1.98 crash

For problems that are not caused by ProMods
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1000Phoenix
Posts: 2
Joined: 23 Dec 2014 23:48

01 Oct 2015 17:11

Hi, when using the 1.98 version with my old save from 1.97, the game crashes. Is this meant to happen or is there a way to fix it? Thanks!

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mbman212
Posts: 3356
Joined: 15 Aug 2014 09:15
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Location: Tampere, Finland
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01 Oct 2015 17:36

Forum rules wrote:If you report a game crash please post your game.log.txt in between CODE tags.
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ETS2 v1.38.1.15, ProMods 2.5x, DLC content

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2957 hours of ETS2

ATS v1.38x, DLC content

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Gutman123
Posts: 14
Joined: 08 Oct 2014 15:27
Donation rank:

15 Oct 2015 15:22

Hello. When J want to go from Gdynia to Kalskrona by ferry the game' s crashed. J have ProMods, PolandRebuildnig and RusMap. There is game log

Code: Select all

00:01:34.173 : [zipfs] hungary_base.scs: read ok, 38843 entries [0xcceb7490]
00:01:34.173 : [mods] hungary_base mount for mod manager purpose.
00:01:34.176 : [zipfs] hungary_dm.scs: read ok, 5939 entries [0x669b2b60]
00:01:34.176 : [mods] hungary_dm mount for mod manager purpose.
00:01:34.177 : [zipfs] PolandRebuilding_def_1.98.scs: read ok, 1555 entries [0xc562a2c3]
00:01:34.177 : [mods] PolandRebuilding_def_1.98 mount for mod manager purpose.
00:01:34.180 : [zipfs] PolandRebuilding_map_1.98.scs: read ok, 6857 entries [0x1c27a50a]
00:01:34.180 : [mods] PolandRebuilding_map_1.98 mount for mod manager purpose.
00:01:34.187 : [zipfs] PolandRebuilding_model_1.98.scs: read ok, 15693 entries [0xe59f3649]
00:01:34.187 : [mods] PolandRebuilding_model_1.98 mount for mod manager purpose.
00:01:34.188 : [zipfs] ProMods + RusMap + Poland Rebuilding FIX.scs: read ok, 31 entries [0x113012b]
00:01:34.188 : [mods] ProMods + RusMap + Poland Rebuilding FIX mount for mod manager purpose.
00:01:34.191 : [zipfs] promods-def-v198.scs: read ok, 6200 entries [0x668aaf74]
00:01:34.191 : [mods] promods-def-v198 mount for mod manager purpose.
00:01:34.191 : [zipfs] promods-map-v198.scs: read ok, 1564 entries [0x79d0d355]
00:01:34.191 : [mods] promods-map-v198 mount for mod manager purpose.
00:01:34.203 : [zipfs] promods-model-v198.scs: read ok, 25011 entries [0xc5c5c5c5]
00:01:34.203 : [mods] promods-model-v198 mount for mod manager purpose.
00:01:34.212 : [zipfs] promods-v198.scs: read ok, 20793 entries [0x4f5e5e56]
00:01:34.212 : [mods] promods-v198 mount for mod manager purpose.
00:01:34.214 : [zipfs] RusMap-def_v1.5.2.scs: read ok, 4416 entries [0x7dab1a2f]
00:01:34.215 : [mods] RusMap-def_v1.5.2 mount for mod manager purpose.
00:01:34.215 : [zipfs] RusMap-map_v1.5.2.scs: read ok, 269 entries [0x78d3f6eb]
00:01:34.215 : [mods] RusMap-map_v1.5.2 mount for mod manager purpose.
00:01:34.223 : [zipfs] RusMap-model_v1.5.2.scs: read ok, 16513 entries [0x132b2bd3]
00:01:34.223 : [mods] RusMap-model_v1.5.2 mount for mod manager purpose.
00:01:38.048 : [gl] CDS shutdown: OK
00:05:16.977 : [gfx] Trying to set 1920x1080 32bpp 60Hz (fullscreen)
