Forum expansion suggestions

Ask questions about the ETS2 mods here. If useful they will be added to the Q&A / Development updates.
Forum rules
Please do not post any crashes, malfunctions or other issues with the mod in this forum. If you have any issues with the mod, please post them here. This forum is only for questions/feedback towards the team, not for solving crashes.
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LoaderSaints
Posts: 1754
Joined: 31 Mar 2014 13:49
Location: Uusimaa, Finland
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23 Nov 2015 18:17

Maybe a sub-forum for paint jobs (Truck skins)? ;)
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mbman212
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23 Nov 2015 18:47

That would be a good idea ;)
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ETS2 v1.38.1.15, ProMods 2.5x, DLC content

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cdawg9999
Posts: 311
Joined: 12 Mar 2014 04:13
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Location: Brandon, Manitoba Canada

24 Nov 2015 01:55

Skins would be a great idea to have its own sub sections.

I would also like to see the following rules enforced when posting a new mod:

1. Weather its [REL] or [WIP]
2. Description
3. couple of screenshots
4. Compatibility
5. Author and credits
6. Link to download
Image[url=steam://friends/add/76561198274188504]Image[/url]

penguinaz
Developer
Posts: 1257
Joined: 26 Sep 2014 06:42
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Location: Canada

24 Nov 2015 01:59

chris0101 wrote:Skins would be a great idea to have its own sub sections.

I would also like to see the following rules enforced when posting a new mod:

1. Weather its [REL] or [WIP]
2. Description
3. couple of screenshots
4. Compatibility
5. Author and credits
6. Link to download
[wip] should go to the "show your work" sub forum
[rel] should go to the correct "other mods" sub forum
Developer for England, Channel Islands and British Columbia.

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cdawg9999
Posts: 311
Joined: 12 Mar 2014 04:13
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Location: Brandon, Manitoba Canada

24 Nov 2015 02:01

shouldn't the "show your work" be only if you're auditioning your map making abilities for promods?
Image[url=steam://friends/add/76561198274188504]Image[/url]

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Dannu
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Location: Tornio, Finland
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25 Nov 2015 06:43

chris0101 wrote:shouldn't the "show your work" be only if you're auditioning your map making abilities for promods?
I agree with you on this.
Ex-ProMods Beta Tester from 1.90 to 2.64

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ScuL
Founder
Posts: 10659
Joined: 31 Jul 2013 23:51
Location: Auckland, New Zealand

25 Nov 2015 06:55

Yep so do I actually :) I guess the moderators still need to move some topics across.
I am Image Dutch living in Image New Zealand and I speak Image EN Image DE Image SE Image FR
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adrian007
Posts: 279
Joined: 12 Aug 2013 01:50
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Location: Brisbane Queensland

26 Nov 2015 08:23

Would it possible to set up a "expansion" for when new SCS updates are released what works with it ?
I realize that initially these are released as Public Betas and the likelihood of ctds is high and I remember reading on one of my infrequent visits on the SCS Forum there is/ was a problem with vegetation ( I think I read it correctly )and the inevitable hiccups with maps.
Adrian 8-)

FilMit
Posts: 12
Joined: 20 Nov 2013 22:22
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26 Nov 2015 15:58

Firstly thank you for the excellent work!
I look forward to version 2.
Please tell me whether the list of recommended modifications traffic / freight for a bunch ProMods + RusMap?
I really like packs of Jazzycat!

And another question after: just such a color padded cards do not plan to make the default,
or as an option in the formation of individual file def?
The fact is that this mod contains game_data.sii, and may be in conflict with its own file def ...

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Rocar 512E
Posts: 2189
Joined: 28 Aug 2014 07:10
Location: Bucureşti, Muntenia, România

09 Jan 2016 17:55

How about editing some of the Forum's rules?
They are kina out of date (~08.2013)
And a new emote (Kappa Emote)



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