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Texture effects
Posted: 21 Feb 2021 22:05
by NikALM
Im modelled an new road, but the shader looks lighter than terrain and scs models. The model and the prefab are using same look.
Re: Texture effects
Posted: 22 Feb 2021 17:28
by chaffinch
Source:
https://modding.scssoft.com/wiki/Docume ... tats_Tools
I am aware of SCS using vertex colours to control how bright or dark the objects are.
To reset the vertex colours (2.91.2):
1. Select the problematic object in Blender and keep it selected.
2. Open "Object Data Properties" (the triangle at the bottom right corner)
3. Under "Vertex Colors", delete "Col" and "Col_alpha" only.
4. Open "Material Properties" (the next tab after "Object Data Properties").
5. Scroll down to the "Vertex color layer(s) missing!" error and click "Add Vertex Colors to Active".
Re: Texture effects
Posted: 24 Feb 2021 14:31
by NikALM
It worked. Thank