00:05:16.986 : [gl] CDS init: OK
00:05:17.032 : [gl] SetPixelFormat: Reused OK (#12).
00:05:17.033 : [gl] wglCreateContextAttribs: OK
00:05:17.078 : [gl] Max anisotropy factor: 16.000000
00:05:17.079 : [gl] driver: GeForce GTX 960/PCIe/SSE2
00:05:17.079 : [gl] vendor: NVIDIA Corporation
00:05:17.079 : [gl] version: 4.5.0 NVIDIA 353.62
00:05:17.080 : [gl] GL extensions: GL_AMD_multi_draw_indirect GL_AMD_seamless_cubemap_per_texture GL_AMD_vertex_shader_viewport_index GL_AMD_vertex_shader_layer GL_ARB_arrays_of_arrays GL_ARB_base_instance GL_ARB_bindless_texture GL_ARB_blend_func_extended GL_ARB_buffer_storage GL_ARB_clear_buffer_object GL_ARB_clear_texture GL_ARB_clip_control GL_ARB_color_buffer_float GL_ARB_compatibility GL_ARB_compressed_texture_pixel_storage GL_ARB_conservative_depth GL_ARB_compute_shader GL_ARB_compute_variable_group_size GL_ARB_conditional_render_inverted GL_ARB_copy_buffer GL_ARB_copy_image GL_ARB_cull_distance GL_ARB_debug_output GL_ARB_depth_buffer_float GL_ARB_depth_clamp GL_ARB_depth_texture GL_ARB_derivative_control GL_ARB_direct_state_access GL_ARB_draw_buffers GL_ARB_draw_buffers_blend GL_ARB_draw_indirect GL_ARB_draw_elements_base_vertex GL_ARB_draw_instanced GL_ARB_enhanced_layouts GL_ARB_ES2_compatibility GL_ARB_ES3_compatibility GL_ARB_ES3_1_compatibility GL_ARB_explicit_attrib_location GL_ARB_explicit_uniform_location GL_ARB_fragment_coord_conventions GL_ARB_fragment_layer_viewport GL_ARB_fragment_program GL_ARB_fragment_program_shadow GL_ARB_fragment_shader GL_ARB_framebuffer_no_attachments GL_ARB_framebuffer_object GL_ARB_framebuffer_sRGB GL_ARB_geometry_shader4 GL_ARB_get_program_binary GL_ARB_get_texture_sub_image GL_ARB_gpu_shader5 GL_ARB_gpu_shader_fp64 GL_ARB_half_float_pixel GL_ARB_half_float_vertex GL_ARB_imaging GL_ARB_indirect_parameters GL_ARB_instanced_arrays GL_ARB_internalformat_query GL_ARB_internalformat_query2 GL_NV_internalformat_sample_query GL_ARB_invalidate_subdata GL_ARB_map_buffer_alignment GL_ARB_map_buffer_range GL_ARB_multi_bind GL_ARB_multi_draw_indirect GL_ARB_multisample GL_ARB_multitexture GL_ARB_occlusion_query GL_ARB_occlusion_query2 GL_ARB_pipeline_statistics_query GL_ARB_pixel_buffer_object GL_ARB_point_parameters GL_ARB_point_sprite GL_ARB_program_interface_query GL_ARB_provoking_vertex GL_ARB_robust_buffer_access_behavior GL_ARB_robustness GL_ARB_sample_shading GL_ARB_sampler_objects GL_ARB_seamless_cube_map GL_ARB_seamless_cubemap_per_texture GL_ARB_separate_shader_objects GL_ARB_shader_atomic_counters GL_ARB_shader_bit_encoding GL_ARB_shader_draw_parameters GL_ARB_shader_group_vote GL_ARB_shader_image_load_store GL_ARB_shader_image_size GL_ARB_shader_objects GL_ARB_shader_precision GL_ARB_query_buffer_object GL_ARB_shader_storage_buffer_object GL_ARB_shader_subroutine GL_ARB_shader_texture_image_samples GL_ARB_shader_texture_lod GL_ARB_shading_language_100 GL_ARB_shading_language_420pack GL_ARB_shading_language_include GL_ARB_shading_language_packing GL_ARB_shadow GL_ARB_sparse_buffer GL_ARB_sparse_texture GL_ARB_stencil_texturing GL_ARB_sync GL_ARB_tessellation_shader GL_ARB_texture_barrier GL_ARB_texture_border_clamp GL_ARB_texture_buffer_object GL_ARB_texture_buffer_object_rgb32 GL_ARB_texture_buffer_range GL_ARB_texture_compression GL_ARB_texture_compression_bptc GL_ARB_texture_compression_rgtc