 : <ERROR> [gl] unable to map attribute (v.tex_coord_0)
00:02:17.967 : <ERROR> [gfx] Failed to create pipeline setup for (/model/sweden/moose/Moose_netting_shadow.mat - shadow)
00:02:20.392 : <ERROR> [gl] unable to map attribute (v.tex_coord_0)
00:02:20.392 : <ERROR> [gfx] Failed to create pipeline setup for (/model/sweden/moose/Moose_netting_shadow.mat - shadow)
00:02:25.370 : <ERROR> [gl] unable to map attribute (v.tex_coord_0)
00:02:25.370 : <ERROR> [gfx] Failed to create pipeline setup for (/model/sweden/moose/Moose_netting_shadow.mat - shadow)
00:02:49.218 : <ERROR> Tangents stream is not supported for given vertex layout! Model: /model/finland/helsinki/helsinki_cathedral/helsinki_cathedral.pmg, piece: 1
00:06:03.375 : <ERROR> Route cannot be found between [45586.06641;76.77344;-55271.69922] and [45420.81641;76.77344;-55247.45313]! Map is discontinuous?
00:06:03.842 : <ERROR> Route cannot be found between [45586.06641;76.77344;-55271.69922] and [45420.81641;76.77344;-55247.45313]! Map is discontinuous?
00:06:04.239 : <ERROR> Route cannot be found between [45586.06641;76.77344;-55271.69922] and [45420.81641;76.77344;-55247.45313]! Map is discontinuous?
00:06:04.683 : <ERROR> The map seem to be still discontinuous (set g_developer to 2 to get more individual reports).
hope you can help with this

Greetings from here

User avatar
plykkegaard
Posts: 2551
Joined: 19 Sep 2014 19:18
Donation rank:
Location: Jylland
Contact:

03 Jun 2015 10:07

Which company in Helsinki?
Also try 32 bit

I'll check it tonight and create a bug report, I'll move your post to bug reports later
Cathredal in Helsinki is probably the cause of the crash also the GPS routing goes down due to a prefab problem

Code: Select all

00:02:49.218 : <ERROR> Tangents stream is not supported for given vertex layout! Model: /model/finland/helsinki/helsinki_cathedral/helsinki_cathedral.pmg, piece: 1
00:06:03.375 : <ERROR> Route cannot be found between [45586.06641;76.77344;-55271.69922] and [45420.81641;76.77344;-55247.45313]! Map is discontinuous?
00:06:03.842 : <ERROR> Route cannot be found between [45586.06641;76.77344;-55271.69922] and [45420.81641;76.77344;-55247.45313]! Map is discontinuous?
00:06:04.239 : <ERROR> Route cannot be found between [45586.06641;76.77344;-55271.69922] and [45420.81641;76.77344;-55247.45313]! Map is discontinuous?
00:06:04.683 : <ERROR> The map seem to be still discontinuous (set g_developer to 2 to get more individual reports).
3D Artist - Moderator - Beta tester

Ragorok
Posts: 3
Joined: 31 May 2015 14:25

03 Jun 2015 10:43

i solved the problem saved again short before the second crashpoint after that i drive directly to the company to end the order, so i dont know what company the order came from sorry, so when i turn right to the company to unload is ok, turn left into the city to reach the questionmark ...crash

thanks for the quick responce cu tc

User avatar
plykkegaard
Posts: 2551
Joined: 19 Sep 2014 19:18
Donation rank:
Location: Jylland
Contact:

03 Jun 2015 11:36

Ok no problem, I can find the Cathedral and take it from there
3D Artist - Moderator - Beta tester

User avatar
plykkegaard
Posts: 2551
Joined: 19 Sep 2014 19:18
Donation rank:
Location: Jylland
Contact:

07 Jun 2015 22:39

Sorry unable to reproduce the bug
3D Artist - Moderator - Beta tester

Ragorok
Posts: 3
Joined: 31 May 2015 14:25

17 Jun 2015 12:28

ok no problem, thanks for help, tryed several things to play the game as it mend to be, but everytime i drive near Helsinki or try to reach tallin the game crashed ,several different orders doesnt work for me in that area, so i deside to deactivate promaps till there is a update of somekind, so i can use the map as it is, without any crashes, ones again thanks for help, and hopefully cu soon take care



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