GL_ARB_texture_cube_map GL_ARB_texture_cube_map_array GL_ARB_texture_env_add GL_ARB_texture_env_combine GL_ARB_texture_env_crossbar GL_ARB_texture_env_dot3 GL_ARB_texture_float GL_ARB_texture_gather GL_ARB_texture_mirror_clamp_to_edge GL_ARB_texture_mirrored_repeat GL_ARB_texture_multisample GL_ARB_texture_non_power_of_two GL_ARB_texture_query_levels GL_ARB_texture_query_lod GL_ARB_texture_rectangle GL_ARB_texture_rg GL_ARB_texture_rgb10_a2ui GL_ARB_texture_stencil8 GL_ARB_texture_storage GL_ARB_texture_storage_multisample GL_ARB_texture_swizzle GL_ARB_texture_view GL_ARB_timer_query GL_ARB_transform_feedback2 GL_ARB_transform_feedback3 GL_ARB_transform_feedback_instanced GL_ARB_transform_feedback_overflow_query GL_ARB_transpose_matrix GL_ARB_uniform_buffer_object GL_ARB_vertex_array_bgra GL_ARB_vertex_array_object GL_ARB_vertex_attrib_64bit GL_ARB_vertex_attrib_binding GL_ARB_vertex_buffer_object GL_ARB_vertex_program GL_ARB_vertex_shader GL_ARB_vertex_type_10f_11f_11f_rev GL_ARB_vertex_type_2_10_10_10_rev GL_ARB_viewport_array GL_ARB_window_pos GL_ATI_draw_buffers GL_ATI_texture_float GL_ATI_texture_mirror_once GL_S3_s3tc GL_EXT_texture_env_add GL_EXT_abgr GL_EXT_bgra GL_EXT_bindable_uniform GL_EXT_blend_color GL_EXT_blend_equation_separate GL_EXT_blend_func_separate GL_EXT_blend_minmax GL_EXT_blend_subtract GL_EXT_compiled_vertex_array GL_EXT_Cg_shader GL_EXT_depth_bounds_test GL_EXT_direct_state_access GL_EXT_draw_buffers2 GL_EXT_draw_instanced GL_EXT_draw_range_elements GL_EXT_fog_coord GL_EXT_framebuffer_blit GL_EXT_framebuffer_multisample GL_EXTX_framebuffer_mixed_formats GL_EXT_framebuffer_multisample_blit_scaled GL_EXT_framebuffer_object GL_EXT_framebuffer_sRGB GL_EXT_geometry_shader4 GL_EXT_gpu_program_parameters GL_EXT_gpu_shader4 GL_EXT_multi_draw_arrays GL_EXT_packed_depth_stencil GL_EXT_packed_float GL_EXT_packed_pixels GL_EXT_pixel_buffer_object GL_EXT_point_parameters GL_EXT_polygon_offset_clamp GL_EXT_post_depth_coverage GL_EXT_provoking_vertex GL_EXT_raster_multisample GL_EXT_rescale_normal GL_EXT_secondary_color GL_EXT_separate_shader_objects GL_EXT_separate_specular_color GL_EXT_shader_image_load_formatted GL_EXT_shader_image_load_store GL_EXT_shader_integer_mix GL_EXT_shadow_funcs GL_EXT_sparse_texture2 GL_EXT_stencil_two_side GL_EXT_stencil_wrap GL_EXT_texture3D GL_EXT_texture_array GL_EXT_texture_buffer_object GL_EXT_texture_compression_dxt1 GL_EXT_texture_compression_latc GL_EXT_texture_compression_rgtc GL_EXT_texture_compression_s3tc GL_EXT_texture_cube_map GL_EXT_texture_edge_clamp GL_EXT_texture_env_combine GL_EXT_texture_env_dot3 GL_EXT_texture_filter_anisotropic GL_EXT_texture_filter_minmax GL_EXT_texture_integer GL_EXT_texture_lod GL_EXT_texture_lod_bias GL_EXT_texture_mirror_clamp GL_EXT_texture_object GL_EXT_texture_shared_exponent GL_EXT_texture_sRGB GL_EXT_texture_sRGB_decode GL_EXT_texture_storage GL_EXT_texture_swizzle GL_EXT_timer_query GL_EXT_transform_feedback2 GL_EXT_vertex_array GL_EXT_vertex_array_bgra GL_EXT_vertex_attrib_64bit GL_EXT_import_sync_object GL_IBM_rasterpos_clip GL_IBM_texture_mirrored_repeat GL_KHR_context_flush_control GL_KHR_debug GL_KHR_robust_buffer_access_behavior GL_KHR_robustness GL_KTX_buffer_region GL_NV_bindless_multi_draw_indirect GL_NV_bindless_multi_draw_indirect_count GL_NV_bindless_texture GL_NV_blend_equation_advanced GL_NV_blend_equation_advanced_coherent GL_NV_blend_square GL_NV_command_list GL_NV_compute_program5 GL_NV_conditional_render GL_NV_conservative_raster GL_NV_conservative_raster_dilate GL_NV_copy_depth_to_color GL_NV_copy_image GL_NV_depth_buffer_float GL_NV_depth_clamp GL_NV_draw_texture GL_NV_ES1_1_compatibility GL_NV_ES3_1_compatibility GL_NV_explicit_multisample GL_NV_fence GL_NV_fill_rectangle GL_NV_float_buffer GL_NV_fog_distance GL_NV_fragment_coverage_to_color GL_NV_fragment_program GL_NV_fragment_program_option GL_NV_fragment_program2 GL_NV_fragment_shader_interlock GL_NV_framebuffer_mixed_samples GL_NV_framebuffer_multisample_coverage GL_NV_geometry_shader4 GL_NV_geometry_shader_passthrough GL_NV_gpu_program4 GL_NV_gpu_program4_1 GL_NV_gpu_program5 GL_NV_gpu_program5_mem_extended GL_NV_gpu_program_fp64 GL_NV_gpu_shader5 GL_NV_half_float GL_NV_light_max_exponent GL_NV_multisample_coverage GL_NV_multisample_filter_hint GL_NV_occlusion_query GL_NV_packed_depth_stencil GL_NV_parameter_buffer_object GL_NV_parameter_buffer_object2 GL_NV_path_rendering GL_NV_path_rendering_shared_edge GL_NV_pixel_data_range GL_NV_point_sprite GL_NV_primitive_restart GL_NV_register_combiners GL_NV_register_combiners2 GL_NV_sample_locations GL_NV_sample_mask_override_coverage GL_NV_shader_atomic_counters GL_NV_shader_atomic_float GL_NV_shader_atomic_fp16_vector GL_NV_shader_atomic_int64 GL_NV_shader_buffer_load GL_NV_shader_storage_buffer_object GL_NV_texgen_reflection GL_NV_texture_barrier GL_NV_texture_compression_vtc GL_NV_texture_env_combine4 GL_NV_texture_multisample GL_NV_texture_rectangle GL_NV_texture_shader GL_NV_texture_shader2 GL_NV_texture_shader3 GL_NV_transform_feedback GL_NV_transform_feedback2 GL_NV_uniform_buffer_unified_memory GL_NV_vertex_array_range GL_NV_vertex_array_range2 GL_NV_vertex_attrib_integer_64bit GL_NV_vertex_buffer_unified_memory GL_NV_vertex_program GL_NV_vertex_program1_1 GL_NV_vertex_program2 GL_NV_vertex_program2_option GL_NV_vertex_program3 GL_NV_viewport_array2 GL_NVX_conditional_render GL_NVX_gpu_memory_info GL_NVX_nvenc_interop GL_NV_shader_thread_group GL_NV_shader_thread_shuffle GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent GL_SGIS_generate_mipmap GL_SGIS_texture_lod GL_SGIX_depth_texture GL_SGIX_shadow GL_SUN_slice_accum GL_WIN_swap_hint WGL_EXT_swap_control 
00:05:17.080 : [gl] Using NV4X rendering path
00:05:17.080 : [gl] Setting vsync period to 1 (requested 1)
00:05:24.939 : mm_flush_repeatedly
00:05:25.014 : uset s_sfx_enabled "1"
00:05:25.014 : uset s_music_enabled "1"
00:05:25.014 : uset s_sfx_volume "1.0"
00:05:25.014 : uset s_radio_volume "0.203947"
00:05:25.014 : uset s_music_volume "0.217105"
00:05:25.014 : uset s_master_volume "1.0"
00:05:25.014 : uset s_reverse_stereo "0"
00:05:25.014 : uset g_force_economy_reset "0"
00:05:25.014 : uset g_force_load_selector "0"
00:05:25.014 : uset g_autoload_ignore_autosave "0"
00:05:25.014 : uset g_start_in_truck "0"
00:05:25.014 : uset g_input_configured "1"
00:05:25.014 : uset g_income_factor "1.0"
00:05:25.014 : uset g_currency "4"
00:05:25.014 : uset g_bad_weather_factor "0.07"
00:05:25.014 : uset g_save_idx "1"
00:05:25.014 : uset g_adviser "1"
00:05:25.014 : uset g_desktop_tutorial "0"
00:05:25.014 : uset g_tutorial "0"
00:05:25.014 : uset g_fatigue "1"
00:05:25.015 : uset g_police "1"
00:05:25.015 : uset g_subtitles "0"
00:05:25.015 : uset g_clock_24 "1"
00:05:25.015 : uset g_hmd_no_3d_background "0"
00:05:25.015 : uset g_hmd_no_special_menu "0"
00:05:25.015 : uset g_hmd_reduced_cabin_movement "1"
00:05:25.015 : uset g_hmd_no_artifical_movement "0"
00:05:25.015 : uset i_oculus_eye_protrusion "0.09"
00:05:25.015 : uset i_oculus_eye_height "0.15"
00:05:25.015 : uset i_hmd_max_prediction "0.1"
00:05:25.015 : uset i_hmd_min_prediction "0.0"
00:05:25.015 : uset s_interior_volume "1.0"
00:05:25.015 : uset s_rumble_enabled "1"
00:05:25.015 : uset s_reverse_enabled "1"
00:05:25.015 : uset g_toy_physics "1"
00:05:25.015 : uset g_cam_blinker "0"
00:05:25.015 : uset g_cam_physics_value "1.0"
00:05:25.015 : uset g_cam_physics "1"
00:05:25.015 : uset g_cam_steering_reverse "1.0"
00:05:25.015 : uset g_cam_steering_value "1.0"
00:05:25.015 : uset g_cam_steering "0"
00:05:25.015 : uset g_cruise_control_smart "0.0"
00:05:25.015 : uset g_cruise_control_grid "5.0"
00:05:25.015 : uset g_throttle_auto_shift "0"
00:05:25.015 : uset g_pedal_clutch_range "1.0"
00:05:25.015 : uset g_fuel_simulation "0"
00:05:25.015 : uset g_hardcore_simulation "0"
00:05:25.015 : uset g_reg_setting ""
00:05:25.015 : uset g_brake_light_all "1"
00:05:25.015 : uset g_use_speed_limiter "1"
00:05:25.016 : uset g_hud_speed_limit "1"
00:05:25.016 : uset g_axle_drop_auto "1"
00:05:25.016 : uset g_engine_start_auto "1"
00:05:25.016 : uset g_motor_brake_auto "0"
00:05:25.016 : uset g_retarder_auto "0"
00:05:25.016 : uset g_trailer_stability "0.5"
00:05:25.016 : uset g_brake_intensity "1.0"
00:05:25.016 : uset g_steer_autocenter "1"
00:05:25.016 : uset g_gallon "0"
00:05:25.016 : uset g_fahrenheit "0"
00:05:25.016 : uset g_pounds "kg"
00:05:25.016 : uset g_mph "0"
00:05:25.016 : uset g_hshifter_synchronized "1"
00:05:25.016 : uset g_hshifter_layout_shifting "1"
00:05:25.016 : uset g_hshifter_layout "3"
00:05:25.016 : uset g_trans "1"
00:05:25.016 : uset g_lang_set "1"
00:05:25.016 : uset g_lang "pl_pl"
00:05:25.016 : uset g_cutscenes "1"
00:05:26.249 : uset s_sfx_enabled "1"
00:05:26.249 : uset s_music_enabled "1"
00:05:26.249 : uset s_sfx_volume "1.0"
00:05:26.249 : uset s_radio_volume "0.203947"
00:05:26.249 : uset s_music_volume "0.217105"
00:05:26.249 : uset s_master_volume "1.0"
00:05:26.249 : uset s_reverse_stereo "0"
00:05:26.249 : uset g_force_economy_reset "0"
00:05:26.250 : uset g_force_load_selector "0"
00:05:26.250 : uset g_autoload_ignore_autosave "0"
00:05:26.250 : uset g_start_in_truck "0"
00:05:26.250 : uset g_input_configured "1"
00:05:26.250 : uset g_income_factor "1.0"
00:05:26.250 : uset g_currency "4"
00:05:26.250 : uset g_bad_weather_factor "0.07"
00:05:26.250 : uset g_save_idx "1"
00:05:26.250 : uset g_adviser "1"
00:05:26.250 : uset g_desktop_tutorial "0"
00:05:26.250 : uset g_tutorial "0"
00:05:26.250 : uset g_fatigue "1"
00:05:26.250 : uset g_police "1"
00:05:26.250 : uset g_subtitles "0"
00:05:26.250 : uset g_clock_24 "1"
00:05:26.250 : uset g_hmd_no_3d_background "0"
00:05:26.250 : uset g_hmd_no_special_menu "0"
00:05:26.250 : uset g_hmd_reduced_cabin_movement "1"
00:05:26.250 : uset g_hmd_no_artifical_movement "0"
00:05:26.250 : uset i_oculus_eye_protrusion "0.09"
00:05:26.250 : uset i_oculus_eye_height "0.15"
00:05:26.250 : uset i_hmd_max_prediction "0.1"
00:05:26.250 : uset i_hmd_min_prediction "0.0"
00:05:26.250 : uset s_interior_volume "1.0"
00:05:26.250 : uset s_rumble_enabled "1"
00:05:26.250 : uset s_reverse_enabled "1"
00:05:26.251 : uset g_toy_physics "1"
00:05:26.251 : uset g_cam_blinker "0"
00:05:26.251 : uset g_cam_physics_value "1.0"
00:05:26.251 : uset g_cam_physics "1"
00:05:26.251 : uset g_cam_steering_reverse "1.0"
00:05:26.251 : uset g_cam_steering_value "1.0"
00:05:26.251 : uset g_cam_steering "0"
00:05:26.251 : uset g_cruise_control_smart "0.0"
00:05:26.251 : uset g_cruise_control_grid "5.0"
00:05:26.251 : uset g_throttle_auto_shift "0"
00:05:26.251 : uset g_pedal_clutch_range "1.0"
00:05:26.251 : uset g_fuel_simulation "0"
00:05:26.251 : uset g_hardcore_simulation "0"
00:05:26.251 : uset g_reg_setting ""
00:05:26.251 : uset g_brake_light_all "1"
00:05:26.251 : uset g_use_speed_limiter "1"
00:05:26.251 : uset g_hud_speed_limit "1"
00:05:26.251 : uset g_axle_drop_auto "1"
00:05:26.251 : uset g_engine_start_auto "1"
00:05:26.251 : uset g_motor_brake_auto "0"
00:05:26.251 : uset g_retarder_auto "0"
00:05:26.251 : uset g_trailer_stability "0.5"
00:05:26.251 : uset g_brake_intensity "1.0"
00:05:26.251 : uset g_steer_autocenter "1"
00:05:26.251 : uset g_gallon "0"
00:05:26.251 : uset g_fahrenheit "0"
00:05:26.251 : uset g_pounds "kg"
00:05:26.251 : uset g_mph "0"
00:05:26.251 : uset g_hshifter_synchronized "1"
00:05:26.251 : uset g_hshifter_layout_shifting "1"
00:05:26.251 : uset g_hshifter_layout "3"
00:05:26.252 : uset g_trans "1"
00:05:26.252 : uset g_lang_set "1"
00:05:26.252 : uset g_lang "pl_pl"
00:05:26.252 : uset g_cutscenes "1"
00:05:26.263 : New profile selected: 'Gutek'
00:05:26.315 : [zipfs] RusMap-def_v1.5.2.scs: read ok, 4416 entries [0x7fd135e3]
00:05:26.405 : [zipfs] promods-def-v198.scs: read ok, 6200 entries [0xb2e60b1a]
00:05:26.434 : [zipfs] promods-map-v198.scs: read ok, 1564 entries [0xce61b5d4]
00:05:26.822 : [zipfs] promods-model-v198.scs: read ok, 25011 entries [0x3dc89a36]
00:05:27.173 : [zipfs] promods-v198.scs: read ok, 20793 entries [0x729438f5]
00:05:27.194 : [zipfs] PolandRebuilding_def_1.98.scs: read ok, 1555 entries [0x600935ad]
00:05:27.275 : [zipfs] PolandRebuilding_map_1.98.scs: read ok, 6857 entries [0x3fa7272e]
00:05:27.524 : [zipfs] PolandRebuilding_model_1.98.scs: read ok, 15693 entries [0x68156a70]
00:05:27.529 : [zipfs] RusMap-map_v1.5.2.scs: read ok, 269 entries [0xeeb152cd]
00:05:27.767 : [zipfs] RusMap-model_v1.5.2.scs: read ok, 16513 entries [0x1b8493bb]
00:05:27.768 : [zipfs] ProMods + RusMap + Poland Rebuilding FIX.scs: read ok, 31 entries [0xeb4839fb]
00:05:29.754 : game
00:05:29.946 : [bullet] Starting physics server: Bullet
00:05:30.087 : Loaded trailers: 79
00:05:30.090 : Loaded traffic vehicles of type 'car': 29
00:05:30.092 : Loaded traffic vehicles of type 'truck': 22
00:05:30.092 : Loaded traffic vehicles of type 'bus': 1
00:05:30.093 : Loaded traffic trailers of type 'semi_trailer': 17
00:05:30.094 : Loaded addon hookups: 16
00:05:30.094 : Loading resource server data ....
00:05:30.094 : Loading vegetation data ....
00:05:30.104 : Loading road data ....
00:05:30.121 : Loading terrain data ....
00:05:30.128 : Loading railing data ....
00:05:30.132 : Loading building data ....
00:05:30.153 : Loading model data ....
00:05:30.324 : Loading prefab data ....
00:05:30.399 : Loading traffic rule data ....
00:05:30.401 : Loading sign data ....
00:05:30.847 : Loading city data ....
00:05:30.875 : Loading traffic semaphore data ....
00:05:30.879 : Loading traffic signs data ....
00:05:30.899 : Loading hinges data ....
00:05:30.902 : Loading stamp data ....
00:05:30.919 : Loading movers data ....
00:05:30.936 : Loading ferry data ....
00:05:30.952 : Loading country data ....
00:05:30.980 : Loading sound item data ....
00:05:30.985 : Loading live stream data ....
00:05:31.002 : Loading game condition data ....
00:05:31.019 : Loading trigger action data ....
00:05:31.035 : Loading cutscene data ....
00:05:31.052 : Loading cargo data ....
00:05:31.071 : Loading company data ....
00:05:31.719 : Resources load time: 1798ms  (7 MB)
00:05:31.720 : Map '/map/europe.mbd' loading started ....
00:05:34.157 : <ERROR> Node linkage inconsistency detected! Node uid:0x2935DEE4700AC8
00:05:34.491 : Map successfully loaded.
00:05:34.520 : <ERROR> Failed to find slave table item 0x48B6DF43D600042 on prefab 0x40FECB221A00001
00:05:34.520 : Map load time: 2800ms  (1 MB)
00:05:34.528 : Loading save '/home/profiles/477574656B/save/autosave/game.sii'
00:05:35.271 : <ERROR> Company item without company assignment! (10149.8 32.8867 -10172.4)
00:05:35.285 : Road network navigation caching started.
00:05:35.749 : <WARNING> More failures to find a route.
00:05:49.609 : Road network navigation caching finished.
00:05:49.635 : Garage update started.
00:05:49.670 : <ERROR> Garage spawn point not found! (esbjerg)
00:05:49.670 : <ERROR> Garage spawn point not found! (karlstad)
00:05:49.670 : <ERROR> Garage spawn point not found! (kolding)
00:05:49.670 : <ERROR> Garage spawn point not found! (arhus)
00:05:49.719 : <ERROR> Garage spawn point not found! (herning)
00:05:49.771 : <ERROR> Garage spawn point not found! (slavgorod)
00:05:50.295 : Garage update finished.
00:05:50.297 : Economy load time: 20375ms  (21 MB)
00:05:52.151 : Create actor: (2 MB)
00:05:52.177 : Game init finished. (32 MB)
00:08:09.568 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:08:09.568 : <ERROR> [gfx] Failed to create pipeline setup for (/model/vehicle/audi_a3_1_3_blekit.mat - defattr)
00:08:14.120 : pause
00:08:29.376 : pause
00:08:53.245 : pause
00:09:02.245 : pause
00:09:10.363 : pause
00:09:23.297 : pause
00:09:30.084 : <ERROR> [gl] unable to map attribute (v.tex_coord_1)
00:09:30.084 : <ERROR> [gfx] Failed to create pipeline setup for (/model/vehicle/audi_a3_1_3_blekit.mat - fwdopaque)
00:09:38.031 : pause
00:09:40.415 : pause
00:10:04.919 : Nothing to activate
00:10:04.934 : Nothing to activate
00:10:04.952 : Nothing to activate
00:10:04.968 : Nothing to activate
00:10:04.984 : Nothing to activate
00:10:05.002 : Nothing to activate
00:10:05.118 : Nothing to activate
00:10:05.134 : Nothing to activate
00:10:05.152 : Nothing to activate
00:10:05.168 : Nothing to activate
00:10:05.184 : Nothing to activate
00:10:05.202 : Nothing to activate
00:10:05.301 : Nothing to activate
00:10:05.318 : Nothing to activate
00:10:05.334 : Nothing to activate
00:10:05.353 : Nothing to activate
Last edited by plykkegaard on 15 Oct 2015 15:34, edited 1 time in total.
Reason: Please use code tags

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plykkegaard
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15 Oct 2015 15:34

We need the full log from the crash please, use eg pastebin.com if it's too large
Thanks
3D Artist - Moderator - Beta tester

Gutman123
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15 Oct 2015 15:40

Ok, sorry:

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mbman212
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15 Oct 2015 15:46

I see you are running on OpenGL mode.

Since you have Windows 10 and Steam version of the game, try to reproduce the issue with DirectX mode.

You can do that by right-clicking Euro Truck Simulator 2 in your Steam library and selecting "Run with DirectX mode".
#8 Forum Spammer

ETS2 v1.38.1.15, ProMods 2.5x, DLC content

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Driven km 67,200
2957 hours of ETS2

ATS v1.38x, DLC content

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Gutman123
Posts: 14
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15 Oct 2015 16:02

Thank you. That' s right. Do you know if I once click "Launch in DirectX" it always opens in DirectX. Thnk U very much :)

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mbman212
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15 Oct 2015 16:12

It should always run your game with DirectX.
#8 Forum Spammer

ETS2 v1.38.1.15, ProMods 2.5x, DLC content

12,50% explored
Driven km 67,200
2957 hours of ETS2

ATS v1.38x, DLC content

29,46% explored
Driven mi 19,000
271 hours of ATS

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Image
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Gutman123
Posts: 14
Joined: 08 Oct 2014 15:27
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15 Oct 2015 18:43

Ok! Thank U



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